Handsome_Jack

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About Handsome_Jack

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  1. I have fixed this issue. I have VirtualBox installed, I think the IP addressed in server settings were pointing to the second of two disabled network adapters (Not sure why it worked initally). Setting it to the IPv4 address found in ethernet adapter settings fixed it for me (remember, this was for a local server, not sure if the same will work for online servers).
  2. I'm getting this on my local singleplayer server - Deleting the databases fixes this but it resets the world which is not good.
  3. Hi, My local creative servers seem to be following the same pattern - I start-up, start building a house, then server starts to fail.The failure is happening when I press 'Start Server' after leaving it off for a couple hours. They fail each time because of 'Cannot assign requested address: bind', and the server does not start (warning, wall of text ahead). WARNING: Could not resolve '-fx-text-base-color' while resolving lookups for '-fx-text-fill' from rule '*.toggle-button' in stylesheet jar:file:/A:/Program%20Files/Steam/steamapps/common/Wurm%20Unlimited/runtime/lib/ext/jfxrt.jar!/com/sun/javafx/scene/control/skin/modena/modena.bss Oct 25, 2015 9:45:07 AM javafx.scene.CssStyleHelper calculateValue WARNING: Could not resolve '-fx-shadow-highlight-color' while resolving lookups for '-fx-background-color' from rule '*.toggle-button' in stylesheet jar:file:/A:/Program%20Files/Steam/steamapps/common/Wurm%20Unlimited/runtime/lib/ext/jfxrt.jar!/com/sun/javafx/scene/control/skin/modena/modena.bss java.util.logging.config.file system property is not set so hardcoding logging com.wurmonline logger handlers: [] Loading servers Cannot assign requested address: bind java.net.BindException: Cannot assign requested address: bind at sun.nio.ch.Net.bind0(Native Method) at sun.nio.ch.Net.bind(Unknown Source) at sun.nio.ch.Net.bind(Unknown Source) at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source) at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source) at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source) at com.wurmonline.communication.SocketServer.<init>(SocketServer.java:57) at com.wurmonline.server.intra.IntraServer.<init>(IntraServer.java:47) at com.wurmonline.server.Server.startRunning(Server.java:834) at com.wurmonline.server.ServerLauncher.runServer(ServerLauncher.java:109) at com.wurmonline.server.gui.WurmServerGuiController.startButtonClicked(WurmServerGuiController.java:273) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at sun.reflect.misc.Trampoline.invoke(Unknown Source) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at sun.reflect.misc.MethodUtil.invoke(Unknown Source) at javafx.fxml.FXMLLoader$MethodHandler.invoke(Unknown Source) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source) at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source) at javafx.event.Event.fireEvent(Unknown Source) at javafx.scene.Node.fireEvent(Unknown Source) at javafx.scene.control.Button.fire(Unknown Source) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Unknown Source) at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown Source) at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown Source) at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(Unknown Source) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source) at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source) at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source) at javafx.event.Event.fireEvent(Unknown Source) at javafx.scene.Scene$MouseHandler.process(Unknown Source) at javafx.scene.Scene$MouseHandler.access$1500(Unknown Source) at javafx.scene.Scene.impl_processMouseEvent(Unknown Source) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$355(Unknown Source) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unknown Source) at com.sun.glass.ui.View.handleMouseEvent(Unknown Source) at com.sun.glass.ui.View.notifyMouse(Unknown Source) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$null$149(Unknown Source) at java.lang.Thread.run(Unknown Source) This can be fixed this by deleting the databases, but I don't want to keep having to start again because of this. I can't find anyone else with this issue either, I updated Java, tried running as admin but it's still broken. Thank you.
  4. I noticed that too. OP, perhaps it could be your java version?
  5. Oh ok, I thought you needed another player to hold the range pole while you use the dioptra?
  6. Hi, To start off, I'm looking to play WU exclusively singleplayer. I know that you need at least two people to build a bridge. Does anyone know if you can build a bridge with just one player in a singleplayer WU server? (I doubt this because there isn't any distinction between singleplayer WU and multiplayer WU). Cheers.
  7. Hi everyone, I have a question about the gamemodes that will be available in Wurm Unlimited. Is creative like creative in Minecraft, where you are invincible and have infinite resources, or are you able to play normally, with limited resources and vulnerability, and switch between GM mode and normal player experience mode? I didn't see anything of the sort in the stream (probably missed it). Thanks.