Arkonick

Members
  • Content Count

    1182
  • Joined

  • Last visited

  • Days Won

    2

Arkonick last won the day on July 31 2017

Arkonick had the most liked content!

Community Reputation

542 Excellent

2 Followers

About Arkonick

  • Rank
    Mayor

Accounts

  • Independence
    Velicea
  • Cadence
    NightBlood
  • Harmony
    NightBlood
  • Acc1
    Thebignasty
  • Acc2
    Arkonik
  • Acc3
    Shanel

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. It has come to my attention being a huge deed owner that the in game deed planer don't show any thing building wise past 80 tiles from the token. It shows all tile type but when it comes to walls fences 80 tiles is a limit this is not good when planning or trying to see what I've done in game or with the stand alone 3d planer. Can we get this fixed plz for least up to a 300x300 radius? My deed is 273x175 and this just sucks that it doesn't work properly.
  2. 1.I have a full set of drake but i had to buy mine only 1 scale still sets in a LMC i got from 1 public slaying. 2. Rip this system down rebuild it it sucks plain and simple played for 12 years on SFI never got invite never able to join public slayings don't recall many on indy but with a full time job makes it hard to join. Rift system have been able to join many times between full time job and had some fun. either change it to include all with the chance or strip it from the game. 3. stop making new threads about the same issue when there is one already going please. If it was based on the same system mechanics as a rift it could include other people but you would have to make several rift types to include everyone reasons are..... Not everyone has the FS to hit them as it stands so new mechanics need to be added Need to remove private slaying and remove what is kind of a monopoly on a mob A point system could be added to have a market for other items to earn Could give x amount of points to the person who discovers the mob location. Could include a spyglass as a discovery option tool When mob has been spotted the person who spotted it is added to the world msg example...Deathknight has spotted a green dragon sleeping with a FS of 61-80 the dragon will wake in 7days 12hrs an 22 mins Last spotted near Deed. World message dragon has been spotted with a FS from 40=60 If you have under or over if try to hit the dragon you get msg the dragon seems to be invulnerable to your attacks. results you can't get any loot or skill nothing from being there. Drops and amount are based on the difficulty of this mob World message dragon has been spotted with a FS from 61-80 If you have under or over if try to hit the dragon you get msg the dragon seems to be invulnerable to your attacks. results you can't get any loot or skill nothing from being there. Drops an amount would be better do to this mob being more difficult to kill for its fight level World message dragon has been spotted with a FS from 81-100 If you have under an try to hit the dragon you get msg the dragon seems to be invulnerable to your attacks. results you can't get any loot or skill nothing from being there. Drops and amount would be max do to this being the hardest difficult mob level to kill. What this does is removes alts sucking up rewards. Stops the dragging of more toons to the area than needs to be causing lag issues. Allows all Levels above 40 FS to participate in a endgame mob. Gets rid of GM involvement. Below is a what if reward 40-60 player with most dmg gets a rare random dragon armor piece but is not awarded any dragon scale 61-80 player with most dmg gets a supreme random dragon armor piece but is not awarded any dragon scale 81-100 player with most dmg gets a Fantastic random dragon armor piece but is not awarded any dragon scale Yes I have a set of drake hide did i earn it no had to buy it which sucks cause i would have rather earned it but do to the mechanics that are inplace i had no choice. Id love to see this changed cause paying 660 us dollars to get a set for a fantasy game that at any time can go under for world reasons is a load of bull.
  3. All unique should be public event always never private. I could jump on a point system like the rift but hide and bloods have to be separate. and new items to be added to the point system like new skins that are dragon like example the priest staff skin. If you don't do damage you get nothing no points no hide/blood nothing nada. Only people that should be at these events are those who have earned the skill to be there. no alts sucking up anything so goes back to no damage no goodies awarded. This would prevent the greed of alts selling hide and bloods after each event for profit. I hate when someone brings a cart load of alts lagging the area and getting something for doing nothing. you want your alt to get something take them in with your main and have them fight the unique to and take the same chance of dying as everyone else and if they don't have the skill to do damage then don't take them in there. The system is unfair and used as a money grab for a lot of people just like world traders where used back in the day thank god that is gone now this needs to be gone as well. I show up to the public stuff when I have time and i don't cry when it don't meet my time frame. I have to choose do I go and loose sleep before work or sleep and have a better day at work. Stop giving out trophies for just showing up an start making people earn the stuff. There my 2cents on the matter
  4. Why don't we have a title for Achievements 50 70 90 and 100 with some type of bonus for like the blacksmithing title this is something id like to see added and before anyone says cause people don't get that high i have 67 affinities and about to hit 70 soon and id like an achievement title.
  5. Only issue I'm having is deed planner want load but so much. example small deed under 80 tiles in any direction every thing loads in but my deed is 273x175 not including perimeter every thing 81+ tiles from the token doesn't pop in. trees and ground tiles and all pop in just no buildings. Like see this issue go away if possible so can plan better on my larger deed.
  6. What I'd Like to see is the ability to select items and tag them non droppable an then droppable if you ever want to drop them. Too many time I have went in inventory when dropping dirt etc. and by mistake drop a tool or item that i didn't want to drop or drag a item over i didn't want to drag. If we had the option to tag the item non droppable then this would fix where you do this and some people wouldn't loose a tool by accident and not know where said tool is. I've never lost a tool but have more than a few hundred times dropped a item i didn't want cause it was to close to the dirt i was dropping or item i was dropping in my Inventory.
  7. ok got a good one for you devs.
  8. About time i mentioned this long time ago but i said bandit camps that spawn goblins are good as well but same idea. Thank you for finally getting around to this idea of a feature. But I would include troll encamp ments as well as a add on which would be tougher and better rewards.