Taijyn

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About Taijyn

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    Settler
  1. well, I have gotten the mesh files opened in maya for WU. Going to try my hand at a few hairs and go from there lol, its been a while since I have been in maya. I wasn't putting much hope into skyrim armor and stuff but it would be awesome to get something kind of like it, that's what I am aiming for. Wish me luck in my journey to mod WU! Hopefully soon I will have some goodies ready
  2. Wow I really thought there would be more people interested in this lol. Hey if we put enough Skyrim mods into Wurm we could call it SkyWurm.
  3. I am having trouble getting the .DAE files to load into maya. it looks like a mess lol. I open it up and I can see the object but it looks like a whole bunch of purple wirelines around it and I'm not sure how to fix it. I messed around with the normal and nothing changed unfortunately. Any other ideas? I also cannot get blender to work. I can click import but it does nothing, at least maya loads something lol. Thank ahead of time!
  4. I was wondering if there is a way to convert armor meshes and textures to skyrim. Or some of the character model mods and textures. All of this with the permission of the original creator of course. Through a bit of searching I know that skyrim is written in papyrus but no clue how to convert it to something WU can read, or if it is even possible. I have no scripting abilities and have no clue how it works really.
  5. I am trying to make a new map, and after I set up the heightmap and drop the dirt I get this message. Not really sure what is wrong with it, it was working fine last night. java.io.IOException: The system cannot find the path specified at java.io.WinNTFileSystem.createFileExclusively(Native Method) at java.io.File.createNewFile(Unknown Source) at com.wurmonline.wurmapi.api.MapData.createMap(MapData.java:74) at com.wurmonline.wurmapi.api.MapData.<init>(MapData.java:40) at com.wurmonline.wurmapi.api.WurmAPI.<init>(WurmAPI.java:49) at com.wurmonline.wurmapi.api.WurmAPI.create(WurmAPI.java:26) at net.buddat.wgenerator.MainWindow.getAPI(MainWindow.java:2420) at net.buddat.wgenerator.MainWindow.updateAPIMap(MainWindow.java:2463) at net.buddat.wgenerator.MainWindow.updateMapView(MainWindow.java:2443) at net.buddat.wgenerator.MainWindow.actionDropDirt(MainWindow.java:1765) at net.buddat.wgenerator.MainWindow$34$1.run(MainWindow.java:1487) Exception in thread "Thread-3" java.lang.NullPointerException at net.buddat.wgenerator.MainWindow.updateAPIMap(MainWindow.java:2463) at net.buddat.wgenerator.MainWindow.updateMapView(MainWindow.java:2443) at net.buddat.wgenerator.MainWindow.actionDropDirt(MainWindow.java:1765) at net.buddat.wgenerator.MainWindow$34$1.run(MainWindow.java:1487) I am using Wgenerator.
  6. I have been looking all over the place but I can't find how to get the server onto the internet side instead of LAN. I would like to have others join my game but I am not sure where to go to open the steam ports. I know what the ports need to be but not where to change them. Not sure where to change the firewall or the router, any help would be amazing! Still here....
  7. I am running windows 10 in virtual box to run wurm on my 2012 macbook pro. I am getting the error that the pixel format is not accelerated. My drivers all say they are up to date, I even went to the intel website and used the driver find tool and it said i was good too. Is there anything else that could cause this (maybe being on windows 10 in a virtual machine?). My MacBook is running el capitan if that matters. Thank you lots
  8. I have Yosemite 10.10.3 and when I click on the program it tries to run and then it crashes opening an error report, in it is says bad access. I tried the fix in this thread but it didn't fix it and I am not too sure it is the problem. :/