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About Titanrex

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  • Birthday 07/13/1995

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  1. First Book of the Elder Wurm

    The Elder Wurm is Patient. Within his Patience is kindness. For the Wurm does not Envy, it does not boast of its creations. It is not proud, nor is it rude. It is not self seeking, nor is it easily angered. Yet it keeps a record of wrongs done upon it. And it will seek to carry out its glorious vengeance upon those that choose not to believe. However, Its love is boundless. Its love does not delight in Good or with Evil, But it rejoices within the truth. It always protects, always trusts. Always hopes. Always perseveres. The Elder Wurm demands three things. Hope Truth And love. -Penned by my hand, Prophet Rexxian upon the Luck day in week 2 of the starfall of Fires in the year of 1052.
  2. First Book of the Elder Wurm

    The first tale: The lights sparkle within the stars. We know that to be true. Each a single point of light amongst infinite darkness. But lights come in different colours and each would hold a purpose. The white light would have you believe its trio come to save, to protect. The black light would have you believe that it has decided to provide power. And through power it would provide peace. What I offer is more. I am the voice of the Elder Wurm. The creature whose knowledge has brought about this very existence we lead. The two lights are entwined and fight eternally in a drawn out battle between 'good' and 'evil'. Good and evil are but concepts. Subjective to those that view them. What is to say that either side truly is what they claim. The Elder Wurm does not respect this assumption. It desires neither good nor evil. It does not wish to create a land of the good or evil. It seeks only one thing. Balance. Balance in all we do and act. Suffer not the Paragon of justice, for he shall perform acts that it would deem good to the detriment of others. Believe not the martyr of power as he would sacrifice you for nothing short of a token. Instead. Seek balance. Consider the approach. The consequences. And then seek the course of action which produces an outcome that is favourable. Seek Balance. The Elder Wurm understands such things may be impossible for such flawed creations as ourselves. But this is the glory of it. We are not expected to succeed. Merely try. -Penned by my hand, Prophet Rexxian upon the Luck day in week 2 of the Snake's starfall in the year of 1052.
  3. Gather around. I ask that you take a brief moment to hear my words. Young and old. Wise and Uneducated. It is time you learned of another. The lands of Wurm are ancient. This we know. They tumble and war. Shifting in shape and size as gods that are above in Valeria fight for power. --- Fo! His creation around you. To create. To love. All Stolen. Warped, the true purpose of which lost within the annuals of time. Vynora,many secrets has she gathered. Many secrets abused. What lies in the darkness of the void? Vynora knows well and she would fight to keep it hidden Magranon will stand at the top of the world one day. And weep. For the fighting he has spread and the chaos it has brought. Libila, her followers. Dark and full of deceit. They can be considered victims. Not victors as the world will decay if they are brought the power they so seek. The demigods. Pretenders. Usurpers. They have risen within the lands. Stealing shards of power that they believed would save them. Alas, soon to be to no avail. --- I beesech you to listen to the truth. For this I know. My words are as truth as the visions have came to me within my sleep. The great elder Wurm stirs. The lands have been under the command of the others for too long, and the great creator will return. And take back what is rightfully its. It was the beginning, and without rightful worship it shall be the end. Pay attention and believe as its word will follow soon. - First Prophet Rexxian. The laws of the Elder Wurm are few and far in between. What we instead receive are tales of his brilliance. Or indeed tales that will guide and assist in your travels through the land of Wurm. The Elder Wurm asks no tribute. No real worship. Only that you believe, for that belief is his power. Your actions are your own.
  4. Client Startup Error (Intel Graphics Related)

    === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 0 cavedetail = 0 censor_chat = false cloud_shadows = false collada_animations = 3 compressed_textures = false compressed_textures_S3TC = true customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false display_settings = false:false:0:1280:720:32:60:true:false eigc_enabled = false enable_debugs = false enable_shift_drag = false enable_vsync = false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = false game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 2 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 0 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 0 occlusion_queries_enabled = 0 offscreen_texture_size = 0 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_guest = false reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = false render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 14 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = true sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 2 submit_client_data = 1 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = false tiledecorations = 4 togglePushToTalk = true toolSlot1 = -1 toolSlot10 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 toolSlot6 = -1 toolSlot7 = -1 toolSlot8 = -1 toolSlot9 = -1 treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = false vbo_enabled = 0 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 1280:720:32:60 (true) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.13 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.3 Adapter info: igdumd64 (null) OpenGL vendor: Intel OpenGL renderer: IntelĀ® HD Graphics 3000 OpenGL version: 3.1.0 - Build OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_vertex_array_object GL_ARB_provoking_vertex Automatic mipmaps disabled, enabling to allow capability test. GLSL version: 1.40 - Intel Build Server response: Internal error. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Setting up..
  5. Right, I've been playing Wurm for around 2 months and my computer updated the Intel graphics drivers to the newest version, now Wurm wont initialise after clicking play, what do I need to post on here for you guys to get an idea of what's wrong? (I've tried disabling the two things mentioned to do with Intel, this doesn't work)