Roushi

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About Roushi

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    Villager

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  • Website URL
    http://highthborne.aerproductions.com

Profile Information

  • Location
    Highthborne/Anthion
  • Interests
    Asian Architecture/Culture/Artifacts, gaming, graphics design, story development, game development, fantasy, ridding the world of corruption.

Accounts

  • Acc1
    Roushi
  • Acc2
    Roushiimaru

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  1. ~!Highthborne~Of the Seven Graces " Sea struck isles guarded by emerald green forests. Snow capped mountains intertwine with the landscape adorning rugged hills. A perfect hide-away for a recluse, or perhaps, a pirate fresh from Anthion. What hides in these coves, vistas, lakes and grotto's? " ~!Highthborne oTSG Lore Website ~|~ Donate! ~|~ Server listing 24/7 Dedicated Server. Phenom II x4 955 BE / 16GB ram / Fresh SSD PVE Lands: Highthborne PVP Lands: Anthion Original story and lore based on asian architecture, featuring over 500 miles of hand laid marble path. Travel to each of the Seven Graces of Highthborne! Collect each of the six keys to gain access through the six replica gatehouses and to the Seventh Grace! Become a friar and travel the dangerous path, find treasure or a place you can't live without. Become a Pathfinder or one of the other empire jobs, for easy coin, or whatever you desire! Even be a Pirate in the Eastern isle's of Anthion! 25 Mine Hits = fast tunnels and mines w/ enough rocks, 100% skill and action timer boost ~ 3hr Crop cycle ~~ NO FOG SPIDERS!!! Mod Support! Mods: DisableFogSpider, nofogspider, BetterDigging, FishingIgnoresRange, TreasureChestClaim, Movetocenter, Upkeepcosts, Taxconfig, servertweaks (Dupe Auth fix), Timer fix, ServerPlayerCounter, WurmMods(Bounty, Bulk, Prospect, Salve, Sacrifice), Guards fix, HOTS Fix, MoreCraftables, Libilia Fix, Skillgaincontrol, MoonMetalminingmod, HitchingPost, ClayNShard4concretemod, Modloader Mods (Bulktransport, Spellmod, InbreedWarning, HarvestHelper, Cropmod, Creatureage, Bagofholding, Announcer), Bettercombatlog. Admin support (Player Named Roads/Vistas, Public Markets/Mine w/ Moon metals, User requests, Empire funded jobs, Purchasable plots, terrain modification (removal of bad tiles)) Empire Jobs: Keeper of the Flame (Fill and maintain the Oil lamps on the path), Pathfinders (Keep the path clean of mobs and help merchants/path-goers), Traveling merchant (Source and barter wares to weary travelers), Shrine/Temple/Inn Keepers (Maintain the various smaller shrines or temples, or create your own! (with permission)) and many more empire-funded jobs such as fishermen, smiths, woodworkers, boat builders, etc. The pay is in Copper or Silver and it can be per day, per week or biweekly. Up to 10 Silver can be earned per week. Average plots of land or prebuilt structures will cost in this range. Larger plots, more complex requests, individualized requests, or things that cannot normally be done by the player will cost much more. (For example, an extension of a mountain path to accompany the building of a temple would be 50-100s; By extension I mean a literal extension off the edge of a mountain). Custom Map (2048x2048): Highthborne (Northeast Coast Starting Point, Public Markets, Public Mine w/ "moon metals" | 6.4k creatures - 17% agg) & to Highthborne's Eastern Border lies Custom Map (? x ?): Anthion! ~ (Map ETA Jan 24th ~ Custom Hardcore Survival/Roleplay PVP Map ~ PMK Only ~ 30k Creatures, 74% Aggmobs w/ bountymod) *_Info/Maps/History_* Highthborne/Anthion Lore Website Highthborne Live Path Map ~|~ Biomes Map ~|~ Ore Map Teamspeak3: 47.223.225.113 (~!Highthborne & Anthion TS3) Support this work! Donate! ~!Highthborne oTSG Server Listing Anthion Server Listing Steam Thread Steam Group If you attack me it is because you are an evil person. Eastern Pirate Isle's of Anthion ~ Of the Highthborne Graces. " Thick oak forests molest surrounding isles with inlaid pine grove mountain lakes and glistening, virgin snow ripe for your first footprints. Will the invisible force of good or evil guide your path in this world? Will you lead others into entente and take what is rightfully yours by force or entrust only thyself with thy life in thy hands?! Build a Kingdom and rid the lands of Pirate Crime? Become a Hunter, living by bounty of the land, bow in hand? Or be of said care-free Pirates pillaging what ye will, as ye see fit?!" Map: Anthion Map ETA Jan 24th image Found on ~!Highthborne's ~ Eastern border Mods: DisableFogSpider & NoFogSpider, BetterDigging, FishingIgnoresRange, TreasureChestClaim, Movetocenter, Upkeepcosts, Taxconfig, servertweaks (Dupe Auth fix), Timer fix, ServerPlayerCounter, WurmMods(Bounty, Bulk, Prospect, Salve, Sacrifice), Guards fix, HOTS Fix / Libilia Fix, MoreCraftables, Skillgaincontrol, MoonMetalminingmod, HitchingPost, ClayNShard4concretemod, Modloader Mods (Bulktransport, Spellmod, InbreedWarning, HarvestHelper, Cropmod, Creatureage, Bagofholding, Announcer), Bettercombatlog. Map ETA Jan 24th ~ Custom Hardcore Survival/Roleplay PVP Map ~ PMK Only ~ 30k Creatures, 74% Aggmobs w/ bountymod *_Info/Maps/History_* Highthborne/Anthion Lore Website Teamspeak3: 47.223.225.113 (~!Highthborne & Anthion TS3) Support this work! Donate! ~!Highthborne oTSG Server Listing Anthion Server Listing Steam Thread Steam Group
  2. This mod crashes my dedicated server launcher and I am unable to use it in the most recent version.
  3. The problem is the link in the main post goes directly to only listing the christmas mod which is not very helpful to the newcomer who then has to try to figure out githubs weird interface and go to /Releases. This was made apparent to me when others showed the link https://github.com/ago1024/WurmServerModLauncher/releases And the link that is featured in the main post goes to /releases/tag/version number which doesn't show any of the properties files for the mods or their downloads, it only shows the christmas mod! https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.21.1 The 'releases' link should be used and yes I agree with the aforementioned, leaving the properties files out of the initial modlauncher download is beneficial for saving preconfigured files. Just this small confusion is what has many people pulling hairs.
  4. Path from the starting point (Qinshan Coastal Village) to the Main Path is complete. Now beginners can reach the main path without having to wander through the forests getting lost. New Online Map: Highthborne Online Map In Highthborne, you don't have to grind skills to make what you want, you can purchase it from the empire! You also don't have to make anything at all, you can serve a role such as Pathfinder and get paid easy, good coin. There are also public houses that you can purchase or rent for cheap, so in Highthborne, you don't even have to build your own house if you don't want to, you can buy a large one for a couple of silver! (and people have been finding silver just from mining/foraging) There is no reason not to see what these lands have to offer for you, we even removed those terrible fog spiders from our midst! Come find a relaxing vista to view the world from in the mountains of ~!Highthborne.
  5. Not as players dig out the land bridges. I create Marble bridges and their ships can go under. Players just have to actually create the canals. The lore explains why the map is why it is, you should also see Anthion it is different and may be more your style. Anyway, "impossible" isn't a word in my vocabulary that I use when in a sandbox game, I use that word when I consider trying to rationalize with a politician... now THAT'S impossible! *_Info/Maps/History_* Highthborne/Anthion Lore Website Highthborne Path Map ~|~ Biomes Map ~|~ Ore Map Teamspeak3: 47.223.225.113 (~!Highthborne & Anthion TS3) Support this work! Donate! ~!Highthborne oTSG Server Listing Anthion Server Listing Steam Thread Steam Group
  6. Oh yeah of course, attack my server. Go figure the forum is full of jealous trolls. That's okay too though, takes all kinds. Have a good day in Sweden! Haha. By attacking me, you are just as guilty of derailing the thread as I am by defending myself; which I must do. @TalorMaybe, as all things deserve balance and two sides, there should be a subtle mode since there is a hard mode. Something with no warnings flashing on the screen and a lesser effect overall. Also, the blood splattering as dmg ticks really needs to be removed. While you're freezing to death, you aren't being mutilated by some phantom sword so it needs to be cleaned up and these are justified and constructive criticisms and the other server admins? Great... have an opinion, it is a waste of a post.
  7. Thanks for your attempt at being condescending, it failed miserably (of course, typical). But no worries. I merely described my players experience, I'm a GM as well so I too experience nothing and yes I pushed campfires before you ever knew what wurm was, I'm sure. Maybe it works well on your server and everyone on yours understands (who cares) but my players are experiencing something different and it is of no concern to you, it is of concern to the mod dev so bugger off.
  8. [alpha] MySQL for Wurm Unlimited

