Fenume

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Everything posted by Fenume

  1. Is it possible to outline growing trees/bushes? I tried with no effect scan cherry @yellow scan %cherrytree @yellow
  2. So i rearranged my rules and get what i want, thanks. %player !portals/ @0x73ff00 alert !corpse @0x9900ff angry !corpse @0xff0032 champion !corpse @0xff0096 diseased !corpse @0x996600 fierce !corpse @0x800000 greenish !corpse @0x009933 hardened !corpse @0xff3300 lurking !corpse @0x660066 raging !corpse @0xcc0000 scared !corpse @0x006699 slow !corpse @0x000066 sly !corpse @0x333399 traitor !corpse #yellow %anaconda |%blackbear |%wolf |%brownbear |%cavebug |%crab |%crocodile |%goblin |%hell_hound |%huge_spider |%largerat |%lavafiend |%mountainlion |%rabidhyena |%scorpions/ |%seaserpent |%seal |%shark |%troll |%wildcat |%lavaspider !corpse !hota @0xd200ff %dragons/ |%forestgiant |%trollking |%goblinleader |%creatures/kyklops !corpse #0xff9600 %creatures/ !corpse @0x008cff %treasurechest #0xffc800 source spring |source fountain |mushroom @0xff6400 This will be awesome!
  3. Thanks for nice mod @bdew! I'm trying to reproduce default esp config and have one issue: rule 3 don't override rule 2, but rules 7-18 override it. Also is there a way to mark enemy players? %player !portals/ @0x73ff00 %creatures/ !corpse @0x008cff %anaconda |%blackbear |%wolf |%brownbear |%cavebug |%crab |%crocodile |%goblin |%hell_hound |%huge_spider |%largerat |%lavafiend |%mountainlion |%rabidhyena |%scorpions/ |%seaserpent |%seal |%shark |%troll |%wildcat |%lavaspider !corpse !hota @0xd200ff %dragons/ |%forestgiant |%trollking |%goblinleader |%creatures/kyklops !corpse #0xff9600 %treasurechest #0xffc800 source spring |source fountain |mushroom @0xff6400 alert !corpse @0x9900ff angry !corpse @0xff0032 champion !corpse @0xff0096 diseased !corpse @0x996600 fierce !corpse @0x800000 greenish !corpse @0x009933 hardened !corpse @0xff3300 lurking !corpse @0x660066 raging !corpse @0xcc0000 scared !corpse @0x006699 slow !corpse @0x000066 sly !corpse @0x333399 traitor !corpse #yellow
  4. Client helper mod

    It is possible to configure bot to get specific amount of items from bsb? For example i want to craft mortar, so i need clay and sand, but big-bot will fill inventory with first resource and left no space for second. P.S. Possible bug: If i set crafter-bot to combine source and target it will combine only target.
  5. Is there a way to bind actions which don't have public command? For example i want to set Pave-Cobblestone action on hotkey.