JakeRivers

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Everything posted by JakeRivers

  1. [Fixed] Are wells broken?

    Well on the 3rd floor of my shop dried up, ground level still works. I have a well on each floor, 3 in total on the same tile and they have worked well as a water source for a few years.
  2. Have you Scored a Affinity yet?

    Who has won the fantastic lottery, please tell us your fortune!
  3. If a building is on deed and for some reason the player who owned the building stops playing, the mayor should have the option of claiming ownership of this building. There is no reason for the mayor not to have this ability, they already have the ability to demolish the building, and or allow other village members the same option. So in essence there is no security issues with the player who was permitted to put up the building up on the deed in the first place. There are many reasons for a mayor to always try and obtain the ownership of on deed buildings, but quite often this is not done as to allow the village member of a deed some responsibility and freedom in doing there own building while living in that village. Often deeds transfer hands several times and a few buildings sit there with no active ownership. I myself in the past with friends joining wurm and playing for a short time then leaving again, along with there building writs. Asking for them to hand over the writ to there first building they put up was not something I ever thought to ask them. Recently I bought a deed and the owner did not have all the writs, I spent a lot of time with catapults and mauls tearing down buildings when I decided to resize the deed, a very time consuming task and such a waste for a nice building as well. What reason is there to force the mayor and members of a village to destroy a building simply because the owner is no longer playing. Quit often the building may be very large, or perhaps so nice you would not want to destroy it in the first place, or maybe a bridge is connected to it or just a good functional building. Unowned buildings in a village leads to huge problems if the village needs to be resized or even maintained, as the mayor will not have ownership of all the buildings. Also just think of the poor folks who for whatever reason let there deed upkeep lapse, they come back to a village they will not be able to re-deed over if there is a unowned building smack in the middle of it. I have seen this happen several times over the years, with people replanting there deed the same day or even a few days after it has disbanded. I have seen a re-deed village with the token very far off to the side of its original location due to unowned buildings on the opposite side where the buildings they wanted to keep along with the one causing the problems all taking perimeter decay. What I propose is a simple solution to this problem, allow a mayor to walk up to a building that is on there deed, right click it and transfer the building to there ownership. Once done the permissions can be set for the person who originally owned the building or the mayor could just destroy it or even assign it to a new villager or just do whatever they want with it, it is there deed after all. I hear lots of talk about making wurm more enjoyable for the playerbase, well un-owned buildings in your village is anything but enjoyable when the time comes to dealing with them.
  4. [Fixed] Giant Walnut

    [17:04:27] This giant walnut has been picked on Valrei, home of the gods. Strange powers may dwelve within! It has 3 charges left.
  5. [UPDATED] WSA: New horse colours turning grey (part 2)

    Sure it is, but normally there is a good mix of various colors, since the patches this has not been the case any longer.
  6. [UPDATED] WSA: New horse colours turning grey (part 2)

    I assume the very high ratio of wild grey horses is due to this problem?
  7. Allow merchant stalls to be placed indoors.

    Good grief, that was the reason for wanting it indoors? On that note, if you are using a merchant for personal storage, set crazy high prices on all your goods. There are so many ways to cheat the system to access merchants through window's and other means that you can end up robbed of your items if you left the default prices set to a few irons.
  8. Tower chaining system

    So you are saying players making there own maps and keeping track of deeds and towers is too meta for the game? You prefer no one to use maps ever? Good luck with that, map information is too important and a very big part of wurm, if its not maybe you need to delete all the links for player made maps off the wiki and stop doing map dumps, or provide a real time map update for wurm that shows deeds and towers and level the playing field for those not good at keeping track of important details, this would of course remove some aspect of strategy for expanding and planning out kingdoms. One thing for sure, you can not expect the player base to be content with the poor in game map that lacks any type of accuracy when trying to pinpoint locations. No matter what you come up with, good players will always have a superior solution to keeping track of resources.
  9. Add "Plan" option on floor plans.

    sounds like a mess of coding for the pvp side of things
  10. Strongwall off deed - erupt option please

