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HughMongus last won the day on June 23 2018
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544 ExcellentAbout HughMongus
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Gud'evening Nordlys, Tronn, Aristia Sunday, May 28th, 2023 at 06:07 GMT Have a new Guard Twr for you to add. https://independence.yaga.host/#437,2114 Guard Tower: Hughmongus258 Cheer, Hughmongus Cartographer of Indy since 2013
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All part of the service. We do try to keep the Albia Roads Map accurate and up to date. Kindest regards, Hughmongus Cartographer of Indy
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It has been on the Community map (The Albia Roads Map of Indy) at 55x 57y for a long time. https://prnt.sc/CGC8eG7Uzdcj I did the tile count survey myself. And there are Two Tunnels there. One you access from middle of the plains, the other from just above the Guard Twr. Hope this is of some help to you. Cheers, Hughmongus Cartographer of Indy
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That is a heck of a "mis-paste", only 28 grid squares or 1,850 tiles north of where it should have been. Thank you for doing the correction Schiann. It is an Off Map deed on the Community map, so I could not reveal it. Cheers, Hughmongus Cartographer of Indy
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Back in 2016 when Cats Eyes Highways were 1st introduced, my good friend the late Zorako and I worked out a Lamp Spacing Etiquette that has been applied to all of the major Named Highways of Indy on which we have put blessed street lamps. We did this with keeping in mind that folks like Wurm for the challenge AND the element of risk, danger when travelling. SO to keep the element of some danger at night, Zorako and I came up with the following to ensure Hwy lamps show where a highway goes...... ...... but are far enough apart so as not to put a heavy burden on the graphics engine for those folks operating with older, slower computers, as well as keeping night travel slightly dangerous. Lamp Types To Use. It is recommended that Lamps with big Lantern style heads, like Iron Lamps, are used. Their lamp heads are more easy to see at night as small yellow blobs in the far distance then the fancy "genie" style hanging lamps or Torch Lamps, or the enclosed bronze lamps, which are nearly invisible when looking 40-50 tiles off into the distance to see where a road goes. So.. how did we do it.... 1..... 50 QL for the lamps is good enough. Gives enough illumination to see where the highway goes but low enough to still keep the challenging with pools of darkness between. As experience has taught me, making 60 lamps up to 50 QL is about a 6 hour job with two avatars who are 85+ Blacksmithing skill. (this includes lunch and bathroom breaks). Even spacing is important to give people a good sense of distance and where the highway is going... 2..... 10 tiles apart on North- South Highways and East-West highways AND... 3..... 08 diagonal tiles apart on diagonal highways. Of course not all highways are spaced with even counts of 10 between intersections. In these cases one adjusts the last few lamps to 9 apart or 11 apart to keep the visual spacing even to look at, to give a good visual distance interpretation. 4... Marking Major Junctions or Intersections with other highways visible, both Cats Eyed and Non Cats Eyed. 4a .... One lamp goes in the middle of the intersection (Off set from the Way Stone please so its directions are readable) 4b ..... AND then single lamps are set 5 tiles out to each side of the intersection, so as to make the intersection more visible, so someone does not miss the corner when running from a Troll with large dents in their plate armour. (grin). Then you start counting 10 tiles between lamps. 5..... We NEVER put lamps across any of the open steppe or tundra Hunting Areas. Hunters like it Dangerous!!! This rule Zorako and I developed in response to requests from Hunters to keep those areas dark and dangerous. This rule has been applied to The Grand Steppe, the Eastern Plains, the NE Praires, the SE Steppe, Gurubears Crater and the south Inner Sea Tundra, located at the NE end of the Kinoss Cave Canal. There is an Exception... YES, you can put in Intersection or Junction marker Lamps at major intersections with other major highway junctions in Hunting Areas. Examples of how this is done can be found at 4 Oaks Corner on The Grand Steppe as well as the north Grand Steppe junction and at two mid- NE Prairies highways intersections. Finally.... please put the Highway Name on your Street Lamps. Helps travellers to stay "un-lost". Please Note... If you put lamps on both sides of a Highway to make it look like a boulevard, after planting on a Tile Corner, do give them two Pulls onto the Hwy to make sure they are inside the Cats Eye protected area to prevent decay. This is a community project, and all recommendations are voluntary, not mandatory. Most folks have been using it since CE Hwys were first introduced. Good luck with lighting project. Kindest regards, Hughmongus Cartographer on Indy since 2013 Co-Administrator - The Albia Roads Map of Indy (The Indy Community Map since 2016)
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Update released on 2023-05-21 18:00 GMT (UTC) (or May 21st, 2023) This weeks updates: Added: Small side road Cats Eyes Hwy added on south side of Black Dog Island. Further extended the CE Hwy running north from the old Tenakill deed site by 125 tiles as the re-sloping and widening of the Tenakill Tunnel Hwy upgrade work continues. Modified: Adjusted the positions of small sections of CE Hwy north of Albia Estates to more accurately position them. Removed: None. Discrepancies: Due to the fact that we are still working on recovering the Data lost from March 2022 until June 2022 due to the unprecedented twin HDD crash at the start of May, there could be some errors in some places. We would appreciate folks sending us up corrections as they discover them, with a screen cap of the appropriate portion of the map IF possible. Highway Lighting Etiquette: For folks wanting to put street lamps on a CE Hwy with the name of the highway on the street lamps... http://prntscr.com/tzuwtj - large image of the original specifications Zorako and I came up with back in 2016. Finally we added Deeds that are on the Albia Roads Map, that also have "Find by Routing" enabled and removed Deeds that are no longer on the Albia Roads Map of Indy. So you can now use the CE Hwy network to find over 100 deeds, and enjoy "routed directions" from the West end of Samling Fjord in the north west of Indy all the way through to The Elysian Channel on south end of Elysian Bay, some 7,500 plus tiles away on the south coast of Indy. Warmest regards! Hughmongus and Skyefox Co-Leaders of The Albia Consortium. Cartographers of Indy since 2013. Co-Creators, Administrators and Publishers since 2016-04, of The Albia Cats Eyes Highways Map of Indy, and The Albia Roads Map of Indy
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.... and we have finalized today's Update of the Albia Roads Map of Indy. Any geography changes and deed addition requests time stamped AFTER 00:01 UTC (GMT) on Sunday, May 21st, 2023 will be added in our next update. Indy is waiting.... Go and explore it ! Cheers! Hughmongus Co-Administrator Albia Roads Map of Indy Cartographers of Indy
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Thank you Teeebomb. It will on this weekends update of the Aliba Roads Map of Indy. Cheers, Hughmongus Cartographer of Indy.
