SirMuttley

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About SirMuttley

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  1. Ah, the last post is *not* from 2023 so I'm thinking you just want to spin up a new thread instead of contribute to the one currently underway?
  2. -1 If folks want to PVP, play on a pvp server.
  3. -1 On this. I've always thought of deeding in Wurm as "Deed it or lose it", and in my mind there shouldn't be a way that folks can basically "own" a 100 tile perimeter for free.
  4. Hence the reason for these "Why doesn't anyone want to play pvp??" posts. Quite simply the pvp folks have run out of meat and want a fresh infusion.
  5. If it is done like some servers where merchants on deeds are linked to a central menu, folks can still travel all over to purchase items and use the wagoneer, there is nothing stopping anyone from doing that. But for those that don't have the RL time to travel across the map to maybe find something interesting it could be a great thing. It's just another play style option.
  6. I haven't been to Havens Landing on Independence in about a year, but the last time I was there it was a shadow of it's former glory and actually quite sad in comparison to how it was prior to the Steam launch. Opposite of Blossom, the mine had been cleared out so there was no iron available and the tree farm area was barren. Add to that all the junk scattered around it certainly had the look and feel of a run-down ghost town and new players had to venture out into the wilds to even complete the tutorial. Certainly not a great place to start if one was truly a new player to wurm. Heck, if I had spawned into that back in the day I would have given up after 30 mins and uninstalled. That said, maybe me or my play style isn't the target audience for the game? In contrast, I've played several WU servers that have awesome starting towns with the basic amenities so one can get the nails for a house/cart, some available trees, and farming plots. Some even allow joining the start town and having a house on the deed until an adventurer has enough skill or materials to venture out. Definitely a different experience and one that I appreciate.
  7. Generally the only time I sail is when I'm mostly afk and doing something on my other screen, especially when I'm cranking along at 8-9kmh. Other times I'll just point the ship in the direction I want and go have lunch or something. I'm not convinced this level of inattentiveness is what the devs are going for but it sure is what they get.
  8. It's harsh on non-breeders / sellers as well. I (am/was) just a regular player who doesn't slave away playing the market and grind my own skills and buy my silver as needed. Right after the AH update I held my nose and ground AH from 52 to 70 (horrible grind!) in order to breed some decent horses for my cart that might outrun a troll. I eventually got a couple of 4 trait drafts that helped, although the cart still barely outruns anything with any type of load. The past couple of months I thought I'd keep trying to win the lottery and get something better, but all of the foals I've gotten are actually worse then what I have. Frustrating to say the least. From what I can tell, if I want a cart that moves at a fairly decent clip I'm going to be playing the horse lottery forever, or spend $$$ buying one. Neither sound like fun for me.
  9. I think it depends on someone's playstyle. I've had a lot of fun on servers with 3-5 regular players, as well as the pve server you mentioned. I think it's disingenuous to assume that because you didn't enjoy it, nobody will.
  10. Great way to get rid off most, if not all, players who have over a few months invested in the game. What exactly is the result you are going for here?
  11. I think maybe the "failure" was that WO lost players and the company didn't have enough developers to support WU. Its a bold assertion to say WU has failed, when it fact it lives on even with being (purposely?) hobbled by the company. On a personal note, I have played both and am currently enjoying the variety of WU more at the moment.
  12. Wow! I haven't played in awhile but there are wooden structures in the game that function as docks? Like the Docks/Piers suggestion noted earlier.
  13. Hopefully the comment is that WO gets ideas from WU. Given the direction that WO seems to be going I am not convinced anything positive would come of WU "improvements" and I think WU continuing to be ignored might be the best thing at the moment.
  14. Huh, I think you misread my comment. Please try again, then come back and explain where I said anything about off-deed pve. Also include how you determined I somehow don't leave the deed. I'll wait.
  15. Not something I'd enjoy in wurm, but it's not a bad idea for an opt-in maybe? So you could have the random mobs attacking your deed to "make the game exciting" while I could continue to ignore the mobs outside the fence and enjoy the game my way. Seems like a win-win to me.