Delacroix

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Posts posted by Delacroix


  1. 8 hours ago, elentari said:

    Who are the underserving in your eyes? Alts? 

     

    Anybody who would rather whine on the forums than take one of the multiple paths to the content. Join a group, make friends and find uniques yourselves, earn the money to just purchase the drops, etc.

     

    It isn't rocket science. I promise.

     

     

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    As for blatant entitlement, every player that pays premium is entitled to content.

     

    No, every player that pays for premium is entitled to their skills being able to increase over the cap. That's it. If you want a participation award, play a different game.

     

     

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    That doesn't mean players with 10 FS should win scales from dragons or whatever, but once they hit a certain level of playtime they should have equal opportunity to participate in such events. 

     

    That's the best part!.. you do have an equal opportunity to participate, and it's nobody else's fault besides your own if you don't.

     

     

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    You somehow have this mistaken perception the counter argument is "Everyone has to win the same from unique hunts. Everyone is entitled to loot." I'm not certain if you're purposely misrepresenting the argument or simply don't understand the core issue. The core issue is equal opportunity not equality of outcome.

     

    I understand perfectly well what your argument is. However, because there is an equal opportunity for all players to seek out uniques and to take part in them, all that is left are the drops. Ergo, the true complaint is one of access to loot.

     

     

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    Finding uniques is down to luck mostly + in-game knowledge of the code on how and where they spawn on certain maps. In a game that has the highest number of RNG mechanics I've ever seen in my life, this is just one more RNG fest that frustrates people. Equal effort in Wurm doesn't mean equal outcome when it comes to uniques. 

     

    Yup. Luck. That's why many of your equally... special... brethren are complaining about it "always being the same people" who find them. You can't have it both ways--either it's "wahhh the RNG isn't in my favor" or "wahhhh I'm not good enough." Either way, the answer is simple--either make the effort to improve yourself, or actively try to shift the situation to your favor by making more friends and spending more time looking.

     

     

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    I'll just wait for the Steam release and see what new players think of these mechanics. I see it pointless to argue with people who probably have a vested interest in keeping the systems as they are right now since they are the ones who benefit from them the most. I'm just sad people bring real life greed and ego into something that's supposed to be an entertaining game.

     

     

    "Wahhhhhh I can't have my welfare gear wahhhhh greeed wahhhhhhhhh"

     

    The irony of this is palpable.


  2. 6 hours ago, Wurmfarm said:

    totally like adding fancy new graphics. polishing a turd isnt gonna remove the facts that issues with current game will fast become issues with steam.

     

    "Issues" such as "WAHHHHHH, I WANT MY HANDOUT! GIVE!!!!!!!!!! WAHHHHHHHHHH!"

     

    There's problems with the game that should be fast-tracked to a resolution, absolutely--this isn't one of them. The only issue here is the blatant entitlement of the undeserving.


  3. 47 minutes ago, Wargasm said:

     

    The ability to cast healing spells on dragons has been removed (at least the "Heal" spell), but I can't speak for bandaging, as it hasn't happened in a year or two in my personal experience.

     

    Speaking from experience, griefing is 100% why that rule was implemented. I don't remember exactly how the healing was done, but it was a huge part of the issue.


  4. 5 hours ago, TheTrickster said:

    2.  Is there really a rule that once a unique is penned, everyone NOT in the group that penned it has to leave the area?  I got that impression from one of the above posts.  If so, the rule is just obnoxious nonsense.  The sooner the community is rid of that the better.

     

    There's a very good reason why that exists, and it isn't "obnoxious nonsense."


  5. 4 hours ago, elentari said:

    snip

     

    Or you could... you know, just go back to WoW, since that's obviously the game you want here. They're two different games that work very differently, and that's okay--not everything needs to be homogenized to the point it isn't worth playing. The modern MMO market has already been ruined by that crap, and modern MMOs can keep it.


  6. 7 hours ago, Etherdrifter said:

    Xanadu's issues are not the same as every server's issues, however they are issues in need of resolution.  Simply saying "Xanadu is different" is not a valid rebuttle, it is just an attempt to deflect from a poor argument.

     

    I mean, you're the one who made the laughable 'rebuttle' to begin with. I'm sorry the response didn't live up to your expectations, but perhaps you're the one suffering from 'delusions' here.

     

    7 hours ago, Etherdrifter said:

    Actually, "find" is certainly not the word I was looking for, "spawn" was the one, since that is the course of action I suggested

     

    Especially since you seem to think Xanadu's uniques never spawned?

