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About Kaide

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  1. More Gravel options

    I know it sounds like a cheap idea but a few more colours/textures to work with in our paving palette would always be a good thing right? we've gotten a lot more uses lately for marble and slate making them more and more like stone for what we can do with them, why not pave black and/or white gravel with them? just food for thought keep up the great work, much love
  2. Pristine Community Map

    Please add Fort Zydrate 1175,1350
  3. Adding in my experience the other day: Took 4 crates of wemp from a crate rack in my deed and transported to a friend's deed via wagon about half way across the map, get there and every crate is missing about 45 wemp. each of those crates though had been sitting for over a year in the warehosue so it feels like all the monthly loss came off at once. will test with something else later if necessary to try theory of moving product out of crate either in and out of a bsb or transfering to a replacement crate to see if this resets monthly loss timer calculations so the game believes it to be a fresh crate leaving deed vs an old one
  4. So I made a sandwich too big to fit in my picnic basket. my instant reflex idea was to activate the knife and try to cut it in half, I mean it's a sandwich right? started thinking that'd work on a few other things too. slicing pizza for example? anyways just food for thought to go with our fancy new food update it'd be great if we could just cut up certain foods into smaller portions to make them more portable please
  5. Candelabras without candles

    TL;DR version first: candelabras can be heated in any heat source that they fit in until they read as lit, then planted hot and they stay lit forever without ever using candles Specifics: I made 2 copper candelabras and noticed that when hot in the forge for imping they read as "lit" but if I pulled both out of the forge (for tempering) they instantly cooled and snuffed automatically. but when I pulled only one out it stayed hot and lit. I was able to run one of them from the forge to its destination and plant it before it cooled or snuffed. the second one was out too quickly when i ran it there so to further test this I lit a campfire outside the building it was going in. threw the candelabra in there and waited for it to light. again it worked and I was able to pull it hot and lit from the camp fire and plant it in the building. they've both been lit and burning no problem now without ever having seen a candle, just straight from copper lump to planted and staying lit. Kaide, Pristine
  6. not an issue for epic i suppose but on freedom we have only one design. you can sail to chaos and make wagons with other designs then sail back and use or sell them to get a little different colour floating around the freedom isles. why not do the same with the tabbards? all the ones made directly on freedom would still be just the freedom design
  7. as a corb sailor i must fully support this. few things are more frustrating than trying to re-rope your horses from up there if you don't have a raised terrain platform to pull up next to every single place you ever sail to
  8. Blue Dragon Sunday kill

    thanks DK :)
  9. Blue Dragon Sunday kill

    would like to sign up as fighter if that's still open please
  10. Pristine double kill

    Signing in as bystander
  11. Roof Design issue

    well darn.. thanks though! now at least I know I didn't make some weird mistake in the order I built them or something
  12. Roof Design issue

    after asking in CA Help and even having a CA ride over to my deed and scratching our heads together I'm having a weird problem with the outcome of a roof I built. the layout of the building is 5x3 with the front facing 3 center tiles cut out up at the roof height, so 5x2 with a single tile sticking out at each end. it seems that making this corner connection has been solved by the script in two different ways, one at each end so they don't match and makes the building look odd. I made the same shape roof with the same material once before and everything matched up and I really liked the look of it which is why I am trying to repeat it here. It's a thatch roof and the lower peaks of the tiles sticking out on the ends sit low and have a wooden beam running across the tops but at one end it's gone with a beam running 2 tiles long and at the other the beam only runs 1 tile. So my question is, does anybody know any good tricks on how to control/predict how the game will render its way around corners with a roof? I don't care if i have the 1 tile beam or the 2 tile beam in the end I just want the two ends of the building to match. http://imgur.com/LQRY2s3 the outside view showing the different beams http://imgur.com/73X4T2i inside west end facing south, showing 2-tile long beam from below http://imgur.com/H8iEVfk inside east end facing south, showing 1-tile long beam from below Things we've tried: -rotating roof tiles (rotate option appears to be there, when used it runs the timer and says I've rotated the roof clockwise or counterclockwise but nothing visually changes) - ripping out and rebuilding the ends to ensure the 3 tiles at each end were installed in the same order - ripping out and rebuilding just the center of the 3 tiles at each end to try and remake the connection so far all rip out and rebuilds seem to put the roof back in exactly the same fashion every time any help will be greatly appreciated on this one folks thank you for reading my painfully long post