BeanBan

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About BeanBan

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  1. Nothing on freedom. Path of knowledge 9 on epic, no gear worth mentioning.
  2. Considering I don't play wurm anymore, no, I won't be taking silver. Thank you for the offer though.
  3. I'll sell this to highest offer by end of december.
  4. Selling, haven't played for a long time. 3x ramps on freedom up to epic skills. Not sure what starting stats are on freedom as I dumped while non-prem they all show as 20. Blue Tome on Epic. 3 silver in the bank. https://niarja.com/universes/Online/clusters/epic/skills/Silverbean Asking price 100e Paypal. (or best offer) Pm offers.
  5. No, lol... Just sail over to indy or cele to grind your skills if you're mad.
  6. The HotA begins in 1 hours and 49 minutes. Um... Um...
  7. Final map

    But... But the in-game map needs to match! It all needs to match!!
  8. Final map

    I've realised that this map is incredibly short on steppe/desert area's, or atleast it seems their are tiny splotches in the hota area, but the other islands seem to only have 1 of each or several tiny area's instead of large, defined avarga desert/hota steppe type area's. It seems the map gen is still using challenge code where it tried to make all the area's fair for each kingdom, but in the end it just makes the map look artificial. I honestly would rather have defined biomes and risk possibly losing the easy JK spawn access to steppe area in exchanged for notable landmarks. Instead of 'the third stepp down near bl to the left' I really think it would be better just to combine all three of those steppes into one big one as they are already really close anyway. edit: Dare I pry for realism? Tundra at poles, forest at temperate, steppe in tropical, and deserts around the equator? ;P
  9. You where the only one that was nice to me from start to present... Lonely bean still considered JKH...
  10. There is the odd arse who will kill a f2p char over and over, though that really can't be helped in either situation
  11. The killing of genuinly new players is mostly frowned upon and there is really nothing to gain as affinities don't transfer under 20fs and they don't give battle rank either. New players do not have to fear for such 'killzones' unless they provoke others by griefing etc..
  12. No starter near hota please, otherwise VERY MUCH IMPROVED!!
  13. There is a lazy fix to this.. Make the center island covered in thorns/magma so only fo/mag priests can go there :>
  14. There should only be one starter deed on the outside islands. Starter deeds too close to hota was a problem on challenged since it provided a completely un-raidable safe spot right beside the conflict zone. Despite some trains of thought, the action DOES need to come to an end sooner or later.