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Posts posted by Pinta Dragon
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bump
I tried a bunch more stuff and none of it did anything. I changed the DNS server among other things, nothing. Please help!
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We have 2 computers connected to the same network, trying to run wurm. Mine is windows 7 and wurm runs, his is windows 8 and it won't connect. Here's the log.
Also I reinstalled java and wurm, and reset the computer.
Thanks for your help!
Time is Wed Oct 15 08:29:12 MDT 2014Running client version 3.70=== System information ===Executing from C:\Users\USERNAME\Desktop\Operating system: Windows 8 (arch: amd64, version: 6.2)Java version: 1.8.0_25 (Oracle Corporation) <http://java.oracle.com/>Jvm version: 25.25-b02 (Oracle Corporation) [Java HotSpot 64-Bit Server VM]Available CPUs: 4>>> Main thread exiting.Loading character CaelohhLoading config defaultLoading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtExecuting C:\Users\USERNAME\wurm\configs\default\keybindings.txtLoading props file C:\Users\USERNAME\wurm\players\Caelohh\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Users\USERNAME\wurm\players\Caelohh\password.txtSaving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtKeybindings saved.Loaded pack sound.jar (r1)Loaded pack pmk.jar (r1995)Loaded pack graphics.jar (r2179)Options up-to-date!Loading props file C:\Users\USERNAME\wurm\players\Caelohh\playerdata.txtLoading props file C:\Users\USERNAME\wurm\players\Caelohh\stats.txtPreparing to enable console logging.Now logging to C:\Users\USERNAME\wurm\console.Caelohh.log=== Wurm options ===animation_playback_self = 2auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 1censor_chat = falsecloud_shadows = falsecollada_animations = 2color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecontribution_culling = 150custim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 1disable_select_all_shortcut = falsedisplay_settings = false:false:0:640:650:32:-1:false:trueenable_contribution_culling = falseenable_debugs = falseenable_lod = trueenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 15font_header = 24font_italian = 11font_monospaced = 11font_static = 15fov_horizontal = 80fps_limit = 30fps_limit_background = 15fps_limit_enabled = truegame_client_thread_priority = 2glsl_debug_loading = falseglsl_enabled = 2gpu_skinning = truegui_opacity = 3gui_skin = 1has_read_eula = truehide_inactive_friends = falsehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 1key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselod = 1log_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 0other_log_rotation = 2outline_picking = trueplayer_texture_size = 2reflection_texture_size = 0reflections = 0release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = falseresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0send_extra_tile_data = falsesetting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = trueshow_body_in_inventory = falseshow_old_quickbar = falsesilent_friends_update = falseskillgain_minimum = 1skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 0sound_al_gain = 3sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 4sound_music_level = 2sound_play_ambients = falsesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = falsesound_play_music = falsesound_play_weather = falsesound_play_work = falsestipple_enabled = truestructure_render_distance = 1submit_client_data = 0terrain_bump = trueterrain_res = 0test_attach_equipment = falsetest_mode = 0thirdPerson = falsetile_transitions = falsetiledecorations = 2togglePushToTalk = truetreelist_outline = truetrees = 1update_optional = trueuse_alpha_particles = falseuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = falseuse_phobia_models = falseuse_tree_models = falseuse_weather_particles = falsevbo_enabled = 2viewport_bob = truewater_detail = 0Oct 15, 2014 8:31:11 AM class.LIV3uAwA7u runINFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=13cb8a61-34dd-4263-a43b-61fafd72d35f, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.70, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=-2088132118]Setting up Collada Model LoaderExecuting