Keenan

Developer
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Keenan last won the day on August 14

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About Keenan

  • Rank
    Villager
  • Birthday 07/02/1981

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  • Gender
    Male
  • Location
    (final String _locale)

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    Keenan
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    Xorith

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  1. Patch Notes 14/AUG/18

    All I can say about this right now is it's something we're aware of. Things tend to develop more quickly these days and I'm sure if they develop into anything of note, Retrograde will announce it. It also feels like quite the rabbit hole.
  2. Patch Notes 14/AUG/18

    So my original "Okay" was to poke you to elaborate more, while also expressing my annoyance at another person attempting to blackmail us by threatening to leave. We get that a lot, but we have to look out for everyone and not just a single person and how many alts or deeds they have. I'd rather 10 people bring a friend because it's a little more enjoyable to run around and smash trolls now than one person keep 10 alts. Review what Sindusk said and see if you still have concerns that we're hurting the craft side of things here. And I'm sorry for simply replying with "Okay". You just have to understand how infuriating it is to have a single person attempt to sway what we do for thousands by threatening to rip their alt income from the game. Honestly, if it came to the point where we ever were in danger of not being able to support Wurm, I'd probably offer to go halvsies on it just to keep the game up. So threatening to leave like that won't ever change our minds. Yet making a valid, well-thought point will.
  3. Patch Notes 14/AUG/18

    Geez. You're making me feel like a squishy noob. I should point out that body stats matter for some of this. If you're not hauling a cart around, those extra armor sets will put your carry weight over the point where your CR takes a hit (as well as your movement speed). I suppose saddlebags help that now (I've not actually made any yet!).
  4. Patch Notes 14/AUG/18

    At this point, split it off into a suggestions post or bump a previous suggestion for it for discussion. I'd rather not derail this thread any more.
  5. Patch Notes 14/AUG/18

    That's pretty much intentional though. Buildings preventing expansion, and not being able to push your neighbors by expanding your deed. The point is that perimeter is still basically open-world permissions. To change that would need some serious discussion about how we want to proceed.
  6. Patch Notes 14/AUG/18

    I could be outdated here, but branded animals have always counted towards citizens, no? Forgive me if I'm wrong on that front. Probably because it hasn't bubbled to the top as an immediate need so far. There's implications to consider, such as people griefing with deed placement. Though I suppose that's already possible. Why not expand over the section and bring it back in when you're done? That's what I'd do. Then again I also blew 40s on placing a deed three times. Essentially, this is one of those areas where there could be an argument for or against what permissions should be a part of the perimeter of a deed. Seeing as perimeter is cheap compared to actual deeded tiles. I'd have to look to see if a precedent is already set to allow for more than undeeded actions on a perimeter tile, seeing as the only functionality intended for perimeter right now is to reserve the space. Not control it entirely.
  7. Patch Notes 14/AUG/18

    Ehh... I've been roving around in plate for a very long time. I've been looking for drake or scale, but I still twitch at the idea of paying real money for things in Wurm. I've been on board for these changes for some time, but it's more been no one has really been able to take the time to make them AND test them. I'm all for this simply because it brings more options to both players and crafters. Material types have a bit more say, so as Sindusk pointed out - it's not completely making one path or the other useless. It just means if you simply don't want to be one-shotted, you have more choices. The only crafter to have raised an issue so far has ignored the points made by Sindusk and instead decided to "sod it".
  8. Patch Notes 14/AUG/18

    Okay. See:
  9. Valrei International. 065

    I think our concern is more for the experience and enjoyment of the players, and not how many subs we can force people to get just to use the features.
  10. Valrei International. 065

    01:01:26 <@Keenan> [01:00:45] The settlement of Null Point has just been founded by Keenan. 01:01:59 <@Keenan> Budda: I named my deed after your coding style 01:02:23 <@Budda> rude
  11. Preview Client Crashing.

    Yeah, don't enable experimental files. Not unless you're instructed to for testing purposes. Keep meaning to rip that option out of there or put it behind a check.
  12. The second issue is fixed on test and will be out when we do another client update. No timeline for that yet, but watch for it. For now, use the legacy renderer
  13. client crash's when female enters local

    He can post a new one here if he wants help. Also the singular log posted before shows Out Of Memory. Delete ANY AND ALL modifications, batch files, Java JVM settings, etc. Remove and reinstall Java. Reinstall Wurm. Then try again. Only then, with a fresh console.log posted, will this get any traction. Out of memory is a huge red flag that something else is wrong. That and out of the thousands of players who use the same client daily, this is a singular and unique problem. All hint to a problem with the system and set up and not the client itself. I didn't see the other logs he posted in my scan through, all of which say out of memory. Alectrys recommended the low memory client, to which there was no response. Out of memory with 16GB of system RAM indicates someone is using 32-bit Java which is ONLY supported with the Low Memory client. Thus he did get the answer which would've fixed his problem back then I'll recap though. The fixes are one of the following: Remove 32-bit Java, install 64-bit Java Use the Low Memory client. https://www.wurmonline.com/client/wurmclient_lowmem.jnlp
  14. First one should be fixed now with the AMD fix I assume. The second one is an Intel card issue. I share the same issue with my laptop. Switching from Modern to Legacy render fixes it for me. I'll see if I can work with @Samoolto help debug it since I actually possess hardware that crashes.
  15. nothing for sale

    COD both to Keenan please