armyskin

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Posts posted by armyskin


  1. On 4/4/2018 at 2:41 PM, www said:

    Very nice armour on the troll!  The various armour pieces should be added to troll loot, rarely gotten. The green jacket could perhaps give it's wearer some special nature related power or ability.

    what?


  2. Since the topic has come up again I would like to bring up the fact that the combat manual doesn't prove that a sickle is a viable weapon. If fighting a person who is not wearing armour then any object is going to be an advantage over nothing. The point is not that a sickle has never been used. The point is that it is not a weapon of war. If the only factor was an object's ability to cause damage then we should be able to pick up rock and just drop them on each other or swing felled trees. No army has ever armed their soldiers with sickles. It is what is known as an expedient weapon meaning it is an object that is able to do damage. Sadly all historical accounts of it also show that it is used against unarmoured opponents. If an object is only good at being lethal in very specific cases it is not a recommended choice when better options are available. In no way is a sickle ever going to be the preferred weapon over something that is specifically designed for war. It is a tool of limited reach with the blade placed on the wrong edge to be able to slash and is poorly suited to penetrate any amount of armour because of its weight and length.


  3. 7 minutes ago, Mclavin said:


    Maybe if no room was based on where the player was it would make more sense, I could see trying to climb between a catapult and anvil winching is problematic, so if I go to the left side and nothing is there I would have the room i need to operate. 

     

    Right, that is the reason i said a 2x2 area would be good. Walls not interfering but a decoration like a rug being under the catapult is something else that makes this a silly mechanic. If a decoration is going to block the use then it had better damn well be an item that would interfere Larders FSBs and the like. On the same note walls and fences should also need to be a small distance away. A catapult pulled up to and facing a multistory building should also get a block message. 


  4. I agree with things being 2 tiles away interfering is an issue, catapult should need a clear area to function. more than a 3x3 needing to be clear was not information that was known to me when I first replied. A balance should be found. I feel an area 2x2 would be fine to consider moving around to "use" the machine. but yes having things piled up all around the catapult impeding its use is absolutely an immersion thing. If I were to pull a catapult into my living room then by all means my couch is in the way. I ran into the issue with using rams in a house but those were able to function with the single tile being cleared out. I admit that I believed catapults to work the same way. needing more than a 3x3 is excessive and should be adjusted to a realistic area.


  5. "The result is, in other words, that the product may be extremely productive to the small proportion of expert users whose knowledge of the useof the product has been extended with each incremental addition of features. For the first-time user or the beginner, however, the sum of features is overwhelming and it can be very discouraging to have to spend large amounts of time finding out how to accomplish simple tasks."

     

     

     

     

    I don't even know how to express how true this statement is.