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.... and we have finalized this weekend's Update of the Albia Cats Eyes Highways Map of Indy. Any additions or deletions to the Cats Eyes Highways Map time stamped AFTER 00:01 UTC (GMT) on Sunday, May 21st, 2023 will be added next update. Indy is waiting.... go and explore it! Cheers! Hughmongus Co-Creator-Administrator - The Albia Roads Map of Indy
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Update released on 2023-05-07 18:00 GMT (UTC) (or May 07th, 2023) This weeks updates: Added: New a new Cats Eyes Hwy on the east side of Indy, short local CE Hwy north of Smocza Gora at 56-57x, 52y. Modified: On the west side of in to the NE of Fox Lake, extended the CE Hwy at the NE exit of The Skye Way Tunnel running some 50 tiles to the NE to where it meets the western exit of the D'hara Tunnel. Removed: Removed CE Hwy at 55x 11y as it was put in the wrong place due to incorrect information received. Discrepancies: Due to the fact that we are still working on recovering the Data lost from March 2022 until June 2022 due to the unprecedented twin HDD crash at the start of May, there could be some errors in some places. We would appreciate folks sending us up corrections as they discover them, with a screen cap of the appropriate portion of the map IF possible. Highway Lighting Etiquette: For folks wanting to put street lamps on a CE Hwy with the name of the highway on the street lamps... http://prntscr.com/tzuwtj - large image of the original specifications Zorako and I came up with back in 2016. Finally we added Deeds that are on the Albia Roads Map, that also have "Find by Routing" enabled and removed Deeds that are no longer on the Albia Roads Map of Indy. So you can now use the CE Hwy network to find over 100 deeds, and enjoy "routed directions" from the West end of Samling Fjord in the north west of Indy all the way through to The Elysian Channel on south end of Elysian Bay, some 7,500 plus tiles away on the south coast of Indy. Warmest regards! Hughmongus and Skyefox Co-Leaders of The Albia Consortium. Cartographers of Indy since 2013. Co-Creators, Administrators and Publishers since 2016-04, of The Albia Cats Eyes Highways Map of Indy, and The Albia Roads Map of Indy
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.... and we have finalized today's Update of the Albia Roads Map of Indy. Any geography changes and deed addition requests time stamped AFTER 00:01 UTC (GMT) on Sunday, May 07th, 2023 will be added in our next update. Indy is waiting.... Go and explore it ! Cheers! Hughmongus Co-Administrator Albia Roads Map of Indy Cartographers of Indy
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You guys seemed to have missed this posting... so a nudge... Gud'afternoon Nordlys, Tronn et al, Tuesday, Apr 4th, 2023 at 20:50 GMT https://independence.yaga.host/#1284,2727 Guard tower: Hughmongus 434 (Kinoss Cave Canal-NE Entrance) This GT is set back 5 tiles to the south and 15 tiles east of the actual canal entrance up the hill, but it provides protection for travellers entering or exiting this major travel artery. And adequately covers the old deed site, should someone wish to put this prime real estate to good use. Cheers, Hughmongus
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.... and we have finalized this weekend's Update of the Albia Cats Eyes Highways Map of Indy. Any additions or deletions to the Cats Eyes Highways Map time stamped AFTER 00:01 UTC (GMT) on Sunday, May 07th, 2023 will be added next update. Indy is waiting.... go and explore it! Cheers! Hughmongus Co-Creator-Administrator - The Albia Roads Map of Indy
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Yeah.. you are right about the Blue Line part. Ronal did love his 23 slope roads. It took a nearly a month of work to shave Troll Lake Road down to the 14 slope needed on diagonal roads to run that CE Hwy from Troll Lake over to the Devil's Horn tunnel. Oh, and could you supply Albia Map x-y coords in the future, makes it easier to find stuff on the community map? We will endeavour to get a Survey crew over there soon to Tile Count what you have done for accurate placement on the Albia Roads Map of Indy. Cheers, Hughmongus Cartographer of Indy
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Wow.. you made an island Mid Ocean??? Here is where they put BlackBird Port on the Yaga map.... https://prnt.sc/mrW8SomvXscV BTW according to the Twitter History, Fosters Brewery was disbanded on Nov 14 in 2017. Did you put it back up? Food for thought, Cheers, Hughmongus Keeper of the Indy Community Map - The Albia Roads Map of Indy