Eobersig

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About Eobersig

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  1. A New Elevation

    Why would any player on a home server want to do that? Players play a game because they like it, not because they are meant to act as serfs for other players on another server. From when I played on Serenity I cannot follow your reasoning: - Many players on home servers do not want to be integrated into whatever happens on Elevation. To them integration is a bad thing. - Many players on home servers do not want more combat ops - if they wanted that they would not be on a home server. I think we really need to get away from the idea that home servers are some sort of colonial islands, only there to provide players on Elevation with resources, gear and fresh victims. Like I wrote in another post: to the best of my knowledge the home servers have always seen more population than Elevation ever has. Yet, over the years, people have always come up with ideas how to reduce the numbers of players there.
  2. Crashes with Modern Setting

    Could you please state the name of the deed on that island, Despair?
  3. Valrei Invasions

    I demand screen shots!
  4. Distant rendering, show it off!

    What did you do to that sun?
  5. Distant rendering, show it off!

    Me rowing home to my island: @Inventor: needs modern renderer and the compatibility settings in launcher set to core.
  6. Tim's Tannery, Vrock Landing, Xanadu

    Now available: Rare saddle, blank, ql95 - 8s (1 in stock)
  7. Which year is this from:

    From that page: last modified May 20, 2012, 12:46:35 PM GMT+2
  8. Why was PvP abandoned?

    In the history of Wurm new land (i.e. a new server) has always brought people back into the game. That's no surprise as well, cause two core groups of people playing Wurm are - the builders making new deeds, new roads, new bridges, essentially bringing Wurm civilisation to wild lands and - the survival players that love to settle in the wild and try to survive without roads, highways, old deeds and guard towers everywhere. Of course the older a server gets, the less interesting Wurm becomes to these two core groups: the builders have built all they could build and the survival players don't struggle to survive any more because the wildness is tamed. Remaining are the other two core groups of Wurm players: the crafters/skillers and the merchants. And of course there's the problem: many people that have left the game would return to new lands while many people that have stayed in the game do not want new lands. Whatever the team does: some people won't like it. Would a new server boost PvE player numbers? My opinion is that yes, it would. Would a new server help to increase the PvP numbers? Personally I doubt it, esp. not when you talk about competitive PvP. In the history of Epic the home servers have always seen more players than Elevation has, that type of "PvP-light" on home servers has always been more popular than the competitive PvP found on Elevation. Thus when you really want to boost the numbers of PvP-players in Wurm you need to boost PvP-light. Of course some competitive PvP-players won't even call that PvP. Heck, when I played on Serenity I always thought the easiest way to "help" Epic would be to make new home server maps and to totally remove Elevation and all this HotA stuff from the game.
  9. Tim's Tannery, Vrock Landing, Xanadu

    Thank you for your order, journal is in the mail ... [12:10:02] The items silently disappear from the spirit house. You expect them to arrive in less than ten minutes.
  10. Thanks for the info, Jaz. I didn't yet know.
  11. The old highway rule does no longer exist. In short: if it has no active catseyes it is not a highway, it's just a road. As with all roads it's good policy to talk to people in the region before removing them, the roads may still be in use by travellers.
  12. Linux Mint user here too, having no problems running Wurm on it. I'm using the PPA from http://www.webupd8.org/2012/09/install-oracle-java-8-in-ubuntu-via-ppa.htm
  13. Just an added note: how is the difference between skill points in achievement window and sum of the actual skills explained, see screenshot in 1st post, achievement window says 1619 skill points, but journal for 2000 skill points is done.
  14. Tim's Tannery, Vrock Landing, Xanadu

    Thanks for your order, belt is in the mail ... [22:18:20] The items silently disappear from the spirit house. You expect them to arrive in less than ten minutes.
  15. Tim's Tannery, Vrock Landing, Xanadu

    Thanks for your order, your items are in the mail ... [23:08:15] The items silently disappear from the spirit house. You expect them to arrive in less than ten minutes.