Arkonick

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Arkonick last won the day on July 31 2017

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About Arkonick

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  • Birthday 10/25/1974

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    3DsMax,c# Programming, Zbrush, Unity 3D.
    Making own MMO Game.

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  1. @ Cuddles There is a lot more to it than adding a new model you exported or downloaded then changing a name in a settings file. Models have there own info with in them that need to be correct or it will never work. You need to start a thread and ask the art team if they can explain it to you how it is actually done a step guide. Not being a Dic but not my job to explain how you do it. A hint try using something like notepad++ on the model then you will start to see why you have a white texture. The model needs to know where the texture is simple: example: When you export a model there is code in the model telling it where to find the texture on your PC. Then when you slide model in a folder inside wurms folders and the texture you want. The model is still going to look for it else where until it is changed inside the model its self.
  2. The issue with RMT Player A who grinds making items and sells for RWM gets this money from other players. Player B,C,D,E,F buy there coin from CC on the Store this money goes in to development money cause CC recives the money. Player G,H,I,J,K buy there coin from other players for RWMT Player L,M,N,O who are selling silver gets money CC gets 0 funds. These sellers sell coin cheaper than CC so they sell more often than CC. Once money enters game it no longer funds CC for development. When you use coin in game to pay for your monthly sub or deed upkeep it does not fund CC for development. The only coin that funds CC development is coin bought from online store or subs bought from the online store. Nothing else funds WO development. WO doesn't have DLC so no money there. There is no item cash shop so no money there. Only income is from sub's and coin sales. This is the main reason RMT for players needs to go. It hurts the development. This is another over due change that has been needed. Additional changes that need to be done for CC to help funding is rethinking one of the changes they done with WU. WU is the best way to earn development money for WO by making furniture sets and stuff that I was doing on Foreverlands. This was one of the main reasons I never gave my stuff to mods. I wanted CC to see that WU was it's own entity which the stuff I did would work for WU as DLC a fund they could do on the side to fund WO so nothing had to make since or match a theme of WO. As far As I know I'm the only one who ever made new models and put them in WU. Other people could only change textures. I added 2 new oval rugs, short dresser, picture frames, curtains, bed, table, barrel, and a new counter and top shelf, animal trophy head plaques, and was getting ready to add full stuffed animal trophys with the taxidermy skill I added in. No one else as far as I've seen is able to so this is a fund CC could keep doing to WU to make additional funds for WO. On one hand I hear changes are so CC can make money on other we love development money is not important. All I can say is I'll never go hunting with you guys cause you shoot your self in the foot to much and I like my feet just the way they are. I might have stepped away from WU an never shared my stuff but someone with my abilities will come in time and share there abilities with WU. Steam is a DLC candy Land just ask all the developers who do DLC.
  3. Its about time to kick the World Traders as money pits to pay for stuff by draining, People need to actually support the game by subing with there wallet. I'm all for every thing and it is about time. Only thing I will say is to look into what it cost to make a deed. My deeds where never small you know me massive terraforming projects with big buildings as a hermit causde well no one lived on west coast of indy. I love to build these rat trap little deeds is nothing for a person like me. Min my cost to deed land ends up in the 100s of dollars and the upkeep of 25 to 30 silver a month. I still think while you making all these changes you should think hard to attract players by giving them a deed of 20x20 with the sub. I believe you should give option to sub for 14.99 us and what ever that is in euros for month sub and 20x20 deed. what turns a lot of players off is having to purchase land then a monthly up keep. Having premium is one price buying land and upkeep is another. Most people don't want to be a villager at someone else's deed simply cause there are always restrictions to what you can do and with restrictions how can one enjoy the game core specially for PVE. What it cost me a month to enjoy wurm monthly sub 8.83us plus 25 silver deed upkeep each month purchase of 2 month sub 17.66 + 50 silver for upkeep for 2 months 71.72 a total every 2 months it cost me 89.38 to play 1 account on wurm. Which is one reason why I went to WU. I don't mind a 14.99 or 24.99 monthly sub but to have to shell out 89.38 every 2 months sucks for a game or 44.69 a single month. This is why you lost me an so many more the price of land purchase and upkeep. But I tell you do a 14.99 a month sub that comes with a 20x20 deed and you will have players stay longer. Also look into increasing the spawn of the uniques specially dragons in 6 years of wurm online where I spent a good 6 to 8 hrs a day playing after work I never got to join in on a unique killing and If I wantted drake or dragon scale I would have had to pay 200 to 300 ueros for a set, I mean come on there has to be a better way of doing things. Add scales to the rare foraging and botnizing. The mobs roam and it makes since that at some point maybe a dragon lost a scale flying or roaming the lands. Since you going to steam do dlc assets it's one of the biggest things. Example I just started back up playing BDO and done spent 130 us buying pears so i can buy 2 outfits and open a lot of bag space. Over the years special assets has been a thing for me in mmos. For a ton of the gaming population in fact an to not see you push on it is crazy I assume you don't like money. Want money do WU only assets that are different from WO Steam make money from both an take the asset money you make and expand.
