timptheum

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Posts posted by timptheum


  1. I will say that I believe that the decay to off-deed items outside of a building should decay slightly quicker than the norm is now. I think a building that is off deed should start taking exponential damage based on the time period. so after a couple of days it may have a couple of low ticks of damage depending on ql, but after a few months, it should really be ramping up the damage ticks on the building and once a building breaks, then the items that were inside I believe should start following the same notion. Across from my deed is an abandoned deed. Has been that way for a while. In my 2 months over here, I have not seen a full point of damage happen to those walls. The deed has been down for quite some time as my neighbors tell me. Why should an off deed building and item be able to stand the test of time for years before it finally blows up?


  2. I mean on the topic of surface mining, while yea it is a slow process, it makes the success story at the end so much more satisfying. I have been working for 2 weeks on surface mining my new deed and man has it been a lot of work. We have filled 45 bsbs full of rock shards from it so far. The most satisfying thing is that i can see the finish line. The sense of accomplishment that wurm is all about flows through me while working on this deed.


  3. I mean it is a brand new skill in a sense. They took something that did not have a reason to really have high or low skill to succeed at, and they made it where we have tier lists for fishing. fishing nets for low skill players just trying to grab a meal and professional reels and deep fishing lines and such for people who are looking for big trophy fish. I mean the old afk for 6 hours was great and all, but I do enjoy the fact that they added a reason to fish. And to top it off they gave a reason to skill some skills that a lot of us havent had reason to even touch until now. I never leveled jewelrysmithing because I build ships, but now i have things I want to make for fishing that require the skill. The new system is gonna take some tweaking for difficulty level but overall I think its a fun system. :D


  4. I had a 64 quality white dye made for painting my knarr on the new boat system. I had my friend with 75 natural substances skill attach the dye and... no color change. checked boat and it says it has the color attached but no change. Am I missing something?


  5. I have been buying meals from a fellow wurmian for over a year. In my test meal I received the "small wooden shield" affinity. I have bought meals for all different skills since then. I logged on today and I received a meal I purchased but it gave me the wrong affinity. We did another test meal which was made exactly as the first time and I received the "blacksmithing" affinity from this one. This toon wasnt bugged even before the hot food cooking fix. My "hot food cooking fix" has always been checked and I have never had an issue until today. I dont know if this is a bug, or a new change in the game. I just figured I would report my findings.


  6. Now I know we have palisades, but those are not the best looking openings and are only in wood. I believe that an opening out of stone or metal would be a nice addition to the game like the mine doors we have with gold and steel, but they are a uniform large size like palisades and can go in the place of. This would help with making aesthetically pleasing openings especially since the new highway system requires 2 wide roads for catseyes.