    Securing your deed mine with reinforcements was a big deal prior to underground dwellings, security can be achieved now by fencing in access or gate houses, so perimeter reinforcements are no longer a big deal for this aspect. Now that there is no way to remove these reinforcements stuck in no mans land it would be hilariously easy to grief someone as oblivion pointed out by simply tossing in reinforcements all over the place.
  11. Strongwall off deed - erupt option please

    Once when mag champ with the mag bonus, I spent 2 days doing in a reinforced tile, it was quite boring. What is the point in making it hard to remove a reinforcement on freedom for something off deed? Nothing off deed warrants this much protection on freedom, this is supposed to be a sandbox, if the resources in this mine is so important, then deed it, or use donut houses to lock in whatever. Using erupt is not really making it so easy to remove a reinforcement, it still takes 2 days to perform this task if you have access to this meditation path.
  12. Strongwall off deed - erupt option please

    Token at the bottom and expand the deed to meet the needs, or goat shape it up with sandwich's. This instance being able to use erupt would not help if the spot is hard to get to.
  13. Strongwall off deed - erupt option please

    Path of Power does not affect PvP at all, as this can only be used in your own kingdom on the PvP servers. Only reason this was changed by a stealth nerf over a year ago was one of the dev's decided no one on freedom should be allowed to remove off deed strong walls at will. Sure you can drop a deed, but when it is impossible due to either random 1x1 houses securing an area, or a perimeter that can't be changed there is currently no option to remove strongwall other than a rare as hell mag priest, and even if you have access to a mag priest you could literally spend days sacrificing door locks and casting over and over on a slim chance of success to blow out a strong wall.
  14. Sea Guard Towers

    Looking for new ways to chain towers? Maybe build more islands.
  15. You create a fermenting white wine. No where does the above line suggest the wine will become anything else but wine. If it should be turning into vinegar, it should show as such: You create a fermenting white wine vinegar. The dev's made a recent change so folks would no longer loose a harvest action if the bucket is full. It would also make sense to fix the creation text for creation of wine and beers and the various vinegar's so it would show what the result was once the unfermented product is sealed in the barrel to start the fermentation stage. There is no mystery to hide any longer as all this information is on the wiki.
  16. Compass-Friendly Sailing

    This would be a cool feature to have added to ships, we already can add a rune to affect speed, so having a nautical compass that could be added on would be nice. Much better than having to bail out of the boat for a compass reading, but for now a fast high ql compass is better for this than a slow one. Everyone hates getting out of there boat though, whether its to get a compass reading or those times you cross a server and get dumped in the water, either case is a pain in the arse.
  17. Correct the wording of the wine creation line

    Well if you use the wrong wood scrap type, you will know on the first barrel you seal by the message in the event window, in the case you are creating more than one barrel this would solve making bigger mistakes. In the case you were just making one barrel, you would know you done it wrong at the moment instead of learning there was a mistake 5 days later.
  18. battle supreme sickle

    needs woa and a harvest rune
  19. "Test" action for wand of seas

    Even if all the islands were placed on a small server like exo it would hardly be noticed. The servers are like 1/2 water or more anyways.
  20. Makers mark to fencing and walls ..

    It is the easiest task in the game, the 30 seconds between bash's provides plenty of relief for my aching wrists.
  21. Makers mark to fencing and walls ..

    This thread isn't about fences or signatures, its about lazy players who can't deal with a simple problem themselves.
  22. Makers mark to fencing and walls ..

    There is as much need for sigs on fences as there is on houses, its none of your business who built it, unless it is blocking access to your deed or a building off deed, then that falls into the category send in a support ticket. That is pretty much a cut and dry case. If the fence is off deed and you don't like it there is a easy means to remove them with no need to cry over it, just do it.
  23. Makers mark to fencing and walls ..

    Why waste the GM's time over a fence you can remove easy enough. Only need to take out one section, and if you dragging your alts to do the mission, or have friends with you (there is no point in just doing a 17 person mission yourself) it takes no time at all with several people bashing to remove the offending blockade. And if there is a gate involved, you can see who owns the gate if it is locked.
  24. Had that happen on one of my deeds where I had locked gate in front of one mine and a 1x1 house in front of another, the people driving carts where they shouldn't be got stuck in the same manner, one with a cart crashed into a gate and another cart lost inside the 1x1 house.