Wiolo

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Everything posted by Wiolo

  1. Don't forget about me! I'm too curious!
  2. I can't even attend this event because I'm busy doing something alone. Oh well!
  3. I strongly agree with Amadee, a hunting server with new harder mobs that resets every 6 months would have been a dream.
  4. Yes of course @Jaz, but It's good to also point these kinds of mistakes that the devs could make BEFORE they release it. As much as I want to reserve my judgement. I feel It's good to point out what could go horribly wrong so that it doesn't.
  5. Lol, all jokes and silliness aside from me. I do still have faith. Taking down rift scout camps and what not will probably rack up to be more than the stronghold after 6 whole months of doin' it. I still think It's a bad system so far though. You can't expect the playerbase to just unanimously come together without a holy load of people missing out on the greatest of fun.
  6. Wanna loose your peen? (This is a threat. Run away)
  7. If this really is how I think it is... Then I gotta give it to you guys. You are good at making the same mistakes over and over. Cosmetics scare me, as I will miss out on their greatness as my character is the wrong gender. On that note, lets capitalize on mistakes/bad decisions that 2% of people make, which will turn a wonderful profit I'm sure.
  8. Also! I hope Jackal will be a way for priests to skill in skills that are barred from improvement to them!
  9. Sounds like an interesting adventure to go on during my sleep bonus downtime! I hope you gain sleep bonus on freedom while you are there like when you are on epic. (If a dev could answer this I'd love that!) The lands are more interesting and pretty than I thought! +1 to hype!
  10. The reason why the devs are sharing theses snippets is so they can get a good view on what the player base wants and expects. They're listening to what we are saying now and will carve it out to what the player base wants I'm sure. Reserve your judgement, this is a very early stage project. And my hopes are still high.
  11. I heavily agree with everything Sindusk said, but on my time on the test server, I noticed rift enemies hitting significantly less hard. @Sinduskwhich might help newer players compete in rifts.
  12. I hope the flora becomes more unique than cedar!
  13. I have warned about Scorn being horrid in the past, nobody listened, in fact I even warned about the alignment issue causing people to completely loose their faith, they released it anyway, and all sorts of work and compensation had to be done for a while for that. It gets bothersome when you express concern and it gets unnoticed It's sad because it says something about the communication of the team, unless if there is an entire thread dedicating itself to a single issue. I was very hands on with this thread and some changes and many fixes actually were done because of me. Retrograde himself said that tweaks and balancing will be done in the future and that includes for priests, so I would like to propose this: Have Scorn work like LoF, it prioritizes high damage wounds and heals across all targets within the 7x7-11x11 radius. (instead of just picking single targets sometimes due to the finite number of wounds healed) Amount of wounds healed is 3 on every affected target, This makes it less powerful than LoF in healing. But makes up for it in the additional damage dealt. In PvP terms, having Scorn be a spell that needs to be cast with other players nearby in order to heal properly makes no sense at all, since with other players nearby... It would just be interrupted!!! The wording used for Scorn of Libila in this thread almost made it sound a lot like a LoF that required enemies nearby to be cast, but instead I got this, and I actually felt cheated having switched to a BL deity, but I am still happy enough with the spells. So I'm about to compare my version of Scorn to Light of Fo. Pros: Damages enemies nearby a bit, giving it a slight offensive edge. Consumes 40 favor instead of 60, allowing it to be casted twice without sacrificing to an altar or vesseling. Cons: Heals 3 wounds instead of 5, making it much less effective for healing. Has 50 difficulty instead of 40 which may lower healing quite a bit. And this is what I expected from Scorn, a way of healing for black light kingdoms, that doesn't feel unfair in it's reduced effectiveness because Fo is the true healer deity. (And BL have mycelium absorbing) Also I just noticed, why does Libila literally have no reason to be followed? As in not be a priest but be a follower, she has no passives, the absorb ability is tied to kingdom, not her. And the standing on mycelium to gain food bonus is far from a bonus. At least give her a "higher aptitude for combat" bonus like mag, or even something unique, like a 15/20% characteristic gain increase. Which isn't overwhelming compared to Vynora's global 10% increase in everything.
  14. Edited wording to better reflect what I am asking exactly.
  15. I am aware it is capped at 70, it stays at 65 though even with no armour and doesn't change when near the altar. (And had max faith)
  16. Okay, so I have a question about altar faith bonus, because I can't exactly figure out what it does, when I use it on the Test server it doesn't seem to increase my bonus stat at all, (or maybe it does but won't show) wiki doesn't seem to know what it does exactly. I know it improves spell casting, but how? And how much? (not bonus specifically since it doesn't seem to change it) Because this question has been itching at me for a while and I'd love it if a coder could show me how it influences someone post-priest overhaul. And I'd love to know if it influences skillgain tick rate at all like how bonus does. Or if it increases bonus by a percentage based on power. Thanks!
  17. Hype level? Zero so far, as much as I hate to say it about this piece that the Wurm dev team are working hard on. Keep up the good work guys. To me it just sounds like a hunting server with compromised skillgain so far. But I'm not disappointed at all knowing how feedback heavy these things are and how little we know.
  18. I just kind of always thought of it as... Part of the game, sometimes you get runes/enchants that are great for the item, and sometimes you don't.
  19. Anybody know if bracelets work for these offence/defence type enchants? And wait, warrior damage bonus is 12% now? I thought it was 15%, maybe they changed it when I wasn't looking.
  20. Like +3 difficulty per CR maybe. Yes this thing has made me suffer really badly, because I spend a lot of time hunting, and once I'm past like 40 weapon skill the difference is gigantic in skilling. Everyone plays Wurm the way they want to... Why penalize them in characteristics for fighting of all the bloody things? GIGANTIC +1 from me as this issue has made me suffer a lot... In order to get stronger, instead of fighting of all the things I have to go in the woods and chop wood. It makes no sense, I'm at like almost 95 staff skill and my skillgain rate per hit is no joke 1/200 The way it works now benefits those who have super high body strength/control, like wth.
  21. Part of being a deep caring intimate person is getting hurt easily. You are certainly the deepest and most philosophical person I have ever met. And to many that kind of thing can be overwhelming (not to me) in a video game. And I believe that you are beautiful who you are. My own playstyle is somewhat similar to yours, I can never stay in the same place, I love travelling, exploring, meeting people, one of the things that motivates me to get very high in a skill is to help others and have a little thing to feel proud of. Solmark kind of took the words out of my mouth, people are unpredictable in times of pressure or from rl issues. And It's good to learn to not read too much into people's words. Especially when they're upset or caught off guard. One of the most important things I have learned is to keep the integrity of who I am intact with people who I speak to. Because if I find my behaviour and creative self is filtered, around them, then I am doing myself wrong. And the most important rule of all is to respect others boundaries and protect their feelings. Something I lacked when I knew you. (Hi Bloodscythe!) The atmosphere of the game has certainly grown dire, and hostility has massively increased. Stay pure in the midst of it, and you will have a good time, you are in more control of your emotions than you ever know. You just need to find a way, and stay close to those who appreciate your big boy heart.
  22. Looks like Bloodscythe might be getting what he wanted after all this time!
  23. Retrograde please stop adding to the fire with points that are not applicable to the problem presented to you or else your pee pee will be gone before you realize it. There is nothing more I feel I can add that Gwyn and Angelklaine have already added. Give us a goal people can work very hard towards that can't be stolen underneath our feet.
  24. Retrograde's handling of this is the most frustrating thing I have ever seen on these forums. I guess that feeling is also being amplified by the declining player base. And seeing how these matters are handled so ignorantly is hard.