• Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by Aeris

  1. So.. mend

    It's unfortunate that the consequence to this change is that it'll be harder to lower tools in quality, but I can't even pretend like I'm not excited about being able to mend down my pelts and whetstones before they reach 20 damage!
  2. ^ The first of these two quoted sections is a ridiculous and quite frankly manipulative way of going into making a suggestion with. The second section is implying that people are elitist for not agreeing with their own opinion (and this isn't a wild accusation or paranoia on my part, it's a recurrent theme in the suggestions made and supported by this person). As far as the actual suggestion goes: -1 This suggestion isn't something that removes tedium or brings Quality of Life: It's a suggestion that allows for the action queue to play the game for you. I know that the argument for stacking of other actions might pop up, but that's just over-simplifying the game to suit the argument. There is a major difference between queuing up smithing actions and queuing up walking, since the prospecting skill consists of part walking and part prospecting. By removing the walking as something the person would actively participate in you'd effectively remove part of the skill, and for a proper comparison to for example blacksmithing it'd be: Stack 3 actions on the same tool, but stack a 'choose' action in between the three actions to avoid having to change tools yourself. So you stack 3 actions with a whetstone but even if the second and third improvement action requires lump and hammer you just keep going, because the 'choose' actions do the work for you. Imply whatever you want about "vocal oldtimers", I for one am not so intimidated by your opinions that I'll support suggestions that take something away from the game. I'm neither against removing tedium (I was for example one of the people requesting being able to transfer from bulk-to-bulk and to be able to bin hot lumps), nor am I against QoL changes (I hope that one day the garbage QL lumps that are still spawned from some item creations will be removed, since they create the need for extra clicks and a risk of accidental combining). This suggestion isn't about either of those factors though, this is about removing some of the effort involved in a skill that you have chosen to grind.
  3. -1 I'm not trying to sound insensitive, because a memorial place is obviously something that means a lot to people, but this isn't something I want to pay for. But more importantly: I don't think this is something that we collectively as players should pay for. Neither is it something that should put a permanent (and quite frankly depressing) strain on the servers with its presence. This is an idea that sounds beautiful in theory, but in practice it'd be a depressing place that brings about a constant reminder of sadness, and that wouldn't bring any actual enjoyment to the game.
  4. The big problem this game has with account purchases isn't "the economy" (since that's created by the players themselves and would turn to a flaming pile of dog excrement regardless), but that people who buy their skills don't understand the work that's gone into raising them. People that don't understand the time consumption for various tasks and achievements are more likely to suggest new features that ultimately make the game tedious, and sometimes horrible tedium suggestions slither their way into the game. So if enough player started buying accounts that were already skilled then more and more of those types of suggestions that only make sense to people that haven't played for any real amount of time would start getting support in the suggestions forum. The end result of that would be that older players would become alienated, new players with regular non-skilled accounts would become deterred and the type of people who want to buy their skills would eventually move on to another game anyway.
  5. Please no, my various wives would find out about each other this way
  6. [removed Photobucket link] Here's an awkward floor selfie to let the five people that remember me know that I'm still alive
  7. Creating elaborate labyrinths filled with roadkill encased in wax.
  8. (Please Close)