  4. WU has the name change ticket. I'd be ok if it was added but only given out by GM name request tickets. If approved by a Lead GM then they could summon the ticket and send it to that player by the in game email system. I will go first Read all my old post why I request a name change. I look forward to a name change ticket. Reason 2: On another note with all the account selling that is allowed I think they need a name change ticket as well and it should be a must that you have to change the name if the account is bought from another player. Why would I want to be tricked by someone who bought a friends account that was a friend of mine in game at one time. Maybe so called friend sold his account didn't let me or others know who is on our list to do stuff on our deeds. Being a friend you trust you don't think of them ever selling a account but I assume it has happened at times. With out a enforcement of name changing upon switching real people that person could take advantage and rob someone out. And what excuse do you think you will get from a GM when you drop a ticket you was robbed? Yes the old you need to be more careful who you allow on your trusted list. This has never happened to me but I figure it has to others. For this second reason maybe there needs to be a system where when you want to sell a character you can make a single npc that sells a character transfer ticket. You can't be logged into said character. A window pops up you add the characters name upon clicking sell a ticket is made and the character can't be logged into until someone clicks claim on the ticket. Upon clicking claim you are presented with a new window that ask for new email address, character name, security question and answer to said question, and a new account password. After clicking send the system updates the data base with the new info. This ticket can be sold on merchants. You can even add a view option that opens a skill list and inventory for viewing so people can see what skills and inventory comes with said character.
  5. I'm for this. When I first started wurm I went to the register page no where back then did it say this account creation would be my ingame name. Every mmo I've ever played makes you create a account then log in game and create name and make character. So on the day I made my character and found it odd when I logged in I had no naming option but I was not concerned I just went out playing. After a few months of grinding skills On a toon which was male cause females didn't exist back then It started to bother me cause I used a female name to register my account which was used in other mmo's like EQ and EQ2 Wow etc.. I need a name change but have been shot down even by asking a gm. I'm still waiting for a name change ticket or a gm to fix this. Sorry restarting a new toon and working 5 years of skills is no option. And thanks for finally adding on the registration page (This will be you in game name). This will prevent others in the future of not making the same mistake I did.
  6. Id suggest we are given the map information so we can update our own maps. Like WU we can update at any time the map. I suggest we have access to the pve maps so we can do it once a month our selves. I'd prefier this over the method used now.
  7. Yes you can keybind spells but for the normal player who don't have special mice and keyboards that can load up on 100+ keybinds it is better to just have a spell bar like modern games rather than a ancient system that turns people away a lot do to the outdated ui we have. An Id rather have a spell bar with dragable spell icons or memorizable spell bar slots than to have to keybind it. The ui needs to be more moderen
  8. On your 2 windows Local etc.. and Event etc.. each has tabs that are un dockable all but on the event tab you can undock the Freinds tab by right clicking and selecting float. I think all tabs need to be this way.
  9. cool didn't know lead was added to that stuff good. Guess I missed few patch notes.
  10. Lead? Lead viens can have up to 10000 clicks yet there useless with only 2 items to my knowledge. Some areas are flooded with these useless viens. Anchers and lumps to make a Larder. Maybe we should add fence bars and ribbons as well as nails and maybe a few other items Like lead wieghts for fishing pole. Or maybe we should have lead viens act like rocksalt viens and have min 51 clicks. Passangers slots added to wagon on the front with the driver. On WU Foreverlands server I did add this and was great with plenty room for 3 people up front. Tabs- Combat, Freedom, Ca, Trade, Gl Freedom need to have the float feature. Pets need there own pet bar. Pet bar is like the Select bar but has follow attack and clear order keys. Pet needs to auto follow player. Priest need a spell bar that has min of 6 spell slots that can have min 6 spells. All furniture needs to be under the wood color system. Decorating a house is so dull with the one color system we are not amish well most are not. Level feature needs to have dig to pile. Animals need to have sounds again with the option to turn that sound off. 50% want it 50% don't so do it make it a option. Need to increase the shop signs to have other stuff like tree orchards etc.. Rose, lavender,camellia,an oleander bushes need non harvest season models top go with the harvest season models. Ending list here I can go on with other stuff but this will do for starters.
  11. Ok why would you'll program spells to cost more than the faith that is required to be able to cast the spell. Hasn't this dumb issue been set long enough in the code that you should finally find the few mins of time to fix it. I mean you can link up with other priest and share a pool but tell me how many people actually do this? So many servers people wide spread across servers now section of map empty with no one ever in local of you. Example: Summon Soul Faith 80 Favor 100 Example: Mind Stealer Faith 50 Favor 100 Example: Tornado Faith 40 Favor 50 Example: Frostbrand Faith 40 Favor 45 Example: Nimbleness Faith 30 Favor 60 Example: Aura of Shared Pain Faith 25 Favor 35 Example: Nolocate Faith 22 Favor 60 Example: Tangleweave Faith 10 Favor 15 Example: Bless Faith 8 Favor 10 Example: Sixth Sense Faith 6 Favor 15 Just switch them around so favor is faith and faith is now favor or lower the favor to less than the actual pool cost. Anyone else think this needs to change finally after 10 years to make more sense? I mean not everyone has neighbors who are priest who can link up pools.
  12. Server just died for me confirm its down?
  13. When buying a video card check API always of the card before buying. There are different Card makers EVGA, MSI, ASUS, XFX stc... and they all don't add the same API's they can make the same card but the API's added is up to the Card maker. EVGA can add OpenCL, OpenGL, and DX12 while MSI might have DX12, OpenGL, and Vulkan And it be the same Video card example Nvidia Geforce 1280 each Card maker will have different API's so shop around. API's is one of the things that cause the cards to rise in price. Thats why you see the same card by same company with 2 to 5 different prices and designs.
  14. Don't see any OpenCL And low ram on card.
  15. Don't see any open CL support other than that which ever one of these cards you own should run it fine with no issues at max settings. API is important. LWJGL is a Java library that enables cross-platform access to popular native APIs such as OpenGL, OpenAL, and OpenCL. LWJGL is what the new addition to the engine and graphic changes. LWJGL Stands for Lightweight Java Game Library OpenGL Stands for Open Graphics library OpenAL Stands for Open Audio Library OpenCL Stands for Open Computing Language Your card dosn't support OpenCL might be the issue with some of the changes made after LWJGL