rixk

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About rixk

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    rixk
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  1. Well, from real world archaeological dig even pottery fragment holds value. But a lump from Wurms archaeological digs is just lump, like any other lump you get from mining. That's why I haven't understood it either, why there is so much junk from archaeology in Wurm.. because it IS junk, no matter, that it comes from arch.
  2. 2 shafts with enchants: [11:34:24] A one step long wooden shaft that could be used to create a tool or a weapon. It is made from birchwood. [11:34:24] Frostbrand has been cast on it, so it will cause frost wounds. [-6] [11:34:24] A one step long wooden shaft that could be used to create a tool or a weapon. It is made from birchwood. [11:34:24] Blessings of the Dark has been cast on it, so it will increase skill gained and speed with it when used. [-8]
  3. Got a shaft, which had negative enchant on it. [18:39:13] Frostbrand has been cast on it, so it will cause frost wounds. [-6]
  4. If you have iron lump fragment for example.. Smelting it using smelting pot removes the metal type and leaves just blank fragment behind, with that fragment can't do anything. Just writing it down, sounds like an unintended thing.
  5. Most people liked the cooperative part of missioning.. But couple of bad apples can simply ruin it all for those. If Yellowfinger has taught us anything, it is that. Took just one person to destroy all the community ROS casts. Now it seems the missions are going same way. The point is, IF players actions can increase their reward, they will do it. And now most effective way is simply to deny others to contribute to the mission - finish mission as fast as possible, so there are as few contributors as possible. Other thing are the slaying missions, where you can't affect the outcome as it all pretty much depends on spawns, there probably many missions will simply be unfinished, just because there is no point in going out to do specifically the mission, to get few minutes of SB as reward. Maybe it all works on PvP servers, but on PvE it is rubbish.
  6. Heh.. do you think it will stop here? After few tears here on forums, dont worry, the portal will be like highway between the two clusters, where you can go back and forward with whatever toon you want. Wait and see.
  7. That was the reason, why merge never works, no matter what solution you come up with, it is always unfair for someone. But as always in Wurm, spam something long enough on forums, and things will be changed. I only applaud to the merge campaigners.
  8. If it could be fixed, it would've been done long time ago already.
  9. Nah, when you meditate hours after hours for questions, the food refill is handy. I still think, that this is sorta pseudoproblem, especially now, where old players(who actually are most affected by this feature) probably all have food in their storage, which fills all ccfp bars in one-two bites.
  10. High slopes also hinder movement, should devs make all maps flat/or someone wants to dig all maps flat? And I am not joking here. When there was tree collision, you didn't have to make a full circle around the tree to get past it. Just slight tap on keyboard, to change course couple of degrees and you were already past it, hardly affected your speed. So I was more worried about "hidden" slopes, on which horse couldn't walk on.
  11. [22:58:21] A heavy knife with a bent blade perfect for butchering. This is a supreme example of the item, with fine details and slick design. It could be improved with a lump. Starting bid: 20 silver Min increase: 1 silver Reserve: none Buyout: 25 silver Sniper protection: 1 hour
  12. It doesn't really matter, if few persons still log on there. There aren't enough players on epic any more to sustain life so to say. So it can be safely said, that epic cluster is dead.. no matter that it is on life support and servers are kept running. EDIT: When does a cluster reach that point? When those, who want to play will stop playing, because they have not enough people to play with. Freedom is moving the same direction. Too many servers, not enough people to populate them.
  13. Not really, on my path from 1-97 in meditation(on freedom tho) the frequency of ticks has stayed the same(when you manage your rug ql correctly)... only the ticksize has lowered.
  14. https://www.wurmpedia.com/index.php/The_Curve Meditation doesn't even follow the curve, but it is harder
  15. Test Alliance is Best alliance