C:\Users\USERNAME\wurm\configs\default\keybindings.txtTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTTranslating legacy key ENTER to RETURNOct 15, 2014 8:31:11 AM class.LIV3uAwA7u runINFO: Event successfully posted to Google AnalyticsWord filter loaded: 23Starting job manager with 3 worker threads>>> Launch queue entry exiting.Using LWJGL display 640:650:0:0 (false)Setting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.15.1OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latencyGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.9.1Adapter info: igdumd64 (9.17.10.2792)OpenGL vendor: IntelOpenGL renderer: Intel® HD Graphics 2000OpenGL version: 3.1.0 - Build 9.17.10.2792OpenGL extensions:GL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_blend_colorGL_EXT_abgrGL_EXT_texture3DGL_EXT_clip_volume_hintGL_EXT_compiled_vertex_arrayGL_SGIS_texture_edge_clampGL_SGIS_generate_mipmapGL_EXT_draw_range_elementsGL_SGIS_texture_lodGL_EXT_rescale_normalGL_EXT_packed_pixelsGL_EXT_texture_edge_clampGL_EXT_separate_specular_colorGL_ARB_multitextureGL_EXT_texture_env_combineGL_EXT_bgraGL_EXT_blend_func_separateGL_EXT_secondary_colorGL_EXT_fog_coordGL_EXT_texture_env_addGL_ARB_texture_cube_mapGL_ARB_transpose_matrixGL_ARB_texture_env_addGL_IBM_texture_mirrored_repeatGL_EXT_multi_draw_arraysGL_NV_blend_squareGL_ARB_texture_compressionGL_3DFX_texture_compression_FXT1GL_EXT_texture_filter_anisotropicGL_ARB_texture_border_clampGL_ARB_point_parametersGL_ARB_texture_env_combineGL_ARB_texture_env_dot3GL_ARB_texture_env_crossbarGL_EXT_texture_compression_s3tcGL_ARB_shadowGL_ARB_window_posGL_EXT_shadow_funcsGL_EXT_stencil_wrapGL_ARB_vertex_programGL_EXT_texture_rectangleGL_ARB_fragment_programGL_EXT_stencil_two_sideGL_ATI_separate_stencilGL_ARB_vertex_buffer_objectGL_EXT_texture_lod_biasGL_ARB_occlusion_queryGL_ARB_fragment_shaderGL_ARB_shader_objectsGL_ARB_shading_language_100GL_ARB_texture_non_power_of_twoGL_ARB_vertex_shaderGL_NV_texgen_reflectionGL_ARB_point_spriteGL_ARB_fragment_program_shadowGL_EXT_blend_equation_separateGL_ARB_depth_textureGL_ARB_texture_rectangleGL_ARB_draw_buffersGL_ARB_color_buffer_floatGL_ARB_half_float_pixelGL_ARB_texture_floatGL_ARB_pixel_buffer_objectGL_EXT_framebuffer_objectGL_ARB_draw_instancedGL_ARB_half_float_vertexGL_ARB_occlusion_query2GL_EXT_draw_buffers2GL_WIN_swap_hintGL_EXT_texture_sRGBGL_ARB_multisampleGL_EXT_packed_floatGL_EXT_texture_shared_exponentGL_ARB_texture_rgGL_ARB_texture_compression_rgtcGL_NV_conditional_renderGL_EXT_texture_swizzleGL_ARB_syncGL_ARB_framebuffer_sRGBGL_EXT_packed_depth_stencilGL_ARB_depth_buffer_floatGL_EXT_transform_feedbackGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_ARB_framebuffer_objectGL_EXT_texture_arrayGL_EXT_texture_integerGL_ARB_map_buffer_rangeGL_EXT_texture_snormGL_INTEL_performance_queriesGL_ARB_copy_bufferGL_ARB_sampler_objectsGL_NV_primitive_restartGL_ARB_seamless_cube_mapGL_ARB_uniform_buffer_objectGL_ARB_depth_clampGL_ARB_vertex_array_bgraGL_ARB_shader_bit_encodingGL_ARB_draw_buffers_blendGL_ARB_texture_query_lodGL_ARB_explicit_attrib_locationGL_ARB_draw_elements_base_vertexGL_ARB_instanced_arraysGL_ARB_fragment_coord_conventionsGL_EXT_gpu_program_parametersGL_ARB_texture_buffer_object_rgb32GL_ARB_compatibilityGL_ARB_texture_rgb10_a2uiGL_ARB_vertex_type_2_10_10_10_revGL_ARB_timer_queryGL_INTEL_map_textureGL_ARB_vertex_array_objectGL_ARB_provoking_vertexGLSL version: 1.40 - Intel Build 9.17.10.2792GLSL max vertex uniforms: 512 (512)GLSL max fragment uniforms: 1024 (1024)GLSL max varyings: 41 (41)Intel hardware, enabling experimental GLSL problem workaroundsPreloading builtin materialsFailed linking program: program.skin_tex0.7_lightUnable to link program (program.skin_tex0.7_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.skin : program.skin_tex0.7_lightFailed linking program: program.skin_tex0.8_lightUnable to link program (program.skin_tex0.8_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.skin : program.skin_tex0.8_lightFailed linking program: program.skin_tex0_rare.7_lightUnable to link program (program.skin_tex0_rare.7_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.skin_rare : program.skin_tex0_rare.7_lightFailed linking program: program.skin_tex0_rare.8_lightUnable to link program (program.skin_tex0_rare.8_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.skin_rare : program.skin_tex0_rare.8_lightFailed linking program: program.static_tex0.7_lightUnable to link program (program.static_tex0.7_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.static : program.static_tex0.7_lightFailed linking program: program.static_tex0.8_lightUnable to link program (program.static_tex0.8_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.static : program.static_tex0.8_lightFailed linking program: program.static_tex0_rare.7_lightUnable to link program (program.static_tex0_rare.7_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.static_rare : program.static_tex0_rare.7_lightFailed linking program: program.static_tex0_rare.8_lightUnable to link program (program.static_tex0_rare.8_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.mesh.static_rare : program.static_tex0_rare.8_lightFailed linking program: program.terrain.6_lightUnable to link program (program.terrain.6_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.terrain.bumpmap : program.terrain.6_lightFailed linking program: program.terrain.7_lightUnable to link program (program.terrain.7_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.terrain.bumpmap : program.terrain.7_lightFailed linking program: program.terrain.8_lightUnable to link program (program.terrain.8_light): class.m2ysUU5MIl: <no message>Unable to load material program: material.terrain.bumpmap : program.terrain.8_lightPreloading builtin materials doneSetting up dotXSI Model LoaderLaunching dotXSI Model Loader threadsLaunching Collada Model Loader threadsStarting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Experimental direct buffer cleaner init successfulStartup Phase - Setting up..Initializing font texture for SansSerif (15). Texture Size: 512Initializing font texture for SansSerif (15, italic). Texture Size: 128Loading window positions from C:\Users\USERNAME\wurm\players\Caelohh\windows_640x650.txtLoading props file C:\Users\USERNAME\wurm\players\Caelohh\windows_640x650.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..java.net.ConnectException: Connection timed out: connectat sun.nio.ch.Net.connect0(Native Method)at sun.nio.ch.Net.connect(Unknown Source)at sun.nio.ch.Net.connect(Unknown Source)at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)at class.cYc5kr8Ebh.<init>(SourceFile:166)at class.JYhPYQcZf6.<init>(SourceFile:195)at class.qO3HnCUoE2.Ma4vZ9hcx8(SourceFile:286)at com.wurmonline.client.XU4A7KzrWy.D5FJxSKiw4(SourceFile:739)at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466)at java.lang.Thread.run(Unknown Source)java.net.ConnectException: Connection timed out: connectat sun.nio.ch.Net.connect0(Native Method)at sun.nio.ch.Net.connect(Unknown Source)at sun.nio.ch.Net.connect(Unknown Source)at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)at class.cYc5kr8Ebh.<init>(SourceFile:166)at class.JYhPYQcZf6.<init>(SourceFile:195)at class.qO3HnCUoE2.Ma4vZ9hcx8(SourceFile:286)at com.wurmonline.client.XU4A7KzrWy.D5FJxSKiw4(SourceFile:739)at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466)at java.lang.Thread.run(Unknown Source)Time is Wed Oct 15 08:35:20 MDT 2014Performing final cleanup after playing 0sSaving props file C:\Users\USERNAME\wurm\players\Caelohh\playerdata.txtOct 15, 2014 8:35:20 AM class.LIV3uAwA7u runINFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=13cb8a61-34dd-4263-a43b-61fafd72d35f, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.70, name=ec, value=Timing, name=ea, value=collect, name=el, value=SessionTime, name=ev, value=0, name=cd01, value=-2088132118]Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txtSaving props file C:\Users\USERNAME\wurm\players\Caelohh\stats.txtSaving window positions to C:\Users\USERNAME\wurm\players\Caelohh\windows_640x650.txtSaving props file C:\Users\USERNAME\wurm\players\Caelohh\windows_640x650.txtDestroying game windowShutting down OpenAL subsystem.Oct 15, 2014 8:35:20 AM class.LIV3uAwA7u runINFO: Event successfully posted to Google AnalyticsXSI Model Loader Thread exited.XSI Model Loader Thread exited.Collada Model Loader exited.Collada Model Loader exited.Job executor 0 terminatingJob executor 1 terminatingJob executor 2 terminatingRunning garbage collector...Fast Clock Workaround Thread exited.Running finalization...Goodbye.Exit.WARNING: OpenAL was already stopped.
