TheBird956

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

3 Neutral

About TheBird956

  • Rank
    Settler

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. You would need a software like World Machine to generate your heightmap. Once thats done you can import the heightmap in a Wurm map generator and generate your biomes there. If you want to push it even further, you can export different map files from World Machine to define your biomes, but thats a lot more complex, at least for me.
  2. I made the heightmap with WorldMachine. The generation graph is actually pretty simple, I mostly used shapes to define the islands and a normal perlin to make some procedural hills. Still took me 2 hours to render.
  3. My first map! I first designed it for the server I was playing on, but now it is dead. If someone is planning on launching a server and want to use this map, please tell me, Ill probably join. If you want to tweak the map variables like the dirt layers or regenerate the biomes, the heightmap is included in the download package. A few stats (full map stats below the image) Size: 4096x4096 Dirtlayers: 40 Water Level: 675 Adamantite and glimmersteel: 0.01% Full map stats: Dirt layers: 40 Max dirt slope: 40 Max diagonal slope: 56 Max dirt height: 3600 Max map height: 4096 Erosion: Generated in WoldMachine Ores Iron: 1.28% Gold: 0.05% Silver: 0.1% Zinc: 0.15% Copper: 0.5% Lead: 0.3% Tin: 0.2% Marble: 0.2% Slate: 0.2% Addamantite: 0.01% Glimmersteel: 0.01% Rock: 97% Downloads If you like what I do, consider making a donation and downloading using the Adfly link and I will make more maps. Feel free to submit your ideas and designs. Adfly link: http://adf.ly/1583856/thethreeislands Direct link: http://bit.ly/TheThreeIslands Have Fun