Fearil

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Fearil last won the day on January 21 2013

Fearil had the most liked content!

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About Fearil

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  • Xanadu
    Fearil
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    Regulus

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  1. Greetings and Salutations! A highway link has been added between the highway SW of Dunkelfels and the highway running through the desert/tundra farther west through the mountains. Furthermore, the lumpy, bumpy, twisty bit (overlaid in red) through the tundra has been straightened out and the old roadworks removed. Thanks!
  2. Apologies for the delay in replying, I've mostly been away from the game for a couple weeks. Are you looking for a tall banner or regular kingdom banner? Prices would be 7.5s for tall, 5s for regular. Cheers, thanks for the inquiry.
  3. Appreciate the effort and the update. Really looking forward to the new terrain graphics. I really think it'll make wurm feel even more alive in the foreground of play. Hopefully long-distance graphics and be tweaked in the future for greater fidelity, but that's a stretch wish of mine.
  4. Allow quenching of items on ground tiles touching water. Also, make quenching faster. It's kind of ridiculous how slowly it takes, imo.
  5. Hiya, they aren't mailable sadly. I'm located at J/K 24/25 on Cele if you care to pick them up. Contact me on Fearil in game and we can arrange something. Cheers!
  6. Bearded Huge Axe skin sold. TY!
  7. Thanks for the memories! ❤️
  8. Oh good tip. I'd still like to be able to do it with the right-click menu but I'll add that for sure. Thanks!
  9. Please allow us to clear combat targets when doing actions!
  10. Central Storage Access Within a properly permitted building with properly permitted storage inventories. Have a central ledger (like a pedestal with a book) that you can open to search and access all inventories within a radius, call it 3x3 tiles. I've often felt that the strange ranges (or seemingly strange ranges with desync) on inventories should be a bit more lax, because realism in arm length doesn't really serve to enhance gameplay, especially when your FoV and differences therein between players can make it seem like you have to sit on whatever storage you're trying to access. This would also tie into the searchable inventories that we now have. Searchable Inventory Expansion Make all inventories searchable, period, but especially chests, magical chests, etc, and even amphora.
  11. It makes sense because it gives greater ease of use to a seldom-used shield, and a seldom-used animal product, both loosely related. If you want a technical write-up on how a skull can help reinforce a shield I could probably do that too.
  12. Yes this please. I'd absolutely love that. Less a QoL but definitely would bring some quality to an existing item and use for a mostly useless item (can only decorate with so many skulls and make so many fish hooks and unachievably hard to make cups).