Diceusinfinitus

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About Diceusinfinitus

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  1. [Alpha] Custom NPC

    passive behaviours: Repair things on deed... butcher/bury dead things... groom horses... make a fire - burn woodscraps cut grass... fish... Probably a few dozen cool low-impact (non cheaty) things they could do. the goal of this would be to make deeds a little more alive, not to offset the gameplay for players.
  2. Spellcraft - Control the Spell System

    Have an issue where when dealing damage with a weapon with LT crashes the server... in the error log it says spellcraft. Anyone else have this issue?
  3. For the Love of Wood

    They could purge unfinished wood items, with advance warning. I'm sure the food update was equally daunting.
  4. For the Love of Wood

    Let's fix wood crafting. Last part decides wood type is a sneaky mechanic - I know we all love showing our wisdom by telling newbs to 'just use the last part whatever you want and BOOM! it magically makes it that'. At this point wood really needs some love in the game, not just visually. Changes: I think majority of wood used SHOULD determine bonuses... last part can determine wood type for visual like Veneer. A wire brush or planer could remove that veneer and allow people to re-add the veneer to change the 'appearance' wood type. Bonuses should be tied to overall wood % used, with at least >50% of that type if you want the bonuses. We don't just add 1 bit of seryll to an iron sword to make it seryll... Lets fix the wood industry. Lastly, we have many kinds of wood... only a few give bonuses. Willow for bows, oak for tool wear, cedar for decay resistance. Perhaps we can creatively get more wood bonuses... like: 1) arrows made from certain trees do better against X creature. 2) objects made from certain trees might be lighter or heavier. 3) brainstorm more of these! Common counter arguments: 1) it'll be too hard to make a lemon Knarr.... yes it will be. 2) why change it? we like it this way... do you really think 'last part determines wood type' reflects how wood crafting should be, or are you just lazy? 3) what happens to all my stuff?... I'm sure they can grandfather existing items over, or have it auto-convert just like they've done for anything else they change - food/wood visuals... 4) there isn't enough cherry wood to make all my stuff cherry!... probably true so maybe plant some cherry trees to regrow them? Lets hear some constructive criticism.
  5. Wood Type Feedback Thread

    Last part decides wood type is already horrible as it is. Wood really needs some love in the game, not just visual. I think majority of wood used SHOULD determine bonuses... last part can determine wood type for visual like Veneer. A wire brush or planer could remove that veneer and allow people to re-add the veneer to change the 'appearance' wood type. Bonuses should be tied to overall wood % used, with at least >50% of that type if you want the bonuses. We don't just add 1 bit of seryll to an iron sword to make it seryll... Lets fix the wood industry.
  6. Draw Bridges with levers

    +1 as well!
  7. PC/WTS Toon

    I wouldn't say this is a starting character... that's ridiculous. Definitely more than 35s
  8. Changing Maxplayers Variable...

    Yeah I did that, changed it to 1000 and now it initializes as 232... lol I don't get it. But 232 is better than 44. Maybe a dev will stumble on this and we can get a possible explanation. Thanks for the help Sklo!
  9. Changing Maxplayers Variable...

    Completely uninstalled the dedicated... reinstalled and set up a new creative server with 200 player limit... it still launches and shows in the list with a 44 player cap.
  10. Changing Maxplayers Variable...

    Seems to be stuck at 44, the stock 200 would be nice. Not sure why it's 44, I may have been playing with something and now it won't change. I deleted the creative and adventure directories and the launcher regenerated them, but it's still 44.
  11. Changing Maxplayers Variable...

    Changing the maxplayers variable within the launcher on the 'local server' tab doesn't change the value when the server launches and I see it listed when running the client to connect. Still has an older value. Tried looking through cfg files and attempting to change as Admin when logged in as a top level god. Not sure why the value change isn't taking hold. Any ideas?
  12. Pre-Spring Clearance Sale!

    Nordlys, stone chisel is 60, 30 for the 80+ Q and 30 for the cast. If you still want it pm me in game or reply here. Simju, that rake was already sold - I've updated the image. - sorry!
  13. WTS Silver for € [Paypal]

    +1 for good seller, thanks Sophorino.
  14. Slow Red Dragon Hatchling (private loot)

    Diceusinfinitus - Fighter.
  15. Pre-Spring Clearance Sale!

    Grooming brush on the way. Butcher knife was sold sorry!