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Everything posted by zigozag

  1. It seems currently we need to rebuild a bridge from ground up. My guess would be that's because all sections of the bridge must be the same, so the house logic cannot apply. I suggest to let us to turn stone bridges into rendered by applying varying amount of clay depending on the bridge's length. Perhaps only the owner should be able to do that.
  2. Frying an already searing hot ingredient in a glowing pan takes around 3 minutes on average. Idk if it helped with lag, but it's driving me nuts. Can we please get it sped back up a little or reverted?
  3. Before you choose an arena place... Do mobs still ignore underground doors and gates?
  4. Just what the title says. When driving a cart up an 18-ish slope bridge into a house, i get stuck and have to disembark and then call a GM to retrieve the stuck cart. Turns out the cart is sort of going under the flooring. I can however drive out of the house onto the same bridge without a problem. GM Astarte kindly retrieved the cart and removed the flooring for me, but that's only a workaround. Thanks in advance! UPD.: The bridge is connected to the ground floor of the house.
  5. Rice should be allowed for baking in the same way any other grain is, i think.
  6. Hey Gavin, cod me a star ruby 85ql for 1s, please (to Zigozag).
  7. This was meant more like a PSA discussion than suggestion though.
  8. Inspired by: So if you can't somehow tie up the /support command to the bugtracker or the corresponding Forums section, in order to make it easier for all you could change the /support UI window in the following way: When a player types /support, he gets a window with 2 buttons: 1. I need help ----> this spawns the current /support window 2. I want to report a bug ----> this opens the Maintenance building subforums https://forum.wurmonline.com/index.php?/forum/6-maintenance-buildings/ Maybe there is an integrated browser coming in with the UI upgrade, then we could start a thread with detailed explanation, pictures, etc right from the game? Anyway, this would at least get us rid of these frustrating moments of being told to go and report your thing elsewhere and of the very reason for that PSA. Save noobs from annoyances and staff from repeating the same thing over and over again.
  9. This is so cool! Of course this isn't WH40k but we need some dark stuff on Freedom. Got an alien demon invasion, but it turned out to be Egypt bunnies and inflated orcs running around.
  10. Nice suggestion, +1.
  11. + to what icbash said. I believe the only non-annoying change would be making it all work just like IRL. But of course it would be annoyingly complex then and also is a hell of a job that nobody has done before, probably. @Xallo, i wouldn't try to judge your numbers, but can you explain what is behind them, how did you get to these numbers? Imo that's even more important.
  12. You're all so wrong. Balance-shmalance. See, thing is if most people like something randomly generated like Nahjo or Paa and it doesn't harm anyone, then this randomly generated thing should be taken as prime example for future (re)design, solely because it's obviously better for the players based on actual usage evidence.
  13. What about horsegear and usage speed runes?
  14. That's pretty much how charcoal kilns or good charcoal piles work afaik.
  15. Coalpiles produce coal. In fact good coalpiles produce very little or no ash, not even mentioning tar (wtf Rolf). The best way imo would be to remove ash and tar from coalpiles completely, increase coal production 3 times in substitution for these and let any furnace produce ash from fuel with QL related to that of the fuel and nothing else.
  16. 2 kindlings to Zigozag, please
  17. No amount of hard work and dedication under bad conditions should ever be used as a justification for keeping them as they are.
  18. Chewing on some rice bread right now. Not in Wurm though.
  19. Most of our deserts aren't big enough to retain deserted look with plants in them. +1 for a couple cacti appearing now and then tho.
  20. +1 To hell with usefulness of campfires and coalpiles. One is basically an exploit and the other one is stupidly ineffective in all measures.
  21. Toymaking is good for producing (and selling) favour. It might be worse than alternatives, but the use is right here.
  22. It seems DeedPlanner doesn't recognize marble brick and sandstone brick pavement on exported maps, also diagonal paving appears as full-tile. And this:
  23. Please post more, i need inspiration.