    Some people host their own servers for others, which means that MySQL needs to be remotely accessible for others to access with their username and edit their databases for their forums/chats/etc. But yes, generally a local server should stay on local interface.
  9. Not even remotely convincing. The fact is that underground is warmer than above ground, there is no argument against that! If you don't want to be realistic with your survival mod then I'm going to remove it, because as it stands, my players can't play without constantly being harassed by your mod. If there is no balance to this nagging, there is no need to use it as it doesn't increase immersion it erases it completely. Now instead of helping people I have to deal with people complaining that they are cold for what appears to be absolutely no reason. It isn't winter and it is barely drizzling rain but they are dying like its a blizzard. Hard mode is not on and I'm turning newbie protection on because its ridiculous. Anyone who thinks this is great as is, isn't paying attention (or may not even be using it! GM's can't give feedback because they are unaffected by this mod!). Instead of catering posts that are seemingly nonsense, you should just add the option for mines. Why not?
  10. These both sounds like great additions.
  11. Another thing that a player of mine pointed out is that he shouldn't be freezing to death underground (there is no water in his mine) and underground is generally 15 degrees (C). I also agree with this. Hard to scramble for wood scraps in a mine while dying.
  12. Players on my server mentioned that, if you are to change the water, you should change what it says when you examine it because it still says it tastes fresh and I agree with them. With such a fundamental change (use to be able to drink anywhere, now players must be careful about drinking anywhere), there needs to be more information for the client. Is it possible to change waters examination description to reflect its ability to make you sick if it can do so? "This water tastes stagnant" for lake water with no rivers and for ocean it can be "This water is too salty to drink".
  13. Something happened with the OP's main post that basically sends people on a wild goose chase, downloading a .zip that doesn't have all of the files for the modloader to work properly. I only managed to get it to work when I downloaded from the link you provided. I also noticed that the mods provided with the server modloader don't come with .properties files and you have to find the contents on the github and create them. Why is this? What's the point of making people go to this degree? Just wondering what OP was thinking or if they even know how bjorked the situation is right now with their thread. Currently wondering where to get CropMod and SeasonMod properties file contents, if anyone wants to share, I'd appreciate it! Not even sure I want to use them, just wanted to know where the properties files were and why they aren't on github (and why the only one that is, is the serverpacks properties file) or why they weren't provided with this zip. Really doesn't make very much sense at all unless the jars generate them and I did not have that experience.
  14. [RELEASED] (Client) Range Finder

    So it's a simple matter of knowing when someone is shooting further than they actually can, and then promptly banning them from server for use of your terrible mods. Anyone who cheats in online, multiplayer games ... may convince themselves they are winning the game, but they are losing IRL! Just like the kids who pay their way through college and pay others to write their essays and do their work and when they get that job for that degree they paid for (instead of earned), they can't do it and their lives fail miserably! Oh well, guess that's just the way of the world...and the human species. Take the easiest path, right off a cliff.
  15. [RELEASED] Live Map

    You can learn the colors by using Mapviewer (which you can then actually toggle which ores you want to view) but I know how much people want this so I will assist: Caves (Peach colored), Lava (Idk what color it is, my maps show none), Iron, Gold, Zinc, Marble, Slate, Lead, Copper, Tin, Silver, Adamantine, Glimmersteel You're welcome.