Angelklaine

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Angelklaine last won the day on February 6

Angelklaine had the most liked content!

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About Angelklaine

Profile Information

  • Gender
    Male
  • Location
    Independence

Accounts

  • Chaos
    Hellfang
  • Xanadu
    Seylene
  • Epic
    Hellfang
  • Acc1
    Angelklaine
  • Acc2
    Seylene
  • Acc3
    Hellfang

Recent Profile Visitors

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  1. PC Vyn Priest

    215-230 or so. Very solid priest. Self sufficient.
  2. Maybe, but short events are an easy way to give life to an old game. That's why most mmos have seasonal events. Its something for players to look forward to. I agree in that we dont need some trinket or reward. What we need tho is interactive events for us to do things with and have some fun. This is particularly difficult due to the nature of our game, but I think @Retrogradehas done amazing work with it in the past with the Maze for example. Personally thats the kind of event I'd love to see more of.
  3. I have a question for the Devs

    Finally someone got it! Hah! To be honest Joelle was the first one but it was on pms and didnt count
  4. I have a question for the Devs

  5. I have a question for the Devs

    So I was talking to a friend today about completely unimportant things. Then suddenly it occured to me... and I had to ask. How many wood chips are there in the game? I mean, there must be lots. Imagine if you could pile together every single woodchip out there. How many bsbs could you fill up? Can anyone take a guess?
  6. Limit first person headbob to when it makes sense

    What Wurm feels like right now...
  7. SotG Rework

    -1 This is a bandaid that changes nothing. Remove SotG and add it to a server global buff: IE: if you are on Chaos you got a 30% damage reduction by default
  8. Farming Animation/Action

    It needs to be less drastic. Right now the dramamine supplies at my home are low because of this. Huehuehue.
  9. CoC Enchants Degrading Rapidly?

    The difficulty for CoC casts is 60. That's a pretty high difficulty compared to other casts so any priest is going to have a hard time getting 90 casts. Compare it to making a wagon, which requires 40 fine carpentry. You have a lot of fails even at 60 fine carpentry. A 20 difference from the difficulty of a spell cast is not a lot. A 90 cast is not easy to get. That's like imping over 10 over. You will be there a long time.
  10. Epic, Complete 180°

    I dont think so. Its been tried. I think the flaw exists in a lot of the game resources existing client side.
  11. WTS PMK Wagons with Runes

    3 wagons still for sale!
  12. Priest overhaul testing

    Need to be careful not to overdo it. If we make casting spells a death sentence to the priest, healers will be useless when a 15 second light of fo will invite everyone to true strike your face and be done with you. Need to make sure we keep a balance. No parry, no shield, and combat penalties means you will block less and be easier to kill than a naked, unarmed person. Priests will go down so fast no one will cast spells in combat anymore. This is why I dont like this idea. A penalty while casting is fine. Complete vulnerability is not.
  13. Priest overhaul testing

    I like this idea. If you have to choose between say, web armor and reflection or spell web, then its a call the player makes. This would be a great addition. Its not a solution per se, but its a move in the right direction. It allows for strategy and forces players to choose whats more important to them.
  14. Priest overhaul testing

    Making priests unable to block or parry while casting has been suggested before and I think its a great idea.
  15. Priest overhaul testing

    I am sure spell damage has been a big issue for the past 16 years. Yep. That's how we killed Necro on the boat chase after all. Spell spam, not arrows.