Wonka

Members
  • Content Count

    705
  • Joined

  • Last visited

Posts posted by Wonka


  1. On 2/20/2021 at 10:21 PM, Amumu said:

    Does this mean someone will actually look at my ticket from months ago? Or change things to help make their jobs easier and improve accountability? 

     

    Unless your ticket was about how Retro shouldn't leave, and pre-emptively begging him to stay forever, maybe you'd get an actual response if you tried contacting the GMs, instead of randomly posting in someone's farewell thread?  Or posting in the bugs section if it's a bug?  Try gamemods@wurmonline.com.

     

    Retro, despite the nay-sayers, you've done a truly phenomenal job, under trying circumstances.  Wurm was so much better with you than it was before you!  I hope whichever community you have relations with next treats you better than this one did, but either way, know that you will be sorely missed.


  2. Another awesome slaying from Stan and team!

     

    Bad wind isn't a server crossing issue.  And the usual dumped out of boats thing isn't new or news.  This was one of the busier slayings I've been to, so clearly plenty of people were able to leave home early enough to make it on time, even without the extra 15 minutes grace.


  3.  

    On 11/8/2020 at 10:55 PM, Platyna said:

    This problem would be easily rectified if animal ratio would be decreased, and we would be allowed to set perimeters to one tile, animal breeders are forced to keep animals off deed in populated areas, and these animals are being stolen and it is legal despite a non stealing rule. I can't understand why there are rules being applies that are NOT in the official rule set and these that ARE in the rules set are not applied. Issues with perimeters poison the community and nothing is being done to rectify the issue. 

     

    @Enki@PomonaC'mon please do something, perimeter wars and thieves are a poison to our community, it is basically #1 cause of all quarrels and dramas. No stealing is no stealing. 

     

    Maybe take the suggestions to the suggestion forum, and stop pushing your own agenda?  Novel, I realise, but there you are.

     

    Oakmaiden, I've not been through that part of Indy in a while, so I can't offer anything other than hopes you get your horses back.  Good luck!

     


  4. On 11/2/2020 at 8:32 PM, goemo said:

    If you have other neat ideas to make the gameplay more as intended by the dev´s please let me know.

     

    Be careful trying to interpret how the devs 'intended' you to play.  The main intention is for you to have fun, and if playing without alts is that for you, then go for it.  There have been many, many devs over the years, and some of them have had quite different intentions on direction, intent, style, etc.  Even just looking at the current dev team, 'as intended' may be quite different, depending on who you're talking to.

     

    Given the setup, if I had to pick alts or no alts as the 'intended play style', I'd have to say the intent was generally for people to have alts.  But who really knows - having a main-only village may well be a fun thing to try.


  5. On 9/6/2020 at 3:05 PM, Platyna said:

    I think he might to have some valid point here - we all love customization - I think we should have more customization option. For example why not make PMKs on PVE? It would be fun and a good money sink. I went into details in the dye thread - I don't understand artificially limiting aesthetic customization that gives 0 advantage in game. I fail to understand why black dye was removed and good suggestions how to fix it without complete nerf went on the dead ears, why colour runes require so expensive moon metal and are absurdly random, after like 50 runes made I got none even close to what I wanted, why we can't just dye wood of wagons? Why nice custom items are only on PVP, giving people who PVP enormous economical advantage, as they basically control the custom items market, not the crafters. Why you have to go out of your character and kill a lot of people to get a statue that can be lit? 

     

    We may find this silly but science is pretty clear about it - we like fancy things - even if they are useless. First signs of any civilization are funeral rituals and ornamental items such as jewellery, it is so deeply rooted in us and if well played by the development team it could bring us a lot of joy and them a lot  of profit.  You don't have to look for examples too much - flag one are Counter Strike skins. 

     

    Black dye wasn't removed - you can still make it with decent skill.  You just can't exploit to make loads without effort.


  6. Do you really need to be told that infinitely duplicating black dye is an exploit?  There have been some murky things (fountain pans) where it's not clear, but most exploits are clearly broken.  Pretty sure staff can still see the stuff that's been removed, too, so it's not like the record is gone, it's just that you and me can't see it.


  7. Yeah, there's an exploit that allows you to trivially make infinite amounts of 1-1-1 dye, once you have a small amount to start with.  No doubt the usual suspects have stocked up.


  8. The biggest source of negative reviews appears to be all the people who got themselves banned using the opportunity to crap on wurms parade. 

     

    And every alt character that holds a deed involves a paid-for deed (and probably a paid premium, at least once), so it's not like people aren't paying for the land they're claiming.  Whether someone pays for 1 100x20 deed or 5 20x20 deeds, they're still paying the same amount.


  9. Honestly, while there could be some minor tweaks to free play QoL (a small crate in a small cart is a good one), this is a business, not a charity.  If someone can't afford the premium, and isn't prepared to work to earn it in-game, then they're probably never going to contribute anyway.  Making free accounts basically able to do anything apart from really high imps just means that more people won't bother with premiums - why would they?  Running the game costs money, and it's a business not a charity.  There are already freebies for people who were premium but aren't right now (higher stat cap, etc). There are plenty of routes to earn your premium in-game, if you really want to, both from other players and directly.

     

    If you can't afford it, don't buy it.  That's it.  The free intro is intended to be an introduction, a try before you buy, not a chance to play the whole game before you get bored and wander off.


  10. Unless you want to settle right next to the spawn (like 300 other people apparently), there's loads of space, on both pve servers.  Yes the first week has been a bit rough, but it's a load better now than it was.  And a significant chunk of those red reviews are salty old vets who got booted off the game ages ago for behaving like 9 year old sociopaths coming back to piss on everyone else's party.  I've seen better launches, I've seen worse.

     

    And please, no more servers that are so big they lag to hell for ever. Indy size is clearly about right, now they've fixed the worst of the lag stuff.