     

    7 hours ago, Etherdrifter said:

    which you would know if you actually read the thread and weren't just trying to make petty snipes to push your opinion (i.e. the status quo is amazing, please don't change it).

     

    I read most of it, but one can only take so much "WAHHHHHHHHHHH LIFE IS SO UNFAIR WAHHHHHHHHHH" before it gets to be too much.

     

    7 hours ago, Etherdrifter said:

    Larger groups do not, by virtue of size alone, lead to more "coverage" in less time.  Indeed, one well equipped and knowledgable player can cover more ground than two fools any day.  Furthermore, the argument of "go out and make friends" is short sighted, you're simply arguing that more hands makes less work, but you're ignoring the time limit and competitive nature of that work.  Knowing more people certainly helps, but really it's not just about making friends, it's about making the right friends.  You need folks from a wide range of timezones who are willing to metagame and generally a very dedicated player group.  I've not argued that such a group shouldn't be rewarded, I've simply argued that such groups are not the only players who deserve endgame content and more varied content should be included.

     

    lmfao


  7. 4 hours ago, Etherdrifter said:

    So you're saying the power of friendship will magically spawn uniques on Xanadu?

     

    I think you've passed assumption and gone straight for delusion.

     

    It's funny--I think I hit a nerve, and that wasn't even a jab at you. Let me go ahead and spell this out for you, since I apparently need to do so:

     

    1. Xanadu's issues =/= every server's issues

    2. Pretty sure Xanadu's uniques have long since spawned. Perhaps the word 'find' is what you were struggling for there?

    3. Larger groups = more coverage in less time.

    4. 'Logic' is the word you're looking for here. In other words, simple mathematics. 2 > 1. You know, things we usually learn as small children.


  8. 10 hours ago, Etherdrifter said:

    I don't think real change will come here; it's an issue with two clearly valid sides.

     

    On the one hand, the uniques content could be considered well designed as it provides endgame content that requires hard work from players.  You put in the work, you maybe get the reward.

     

    On the other hand, it is the only real endgame content of note, and this is bad design as it punishes players who can't, or won't, no-life.  It has become a focus of contention because the rewards are so powerful, and certain players are gated from this content by RL.

     

    The real solution would be to add different endgame content linked to incremental actions which offers rewards of a similar magnitude.

     

    The big issue here is that it makes the assumption that you need to "no life" to find uniques. That is ignoring the elephant in the room, which is simply making friends.

     

    Of course, this certainly won't be an option if nobody likes you, which I suspect is one of the biggest driving forces behind threads like these.


  9. 1 hour ago, Finnn said:

    Pretty sure BIG that's part of the problem in a subscription game... where everybody should be able to have a piece of the pie 🙄 

     

    No. You are not entitled to anything just because you pay a subscription. And if you think paying $10/mo for something means you are, well... I've got some news for you.

     

    Spoiler alert:

    Spoiler

    Life is going to chew you up and spit you out.

     


  10. 4 hours ago, Killroth said:

     

    Actually you are the one with a sense of entitlement?? You think that we went around and colored everything years ago with runes and now you want it for free? lol

     

    Plus this thread is a necro thread from several years ago... You yourself have had plenty of time.

     

    To be rude when to me when i gave both sides of argument + and - plenty of room shows lack of consideration on many levels.

     

    [17:08:52] A huge axe with a heavy head and a wooden shaft. You'll need to wield it with both hands. This is a very rare and interesting version of the item. Colors: R=13, G=171, B=157. It could be improved with a lump.

    [17:09:18] A medium sized battle axe with a wooden shaft. This is a very rare and interesting version of the item. Colors: R=47, G=81, B=67. The axe needs to be sharpened with a whetstone.

    [17:09:29] A long and slender sword. This is a supreme example of the item, with fine details and slick design. Colors: R=11, G=8, B=12. It could be improved with a lump.

    [17:12:41] A kind of small hand-held scythe with a crescent-moon formed blade. This is a supreme example of the item, with fine details and slick design. Colors: R=6, G=38, B=9. You need to temper the sickle by dipping it in water while it's hot.

     

    Yeah, so much entitlement here with wanting to make the system more consistent and accessible. You might want to look up the definition of the word there, slick. Furthermore, keeping a thread bumped every so often (last post was just in October, btw) isn't a "necro" thread. Finally, if you chose to take being corrected as 'rude' that's on you. If I wanted to be rude, I'd point to your insistence on misusing words and phrases you're clearly unfamiliar with.