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About Surumon

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    Earth, Sol

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  1. No mods at all. I've specifically avoided them for reasons like this. Just using the last pre-beta build ( Just a custom map, specifically Avalon.
  2. For reasons I cannot understand -- The server is changing the .map files randomly every few days. I assumed originally this was just because the game was keeping the map updated as we make and perform changes but it's not just a few megabytes here or there; Randomly our file gained 30mb of new data and set all resource tiles to 55 resources remaining. Today we can't even dig the clay that we've been gathering because now the server assumes all resources have been dug straight down to rock tiles. I've adjusted no settings between server restarts. This just happens randomly. I can briefly fix this by replacing these map files with the originals, but I would love to know WHY this keeps happening.
  3. Before anyone cites that the invasions are WO only - I'm actually asking if the WO creatures added for the event will be added to WU later to further flesh out the potential content for mobs spawning. I cannot find this answer elsewhere in the update notes or discussions. Once more, with feeling - I'm only asking if we'll be allowed to spawn these fantastic creatures from Jackal in WU. It would be a shame for the new lore-related creatures to be locked to WO only. Thanks!
  4. Would it be possible to have DLgamer host bundles at all since Steam won't let you at the current time? I have no idea if this is a possibility as I certainly don't know what's going on behind the scenes with the business related stuff. Either way, really looking forward to it. I haven't played since 2006 so it'll be interesting to see what changed after almost 10 years.