Damascus

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Everything posted by Damascus

  1. Get back to Defiant you heratic . 😜
  2. Causing to much problem for to little benefits . Enchanted gloves and runes ok , but dont have just to make up for lost of gains old way . Add the new node looks but leave the bot and foraging the way it was .. Is that possible ?
  3. Since you have 30 days for 10s 15 days for 5 S Would it be possible to do 5 days for 2 s? Some people only need a few days to fix mines or other things using a priest . To me 15 days is overkill , plus i am cheep . LOL 🤑
  4. Guards i butcher first , love that bad karma . 😈
  5. True but sounds like person wants a way to not play any more anyway possible . Banning sounds like it . But i was told they can remove all info awhile back . Someone else asked same thing in CA .
  6. Friday the 24 if my guess is rite . Ya that 29 day thing is BS . A year to me is 365 days ...
  7. Sad to see people perma want to quit , but best way is to get account band sadly .
  8. Auction #1 5s the flags and banners is that per item or the lot ?
  9. This is going to lag allot of players more then ever. Just change the look of tiles and leave old system as is .. And add content , goblin camps , dock system seen mentioned while back . New craft skill , glass making , taxidermy you get the hint ? Or is it not possible because of java limits ?
  10. Poke Poke .. Wish you could by a years worth of premium as tokens to give away to other players or alts . Insted of having to buy so many months per character .. Could just buy one years worth of premium tokens then devide between alts .
  11. They should just make it one skill and call it harvesting . But then people will have one less skill title for journal update that is easy enough to get ..
  12. Was there not a plan to make all resources such as snow , trees and flowers and other plant life gradual ? Like how at the top of a mountain you have snow and as you come down it changes some to stone then starting of to small plants and on from there . The new system should try to clump new plants and trees same way . Large field with flowers or grass lands then coming near a forested area with odd trees before it . Costal area should be the same as for rocks to sea weed then kelp . By the way sea weed should have a better chance at first to get clams then farther down the list . As for graphics and the resource nodes people mentioned . Look at the change they did with trees , new types and they had there own texture and colors , only to remove the texture sadly . That was a good change all but the texture removal . It did not make it harder to get wood or skill doing so . This new system for resource nodes is is making it harder skill and gathering .
  13. It looks good , but why try to reinvent the wheel ?
  14. Was on test again and still not enough nodes . At this moment i wonder what kind of strain this will put on the servers by graphic needs for amount that will be needed for same results of old way of forage and bot ? Can some players old potatoes handle it ?
  15. Keep old system but add the node look for fun ..change up . Starting from skill lvl 1 to 10 took me 1 hour on test , it was that hard to find nodes . And that was for botonize only , forage was at 6 skill . For skill lvl 10 it took me 39 seconds on a 4 item Bot note . So i figure you gain extra 1 second less per 10 skill point would need to set skill at 10 /20/30 like for true test . Desert weed should give cactus sap , prickly pear or such items , not oats or rye . I prefer the old system for harvesting since you could tag the square and not need to do the plant itself . I failed a couple of moi also do to low skill lvl under 10 skill . The node looks are a nice change ...
  16. Not to be rude , but why is this not part of pvp section on forum ?
  17. Let alone the skin should fit any helm not just one type . As for the sleep powder , yes they have been out of touch for ages on that pricing . Was the same thing for silver sells when RMT was around .
  18. What stage of growth are they at ? They all same ?
  19. Ever think that they just want to update the graphics of nodes only and thats it ?
  20. Finally someone did it. Cool job , just love it . 😃
  21. Just did Melody yesterday and yes the constant green aoe was a pain , it was handy to see what was being hit by it . As for lag , could being up on high elevation giving a farther view distance cause it ? Having to process more info . But otherwise only DC couple times because workers coming online and sodden surge of internet use .
  22. Yes the graphics have improved big time since i started back in 2010 . But insted of fake AI images they are using , what about or is it even possible to make the game play and look like said fakes ? Leave it to the player to set the graphics there systems can handle . I know many will said what they use now wont be able to handle it . Expect the worse and hope for the best is all we can do for now , but the years are ticking on faster .
  23. Being able to mine a wall that is at 250 dirt high and have it stay that way insted of slopping down to 40 after it brakes would be nice .