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Everything posted by Wonka

  1. If you really want to find someone, could you not just ask them (in local chat) to describe where they are?
  2. Maybe take the suggestions to the suggestion forum, and stop pushing your own agenda? Novel, I realise, but there you are. Oakmaiden, I've not been through that part of Indy in a while, so I can't offer anything other than hopes you get your horses back. Good luck!
  3. Be careful trying to interpret how the devs 'intended' you to play. The main intention is for you to have fun, and if playing without alts is that for you, then go for it. There have been many, many devs over the years, and some of them have had quite different intentions on direction, intent, style, etc. Even just looking at the current dev team, 'as intended' may be quite different, depending on who you're talking to. Given the setup, if I had to pick alts or no alts as the 'intended play style', I'd have to say the intent was generally for people to have alts. But who really knows - having a main-only village may well be a fun thing to try.
  4. Obvious troll is obvious. Probably best not to feed it?
  5. Some people are just ######s, and as above, some ######s become 'citizen journalists'. In the crowded space that is people with opinions on games, being an ###### is probably a good way to generate click-bait, to get more traffic.
  6. I dunno, if you just buy the rewards, that doesn't really seem to be rewarding loyalty. Mind you, I can see an argument for making at least some things available for silver purchase as well (as the magic chests already are).
  7. Thought they removed depriesting on transfer? So you stay the same on both sides?
  8. Black dye wasn't removed - you can still make it with decent skill. You just can't exploit to make loads without effort.
  9. Do you really need to be told that infinitely duplicating black dye is an exploit? There have been some murky things (fountain pans) where it's not clear, but most exploits are clearly broken. Pretty sure staff can still see the stuff that's been removed, too, so it's not like the record is gone, it's just that you and me can't see it.
  10. Yeah, there's an exploit that allows you to trivially make infinite amounts of 1-1-1 dye, once you have a small amount to start with. No doubt the usual suspects have stocked up.
  11. The biggest source of negative reviews appears to be all the people who got themselves banned using the opportunity to crap on wurms parade. And every alt character that holds a deed involves a paid-for deed (and probably a paid premium, at least once), so it's not like people aren't paying for the land they're claiming. Whether someone pays for 1 100x20 deed or 5 20x20 deeds, they're still paying the same amount.
  12. Not for me to share people's nationality, but there are a few.
  13. Presumably you apply in the normal way, via the thread in GM halls? And there seem to be more Polish staff than any other non-English, last I saw.
  14. Honestly, while there could be some minor tweaks to free play QoL (a small crate in a small cart is a good one), this is a business, not a charity. If someone can't afford the premium, and isn't prepared to work to earn it in-game, then they're probably never going to contribute anyway. Making free accounts basically able to do anything apart from really high imps just means that more people won't bother with premiums - why would they? Running the game costs money, and it's a business not a charity. There are already freebies for people who were premium but aren't right now (higher stat cap, etc). There are plenty of routes to earn your premium in-game, if you really want to, both from other players and directly. If you can't afford it, don't buy it. That's it. The free intro is intended to be an introduction, a try before you buy, not a chance to play the whole game before you get bored and wander off.
  15. yes one that lights up. You just gotta use what you're given - wurm doesn't give you easy finished stuff, it gives you the bits to make your own things.
  16. Unless you want to settle right next to the spawn (like 300 other people apparently), there's loads of space, on both pve servers. Yes the first week has been a bit rough, but it's a load better now than it was. And a significant chunk of those red reviews are salty old vets who got booted off the game ages ago for behaving like 9 year old sociopaths coming back to piss on everyone else's party. I've seen better launches, I've seen worse. And please, no more servers that are so big they lag to hell for ever. Indy size is clearly about right, now they've fixed the worst of the lag stuff.
  17. Already available, all you have to do is use the available bits to design and build one.
  18. Usual caveats for bugged items apply, presumably - the item could go away or stop working at any point in the future, without warning.
  19. Why would this ever be a thing?
  20. My point is simple: if you have to rely on the letter of the rules to play nice with others, then you're missing the point. Playing nice doesn't depend on specific rules, only very general, abstract ones, it's up to people to work together on the specifics, and each interaction will be different.
  21. Sounds like a suggestion rather than a request for assistance?
  22. Just because an area appears 'empty', doesn't mean it doesn't have people living nearby who care about the appearance. Not everyone wants a highway through their back yard. But of course, I'm sure you already know all this, including working with others instead of against them.
  23. You're asking for absolute rules for something that depends on the situation. If someone needs to move a 20 tile long stretch of highway 5 tiles over because they don't want it in their perimiter, in a largely unpopulated area, that's probably a quick, low impact change, that won't take long and won't impact others. If someone wants to reroute a highway around the far side of a mountain, that's probably going to need longer, and impact more people. This is like asking, "how do I play nice?" - it depends on the situation and the people involved. Similarly, 'promptly' depends on the directive in question. Given the lead-in, I'm guessing you were told to do something (or to undo something) by a GM, and then got into an argument with them about how soon it was supposed to be done. Possibly because they were working on the shortest possible solution, and you wanted to do things in a different way? I can't say I've been on the receiving end of much in the way of GM directives, but my experience has generally been that they're pretty clear when you're being told to do something.
  24. Unlikely, since the Steam client will rely on Steam authentication, while the old server accounts won't.