    No thanks, Wurm fighting isn't all that fun to begin with and I don't want more of it. And I know the Valrei creatures were stronger back then than they are now, but the accidental introduction of the spirits on the PvE servers didn't exactly add any enjoyment to the game.
  9. I think this sounds like a really interesting idea, and definitely something that would be useful if for example one of your horses gets loose and decides to become a mountain goat!
  10. It's just incredibly funny because the entire premise of your claim is that "the other person" would upset his neighbours by "threatening to cut down trees" and you immediately assumed that this was the case and called them out for being childish. Then you went on a self-righteous rant because you were so sure that this had to be the case, and instead of re-examining your response after I questioned your assessment you continued on with the whole childishness argument (and I see that now you also added "selfish" to the mix) and you even went as far as to question my moral standing in all of this just because I didn't agree with you. Want to know how I know that it's not childish feet stomping as you insist of calling it because of your make-believe moral highground? Okay, here goes: For the entire argument to make sense the tree cutting actions have to upset someone or at the very least make someone uncomfortable, right? I know for a fact that the person's clearcutting won't upset anyone and that they're not stating it as a threat but as a fact and in order to display how the tree collision will be dealt with. And how do I know this, you wonder? (or would've wondered, if you hadn't been so sure of your own assessment) Well, thank you for asking: I am that person's neighbour, my friends are all that person's neighbour and none of us would be upset. Your so called "perception of the way things are" aren't always the truth and you shouldn't base entire arguments on them, which I'm hoping is the adult conclusion you're able to draw from all of this
  11. I was neither offended nor do I feel guilty about anything, I simply cannot stand it when people play morally superior in order to gain leverage in a discussion where it is not appropriate to do so. And rather than addess the person you had issues with directly you talked about them because you'd already made up your mind in that they're being childish rather than asking them about their intentions. You are not so morally superior that you get to decide what the intention behind other people's posts are, nor do you get to decide what is and what isn't a thoughtless response based on your own preferences.
  12. In case you were referring to me and others like me: It's neither a threat nor are we being childish - In order for us to be able to enjoy the game we'd need to rid ourselves of the forest. And if you feel offended by us removing trees surrounding our own deeds I think you're the one inflicting your "displeasure" upon others by trying to make us out to be villains just because you feel that rifts have already decimated the amount of available trees. It's not necessary for every debate to have a villain which you can slag with ridiculous accusations in order to make your own opinion heard - Sometimes there are opinions that stand in contrast to each other that can be put forth without calling others names. For immersion people can walk around the trees on their own, and yet we're all being forced to endure tree collison while people like you try to make us out to be childish for voicing our concerns regarding having to deforest in order to deal with the problem.
  13. A big one-time effort is much more time-efficient than a constant small effort. It's better to spend some weeks doing something grotesquely boring (like clear-cutting) than to spend time doing bouts of something grotesquely boring and annoying every time you log in (faceplant trees). That's my opinion at least.
  14. We spent several weeks removing all the chestnut trees around our deed on Xanadu because it was in the northern parts and they were a real safety hazard: Then they stopped being a safety hazard and their nuts became an integral part of cooking for those that for some reason happen to like it. But now they're back to being death traps. I don't understand the point of introducing new tree kinds when we won't be able to enjoy them. If people want immersion they can simply walk around the trees, since it's for their own enjoyment and not actually something that we need. Not looking forward to getting stuck in a cart behind trees, but hey: "The collision was always meant to return" brings such comfort. Or not. I'm glad the damage indicator colours can be turned off though: It's a great improvement and very much appreciated that options like that are introduced along with the new features nowadays.
  15. I must say: I didn't expect the Spanish inquisition
  16. Pretty sure I've seen all these images on Sunday market t-shirts: Your lawyer will be a very busy man.
  17. When the CM told you to start a thread on the forums my guess is that it meant you should make a thread aimed at the deed holder, to ask for its assistance in sorting the situation out. You're essentially squatting on someone else's land and that person might not even be aware of your presence there. The game didn't change - The settings for the perimeter you're in changed, so you need to figure out whose land you're living on and contact that person. There are tons of alternatives for why the settings were changed for the perimeter you're living on. This issue you're having is not one with the game but with an individual, and you can't blame the CM you spoke with. They already went beyond what's included in their responsibilities by trying to help you figure the situation out. Edit: I understand where your frustration comes from since there have been instances in the past where random settings have been turned on and off, but as far as I recall there hasn't been any changes to the deed-perimeter relationship in at least a year that could've caused this.
  18. It seems you did not understand what I wrote, and I know that English isn't your first language so I understand if you had trouble understanding the full content of my message. I can assure you that I was not calling you names, other than stalker of course since that is what you were when planting signs and throwing garbage in her home. I do not care about how many people went through the same "censored words" with her, it still does not excuse your behaviour or make it any less wrong. You did ask what to do in order to avoid a similar situation in the future so I have no understanding for the fact that you're lashing out at me for answering your question: When I wrote that adults use their words that is not what I meant. If the solution to your problem isn't what you wished for it to be you can't insult people, talk trash about them with others or plant signs until it becomes the right solution.
  19. You don't like being called a stalker, based on your response earlier in the thread, but stalking is exactly what you were doing. Your stalking was so extensive that it even involved an instance where you deliberately caused a situation which she would have to contact you in order to resolve. In your own words: It doesn't look at all like you made this post to try to clarify what you did, if looks like you're trying to manipulate her into answering your messages by making her feel like she owes you an explanation. You can't just go and plant signs in people's homes whenever they anger you so stop trying to excuse your behaviour or make it seem less harmful than it was - Forcing people to have to talk to you IS part of the stalker profile, it's not just about messaging/calling excessively or following someone. Stalking is the whole package of forcing a person that has no interest in communicating with you to acknowledge you and forcing them to interact with you. Your attempt to make her interact with you even caused you to ask a GM to contact her on your behalf which, if I'm being perfectly honest and blunt, is quite sickening. Trying to use her behaviour in order to excuse your own, even though hers in no way led up to what you did but was rather a side-effect of your inability to deal with your emotions, is a classic textbook stalker move. But outright griefing and stalking is the mature way to handle conflict, you mean? What'll your next step be if this thread isn't manipulative enough and doesn't make her feel bad enough to actually type out a reply for you? Will you find out where she lives and plant cacti in her garden and run your dog back and forth until it takes a dump in her driveway? Is it worth making her feel unsafe while she's just trying to enjoy some online gaming just because your ego was bruised when she wouldn't respond to you? I've no interest in your drama and even if she stopped talking to you because she's secretly a vampire hedgehog farming fireflies by night and eating uncooked chicken nuggets by day it's still not anything that concerns the rest of the Wurm community. Since you are however washing your dirty linen in public (i.e. discussing private matters in public) I do want to underline the importance of the fact that you stalked her and acted way out of line, since you did ask for help in avoiding scenarios like this in the future. Adults solve their problems with words and if the other person does not want to talk you then you have to respect that (there are of course exceptions but not a single one of them involves planting signs, dumping trash and outing her behaviour publicly).
  20. I heard that one time the green dragon met Vynora on a plane, and he told her she was pretty
  21. Fair enough, I just had a problem with it on the basis that it looked like a sweeping generalization argument in response to something I hadn't said. Wasn't meant to poke fun at your typing at all and I'm sorry if it came across as that.
  22. The "safety part" had nothing to do with the tree collision, it was in reference to walls being compared to tree collisions in an absurd argumentation technique. The walls are what bring safety, the tree collision staying out of the game was a QoL request in my post. And ease up on the whole "some folks" mentality when you're off arguing about the wrong thing. Edit: Not intended as an abrasive comment by the way, but the whole comparing apples to oranges thing is getting a bit ridiculous even without anyone getting the two confused.