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I can't find data anywhere on this - is the Wurm Mining Client dead? I downloaded it again without thinking, but I can't tell if it's doing anything.
Thanks for your help!
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Celebrity Seaway Market Has a New Owner, New Merchants, and New Spaces Available for More Merchants!
The new owner is Caelohh in game, and jacobw on the forums.
PR rep (will be posting on behalf of CS) is Pintadragon in game, Pinta Dragon on the forums.
We have many new spaces open! There is no fee to move in anymore.
-To request a building space or to get more information, PM Caelohh in game or Jacobw on the forums
We are currently finishing up with renovations, but there is a new Directory below as well as a map to CS
Here is a map to show you where Celebrity Seaway Market is:
This is the Directory for the Market
Here is the map with the merchant spots numbered:
green=available space yellow=coming soon(terraforming needed) blue=reserved
Here is a list of the Merchants with details about their stocks:
1. Slayerspear's Shipyard
2. Pinta's Ranch Sales
-Horses
-Bison
3.Dragon Forge Weapons
-Merchant Dragon Forge Arms
--70-90ql iron and steel weps,most enchanted
4-7 Open spaces for new merchants to create their buildings!
8. Ropes for sale
8.a.-Merchant Cristhel
--60 quality studded leather,60 quality toolbelts and misc quality mooring/coordage ropes
8.b.-merchant Frathen Drothan
--70-80 quality unenchanted tools and brass lamps
8.c.-merchant Enchdtools
--misc ql enchanted tools
9. Space which will be available when renovations are complete
10. Waiting on merchant to build/stock
-bulk goods,floorboards and support beams
11-12 reserved currently,PM caelohh in game or forum PM jacobw
13. Kruggan's Lamps and Tools
-13.a. Merchant Kruggan's Lamps
--Lamps 50ql
-13.b. Merchant Kruggan's Tools
--Mid to high quality tools with mid to high enchants
14. Uian's Construction and Carpentry
-Merchant Uian
--fence kits and house kits, 1k bricks and/or mortar
15. Open spaces for new merchants to create their buildings!
16. Waiting on merchant to build/stock
-90 quality tools and weapons
17. Space which will be available when renovations are complete
18. Tpikol's Carpentry
-Merchant Tpikol's Carpentry
--70-90 quality carpentry items
19. reserved currently,PM caelohh in game or forum PM jacobw
20. Smith Them All
-Merchant Smith them all
--70 quality weapons, some enchanted; 70 & 80 quality tools, some enchanted
21. Wine and Cellar
-player quit, glitched merchants, waiting for the glitch to be fixed so they can be removed.
22. Xallos Legendary Warcrafts and Artifacts
-Merchant Frank
--Life transfer weapons, 100 quality pelts, 90 quality leather barding, 8-9 slot toolbelts, drake armor, high quality tools with high enchants, saddles 90 quality with high Wind of Ages
23. Dredorra's skillers and Caelohh's lumps
-23.a. Merchant Dredorra's skillers
--10-30 quality tools with Circle of Cunning
-23.b. Merchant Caelohh's lumps
--down for restocking
--will have 50, 70, 80 quality lumps of: tin, gold, silver, iron, copper, zinc.
