devynora

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Everything posted by devynora

  1. I think Nahjo's spell mycelium should be converted into 'cast grass'
  2. Not asking for more spells, asking for clarification of the ones given
  3. I agree they should, but we didn't get Tosiek or Nahjo's demise spells.... Yet ;p
  4. So as far as demise spells are concerned per the wiki: you only need one piece of equipment enchanted with any "protection" spell to make ALL enemy equipment demise spells void. So if Nahjo> libilas shielding helps you or if Tosiek> Vynora hand or Magranons shield should protect you. On the other side of this... Which demise spells actually do more damage to Nahjo followers and which ones do more to followers of Tosiek? (only speaking about libilas, fos, vynora and Magranons demise spells) anyone did any testing or want to do some testing 😀
  5. The traditional method to change alignment is to go unfaithful and do actions against your god. Seeing that Tosiek butchers human corpses like libila, it may be worth a try to bury a human corpse. Burrying a corpse as libila removes some negative alignment and faith. When dual priesting was allowed between freedom and chaos(I was vynora/libila) whenever I came back to freedom I would be stuck in negative alignment and would have friends kill tower guards for me while I buried them every 30 mins. There is a c/d to gain alignment but not lose it. You probably have tried this, and I am probably stating the obvious but thought it couldn't hurt a mention. I would pretend you were libila while following the below link and see if that changes anything...http://www.wurmpedia.com/index.php/Alignment Disregard my note...I see the problem now
  6. I might be interested. Pm Devynora or Romeo thanks
  7. Still up for grabs if anyone is interested shoot me a message with an offer. Zorradon is one up for sale and deed name is Wave's Crest. All offers are being considered. 😄
  8. This character is a builder on freedom and a libila priest of 74 faith on Chaos with playtime until 3/14. Looking for price check and you can PM me with offers. Comes with 30x21 deed (1s 36c upkeep, 2s 79c in coffers) on Deliverance SW corner(R/S 8/9 in game map...right on both lines on the mountain). I was doing some terraforming but there is 1 almost finished 2 story wood building with tons of forges in it(was gonna make a hfc cooking area). You will get every container, animal and tool(most if not all enchanted) on deed. Deed has cave with iron and epic portal inside. GREAT spot for travel to chaos/exo. Very quiet and few neighbors but not really in local so you feel secluded on the corner of the map. Great to watch the whales, dolphins and octopus. I also started making a unique on deed boat harbor where you drive up to deed edge, get out and drag boat just through the fence and hop back in water. No pushing, pulling or using a boat cart and Ive tested it on row and sailboat....which will also come with deed. Sailboat is 50ish ql. Also have 2 spyglass and several gems. About 9 tiles I think with enchanted grass. PM me with more questions etc... feel free to come wander around the deed of what is unlocked. Pics of deed on http://devynora.imgur.com/ Religion 20.94 Prayer 31.54 Channeling 24.29 Preaching 8.06 Exorcism 3 Healing 10.46 First Aid 23.34 Clubs 1.92 Huge club 3.13 Archery 13.32 Short bow 9.06 War machines 5.02 Catapults 8.27 Prospecting 24.04 Coal-Making 16.27 Tracking 2.40 Paving 33.38 Climbing 12.94 Thatching 2.60 Firemaking 12.97 Pottery 5.86 Mining 52.54 Digging 82.75 Ropemaking 2.36 Smithing 22.33 Blacksmithing 36.27 Locksmithing 15.35 Jewelry smithing 16.33 Metallurgy 4.50 Weapon Smithing 9.50 Blade smithing 6.24 Weapon heads smithing 6.35 Armour smithing 7.73 Shield smithing 12.68 Chain smithing 11.98 Plate smithing 7.26 Tailoring 14.16 Cloth tailoring 31.19 Leathworking 5.49 Masonry 57.14 Stone cutting 35.44 Cooking 8.41 Hot Food Cooking 14.45 Butchering 9.43 Beverages 1.32 Nature 20.34 Gardening 21.42 Foraging 16.36 Botanizing 15.61 Animal taming 5.40 Forestry 19.21 Farming 27.21 Meditating 15.66 (path of power rank 3 I believe) Animal Husbandry 14.32 Fighting 18.21 Defensive Fighting 18.29 Normal Fighting 14.35 Weaponless fighting 19.84 Aggressive fighting 15.18 Shield bashing 1.93 Miscellaneous items 57.66 Shovel 67.91 Rake 19.16 Saw 23.33 Pickaxe 55.26 Repairing 20.71 Sickle 18.15 Scythe 4.86 Hammer 56.98 Stone chisel 21.11 Alchemy 6.25 Natural substance 14.07 Shields 3.24 Large metal shield 4.16 Axes 25.83 Hatchet 32.88 Swords 15.96 Longsword 24.19 Shortsword 2.97 Two hand sword 7.42 Knives 11.31 Carving knife 13.99 Butchering knife 12.84 ***Woodcutting 44.29*** AFFINITY *** Mauls 1.32 Large Maul 2.74 Carpentry 58.96 Bowery 11.54 Fletching 5.99 Fine Carpentry 22.30 Toy making 1.51 Ship building 14.93 Mind 27.67 Mind logic 32.56 Mind speed 20.24 Soul 22 Soul depth 21.89 Soul strength 24.25 Body 32.73 Body Strength 31.29 Body Stamina 28.25 Body Control 24.11
  9. bump - coc pelts and low ql coc shields added. Also added cast of WoA to anvil.
