Arkonick

Members
  • Content Count

    1,202
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Arkonick

  1. Only issue I'm having is deed planner want load but so much. example small deed under 80 tiles in any direction every thing loads in but my deed is 273x175 not including perimeter every thing 81+ tiles from the token doesn't pop in. trees and ground tiles and all pop in just no buildings. Like see this issue go away if possible so can plan better on my larger deed.
  2. What I'd Like to see is the ability to select items and tag them non droppable an then droppable if you ever want to drop them. Too many time I have went in inventory when dropping dirt etc. and by mistake drop a tool or item that i didn't want to drop or drag a item over i didn't want to drag. If we had the option to tag the item non droppable then this would fix where you do this and some people wouldn't loose a tool by accident and not know where said tool is. I've never lost a tool but have more than a few hundred times dropped a item i didn't want cause it was to close to the dirt i was dropping or item i was dropping in my Inventory.
  3. ok got a good one for you devs.
  4. About time i mentioned this long time ago but i said bandit camps that spawn goblins are good as well but same idea. Thank you for finally getting around to this idea of a feature. But I would include troll encamp ments as well as a add on which would be tougher and better rewards.
  5. But there is a flaw with decay on perimeters it doesn't effect underground buildings. I wish they would fix this issue cause my friend can't expand on a abandoned deed now cause of this bug. He has 5 1x1 buildings in a mine he wants to expand but cause someone left them and there on perimeter they have not got much decay all the above ground stuff has come and gone but underground nothing. 6 months on a perimeter wall at 74ql 11.97dmg
  6. I'm not saying to remove perimeters just a option that one can remove one from a side so they can but up 2 deeds if they have so or 2 friends can but up. Or a second option would be allow deed permissions on a perimeter. right now as it stands if i build a wall and maintain it anyone can come and bash it on a perimeter just to be a jerk. Now I'm not protecting people building walls off deed or off perimeter just would like protection for perimeters heck I'd pay extra for the perimeter tiles just to be able to add them to deed permissions. If perimeters have no protection what's to stop some one from cutting down all the trees and removing all the dirt around someone's deed I mean if one can bust down a wall on a perimeter and it be legal then the first part should be legal. Just saying.
  7. What I'd like to see is a Perimeter removal by the player. Reason when you have several deeds in a area you might want to butt 2 deeds or 3 and in my case 4 deeds together with out the perimeter on certain sides. We need to have in place where the deed owner can remove the perimeter on a side North,South,East,West at the owners call. There are good reasons behind this and not to go into detail but can prevent some issues that will rise that would eliminate a GM from having to mediate the issue seeing there is no rule to police this type of issue.