24. Thunders Black Market
-Merchant Quick fingers
--40-70 quality tools with no enchants, some weapons with enchants, various goods of all kinds
25. The Awesome Sauce
-Merchant I love you
--70 quality tools, most enchanted
26. Ragnaroks Steel
-Merchant Bob the steeler
--Steel tools and armor-temporarily inactive player
27. Metal and Chain
-Merchant Chain armor
--70 quality chain armor
28. Korner Market
-Korner industries
-- 50 quality lamps, misc goods
29. Space which will be available when renovations are complete
30. Pinejon's Shop of Enchants
-30.a. Merchant Enchanted weps
--70 quality enchanted weapons
-30.b. Merchant Enchanted tools
--Unenchanted 70 quality weapons and tools
31. The hillbilly
-Merchant Billy Bob
-70-80 quality tools and lanterns
32. Airwalkre's Bowyery Shop
-Merchant Huntress labow
--60 quality bows, 50 quality quivers, 41-65 quality arrows: hunting and war
33. The Magic Factory
-33.a. Merchant Elven armor
-- 70 quality studded leather, 60-70 quality misc. leatherworking good
--- 60-80 quality enchanted leather armor
-33.b. Merchant Thor's Hammer
-- 60-80 quality iron tools
---60-80 quality enchanted iron tools
34. Open spaces for new merchants to create their buildings!
35-36. Spaces which will be available when renovations are complete
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Congrats Iawurm! I will PM you about your win
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Updated my original post to say I'm on Celebration, and leaving this reply to let anyone who needed to know that I've done that
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Auction for Rare Unfinished Large Cart.
It goes faster than other large carts!
I can't find out how much exactly because I would have to finish it for that, but it is confirmed that they go faster
If anyone knows how much exactly, please tell me. Thanks!
Starting bid: 1s
No reserve
Minimum increase:25c
Auctions ends: 3/2/13 at 8:00 pm US Mountain Time
Sniper protection: 1 hour
Edit: It can be mailed to any Freedom server I'm sure, and I am on Celebration
Edit: It does not glow, according to replies.
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Bump
Also thanks everyone for replying and correcting my post
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bump
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Auction for Rare Small Sign at 70 Quality.
It glows and is currently painted white, which looks great with a blue-ish hue. Because of it's rarity this small sign at 70ql can fit 71 characters.
Thanks everyone for replying and confirming this
Starting bid: 1s
No reserve
Minimum increase:50c
Auctions ends: 2/26/13 at 8:00pm US Mountain Time
Sniper protection: 1 hour
Thank for bidding
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Fo Services for Sale
Mailbox Enchants: 30+ power: 1s, 50+ power: 2s, 70+ power: 3s (cost includes travel)
You pay for the minimum cast you want on the mailbox and I keep casting until that happens. There is no extra charge if it casts higher.
Enchanted Grass: 20c for travel then 1s per tile.
It takes 18 hours for the cast to recharge, so I will need to camp out if you need more than one tile.
Wild Growth: 20c for travel then 10c per cast
Note: It takes many casts to raise a tree to fully overgrown. Each cast raises the tree one level. There are maybe 5 levels between each growth stage, but sometimes a tree will randomly grow a level before the next cast.
Genesis: 20c for travel, then 50c per cast, (1 cast available every half hour)
Genesis rids a horse of 1 random, negative trait.
Negative traits include:
(From Wurmpedia)
"It has malformed hindlegs." (Minor speed penalty)
"The legs are of different length." (Major speed penalty)
"It seems overly aggressive." (Goes into frenzy when attacked)
"It looks very unmotivated." (Seldom uses speed boosts?)
"It is unusually strong willed." (Will drop lead or unhitch from a cart at random)
"It has some illness." (Usually unridable. Penalty to body strength)*
"It looks constantly hungry." (is twice as fast hungry again)
"It looks feeble and unhealthy." (Prone to disease)
The following traits are generally considered undesirable or useless, but will not be removed with genesis:
(From Wurmpedia)
"It has keen senses." (Increased agro range or possibly harder to tame?)