  10. 1s 98c to make it easier to mail. (22c each) [18:03:42] The items silently disappear from the spirit castle. You expect them to arrive in less than ten minutes. Thanks for shopping and come again!
  11. [04:45:15] The items silently disappear from the spirit castle. You expect them to arrive in less than ten minutes. *Thanks for shopping!*
  12. [07:36:09] The items silently disappear from the spirit castle. You expect them to arrive in less than ten minutes. Thanks for your business! Enjoy
  13. Some items from the Astoria Metalworks shop: Deliverance (K 13 near Green Dog) that I have enchanted. Best offer, will mail and buyer pays COD or PM me to arrange pickup. Thanks for shopping! Low QL CoC Shield's QL 21.75 Large Shield, Firwood (CoC 56) QL 21.86 Large Shield, Firwood (CoC 51) Tools & CoC Pelts QL 86.78 mountain lion pelt (CoC 64) QL 85.67 mountain lion pelt (CoC 66) QL 86.55 mountain lion pelt (CoC 62) QL 84.68 large rat pelt (CoC 67) QL 47.99 Saw, Iron (CoC 44) QL 49.61 Hatchet, Iron (CoC 40) QL 49.42 Small Anvil, Iron (CoC 47, WoA 43) QL 32.81 Fruit Press, Camelia Wood (CoC 65)
  14. How much for Pierogies and when can they be delivered!
  15. First....wish I had stayed for the fireworks!!! I thought this was an wonderful impalong! At least from my perspective it was great! I spent 3 solid days organizing sermons to make sure we got our priests some good skill gains! (I know I got a nice bump) and tried to keep morale up. As far as chanting: I apologize for not having a solid list of enchants I did but between 3 clients, sermons and the lag...my event window was going insane. I had a wonderful time and hope everyone else did too! There were some bumps along the way but thank you all for having patience. THANK YOU soon much to those that really went to town making saccables for us when enchants came to a stand still. Finvarra had tons of vesseled gems, Gonzales making us door locks and Clasin grinding out cordage ropes. I know there was more that helped a lot and I am sorry I can't remember all your names. Thank you to all the priests who showed up to preach and link so we could keep casting. Great event staff! You all did amazing work and it is greatly appreciated. Thanks to all the attendees who traveled from all around as well. Finally ROCKY thank you very much for hosting impalong on your beautiful deed! :)Extra thanks goes out to the GM's who showed up and created some memorable events. (Especially Logi's epic "MAGRAMOM" arena) <3 you Logi. (if anyone sent me a friend request and I didn't accept I apologize. Was not my intention to decline any friend requests.) Happy holidays and see you next year! Devynora ~keep on imping Wurmpleonians / Impalurmians~ P.S. Suggestions for next year's impalong as far as chanting.... I feel there should be some more clear cut guidelines.Let me preface by saying impalong is for new players and experienced players come to help the new players.( a perk of helping is getting your stuff imped). Here is a break down on saccables> http://www.wurmpedia.com/index.php/Base_Price EX: yo-yos, cloth, door locks or cordage ropes....give favor when a priest sacrifices them based on the item(base price list) and the QL of said item. What this all boils down to? If I sacrifice a 99 ql cordage rope I may get approximately 9-11 favor. 1.) One enchant per item. (I will explain more below) 2.) Enchants should be from 30-50 power. (no imping chant beyond 50 but if priest happens to cast and it lands above 50 BONUS like a rare weapon) CoC and WoA both take about 50 favor to cast (5 99ql cordage ropes for each cast if successful). Sometimes it can take several casts and cost a lot of saccables. Any power of CoC or WoA is better than nothing. This would also allow a wider range of priests to cast than only high skill channeling/sd priests. 2.) Enchants by a single priest that require more than 51 favor should be limited to 1 cast only such as nimbleness. Nimbleness takes 80 favor (7-8 99ql cordage ropes) 3.) Enchants that require linking such as Life Transfer Mind Stealer or Venom should maybe not be allowed or limited. Although these are amazing enchantments, they cost 120 favor per cast! (12 99ql cordage ropes). The trend I saw with enchantments was the first day and a half it seems enchantments were going slow and this is because these high favor enchantments as well as multiple other chants are requested by people who show up early when there is tons of saccables and get them done first. This causes a major lag to all the other enchantments. For ex: I could do 3 casts of AoSP for 105 favor vs 1 cast of Mind Stealer at 120 favor. ***In the end: A) people who showed up first get epic cast items.... 70ql sword, 70 CoC, 70 MS, 70 LT (311 favor/31 cordage ropes minimum if a priest managed to successfully cast all of that on the first try) while others get mid power casts 70ql sword, 50 CoC, 35 FB (86 favor/8-9 cordage ropes minimum) C) lastly some get low to no casts.... 70ql sword 35 CoC / or just 70ql sword (51 CoC) ---------------- Just some ideas. Huggles!