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Everything posted by Beewolf
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2023 holiday gifting plan leaves me feeling disappointed.
Beewolf replied to joedobo's topic in Patch notes discussion
Well, keep your stuff then. At least the tree is looking pretty still. Glad its no shop item now. -
Instead of getting new players in, rather old players are drove away i suppose. Personally i am at a state where i think "please just don't touch ANYthing anymore and just keep the game running as it is". But ofc thats only me... still its a sad feeling. I am kind of scrared for what will be "changed" next. I have the feeling the only people who like "new" or "overworked" features are the ones who are seldom using them. Guess i go and hire a templar now for a month to be able to remove the clutter from my deed. (Instead of the work that went into this crap, maybe some new trees and animals would have been nice... you know, a bit new content, not destroying the one thats already there. For years. Used by many and working fine.)
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BIG Poll for new nodes and tile-based foraging and botanizing!
Beewolf replied to Muse's topic in Town Square
Or just plantable for bushes, craftable for others... would actually expand the possibilities for existing skills. Atm things don't become much more accessable for new players, old systems get overcomplicated and annoying with artificially complex systems. I can just hope and pray to the wurmgods that they don't touch the stuff i like to do next.- 40 replies
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BIG Poll for new nodes and tile-based foraging and botanizing!
Beewolf replied to Muse's topic in Town Square
other- remove this crap from my deed, i haven't groomed my land for years to have it cluttered with things i don't want Whole thing was a complete waste of time and workforce, after fishing the foraging/botanizing stuff is dead content for me now as well. (Gladly i have enough other things to do... but still... remove this ugly ###### form me deed(s)) Edit: i found the option to prevent the crap from spawning at least. If you want to forge any good out of this, make the stuff craftable as deko, some bushes looked not that bad if i could place them where i want to PS: even paved ways around the deeds are clustered with crap. Its just everywhere, no matter if the tile is natural or not. Sigh.- 40 replies
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While i agree with Army about the "gamebreaking" effect on the stuff in the shop (there is none), the pricing is showing that its made by people who are used to (or try to, when i consider their business success) make money with mobile games. Not that i care personally, but for the longevity of wurm i'd wish they would find at least one employee at GCG who has a slight clue about the products they are selling. I know its a strange concept in the mobile business, where you're making your money by preying on youngsters pocketmoney and gameaddicts, but in other genres with more or less responsible customers, you need somewhat adjust your prices to the value of the stuff you are selling. Sounds crazy, i know, but thats how things work usually.
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Hi there. Shield is ql24 with 94 coc now, i honestly don't know if metal is better than wood, i only use large mauls and two sickles, but i am by no meaning a fighting-expert. (Edit: a bird told me wood or metal doesn't matters, only the coc) Good news, i was able to raise the COC on the sword to 90, so its even better than the one you wanted. [21:45:03] The items silently disappear from the spirit cottage. You expect them to reach Loonatik in less than ten minutes. You should have the sword and a fresh tasty pumpkin pizza already at your disposal when you read this.
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Just checked the merchant. Silver Ql 71, 72N 94LT 79COC 75MS for 3 silver is left, i took it out of the merchant for now if you like to have it I took the large oakenwoodsshield out as well with 76 COC I can't imp it much though, for my shieldsmithing... well it sucks (PS: shield is ql 24 now and i raised the coc to 94)