"It has a certain spark in its eyes." (Affects breeding?)
http://wurmpedia.com...usbandry#Traits
Fine Carpentry Services
I will construct unmovable fine carpentry items on your deed for you. The price includes improving these items to 20ql. For any higher qualities see prices for improving. Prices are as follows:
20c traveling fee plus:
If you supply the materials
- 8c per item
If I bring the materials:
(your choice of wood for the finished item)
- Large barrel 10c
- Large chest 12c
- Weapons rack 10c
- Armour stand 12c
- Floor loom 12c
- Small cart 10c
- Large cart 15c
- Bed 25c
- Spirit house 25c
- Spirit mansion 35c
- Wooden altar 35c
Improving Prices:
Fine Carpentry Items:
- 50ql: 50c
- 60ql: 1s
- 70ql: 2s
Regular Carpentry Items:
- 50ql: 30c
- 60ql: 70c
- 70ql 1s
If you are not sure whether your item is fine, regular, or other, check these lists:
Regular:
http://wurmpedia.com...Carpentry_items
Other:
http://wurmpedia.com...ntry#Sub-skills
Please leave a reply here, send a PM on the forums, or PM Dovvydragon or Pintadragon in game.
Thanks for reading!
- 8c per item
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Bumping madness!
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I finally have a bit of free time, so *bump* lol
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Forgot to mention, it happens in unstable and stable.
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This isn't that big of a deal, it's just been bothering me. When links are posted in a chat, I used to be able to do the "open in browser" thing. It does not work now, no idea why. I had Java 7 installed a bit ago, then switched to Java 6 so it would crash less, I had the issue during both. I'd appreciate any help or ideas
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I lost Happypinkie at around 9pm GMT today in the water somewhere west of Fortress Docks, which is on the large island SE of Tap Dance.
If you find her, please PM Dovvydragon or Pintadragon, or reply here! 10c finder's reward
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I can see!
I couldn't find anything in my control pannel that said "extreme," unless you meant turning stuff all the way up or down. But while I was looking, I did find this option: "Reactivate AMD Color Controls," and when I clicked it I could see! Thanks for the advice about contrast and brightness too, that helped it get even better
Also, you'll notice that it says a third party has taken over color control. I tested this, and it was Wurm that was doing it, not anything else.
Just in case anyone wants or needs to see it, this is what I clicked on in Catalyst Control Center:
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Yeah, in that area there's just an audio icon that says "headphones 37%" when headphones are plugged in, and "speakers 47%" when they're not. I've gone through every menu available left or right clicking that icon, and all the other windows audio settings that I could find, and nothing I could do did anything I don't seem to have realtek, also.
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Thank you for your ideas, but they did not work. I messed with Gamma, Brightness, and all the other settings I could see in the control pannel.
I have been playing Wurm for over 2 years with this monitor and have "survived" just fine. As for Wurm's nocturnal darkness and the "survival experience," you do not seem to understand what I mean about seeing nothing. Here is a graphic of what I see at night or in a cave with no lanterns or lamps in Wurm - minus the GUI:
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I've searched for a while, and I can't find my audio card driver settings, or "front panel jack detection" anywhere. I went through all the windows driver options and don't see anything like that. If I open the device manager, I only have the option to "view driver details." I can't figure out how to get into it's settings
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I've had this problem since I first played wurm and my computer savvy friends told me to try a few things, none of which worked, and then assumed it could not be fixed. It recently occurred to me to search the technical forum, and when I found nothing, to post in it.
At night in Wurm I cannot see anything. Unless there are light sources around, everything is completely black. I can't sail anywhere at night for this reason, and get lost on land easily too
I have Windows 7, this happens on stable or unstable, and an ATI graphics card with catalyst control center installed. I tried messing with settings on the control center in the past I believe, but nothing made a difference either way.
Connection Timed Out (same network on diff. computer works)
in Technical Issues
Posted
I tried those before, thanks Brash.
But update: I fixed it! Our computers had the same IP and that was causing some problem. They still have the same one, but when I reset the router it was fixed. I suspect that we may still have a problem with it in the future, and that resetting it would fix the problem again.
Thanks for all your help!
Pinta