Ehizellbob

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Everything posted by Ehizellbob

  1. +1 these look great! and +1 to showing lava fiends some love
  2. Picked up a farming affinity a few days ago, better late than never!
  3. Mega congrats! I'm not far off on the farming one myself, so hopefully I'll be joining you soon
  4. usually sticks to one place, in this case it was totally normal when I turned right, but broken up to the left. I have had it happen before where it didn't move with the camera but every time it's happened I've needed to relog to fix it.
  5. Possibly not, I'm no expert. Figured it was worth reporting either way so the team is aware of it happening.
  6. Due to a not so perfect internet connection, I lost connection to the server. Reconnected without closing client and got this lovely visual. Not the first time it's happened. Fixes after relogging. Apologies if this has already been reported before. edit: my graphics/ java ect are all up to date.
  7. ah those textures, I think I just fell in love! I was a little apprehensive on hearing about animal colours coming back, but I can happily say that they look awesome, so all is well. Can't wait to see them in game! (Hopefully my laptop can run it well enough for me to see it all for myself)
  8. +1 ideally these need to be in caps for maximum legibility (would also happily design a typeface for it myself if that'd speed things along )
  9. +1 because having a huge gothic slate castle at some point in my future is important
  10. When transferring items from an opened satchel (so the satchel window, not in inventory) selecting multiple items at once and dragging and dropping into a bulk container only drops one item in. Not sure if this is intended, but since it can be done with the bulk container opened I would think not. And it's annoying for sorting things by ql like picked herbs or sprouts for example. Tested this method on both BSB and FSB related things. Only tested with a satchel.
  11. some beautiful creations happening here! Keeping it simple myself, with some black and blue. *rare bear hat to be dyed black when that becomes a thing* night-time with blue lamps
  12. +1 to make ride by slapping easier
  13. Gutted I couldn't be there last night (damn internet!) but thanks to all who made it possible and I hope everyone had fun
  14. Location added. See y'all tomorrow!
  15. I found yesterday when dropping a large amphora using the new place feature that it did not place the item when I left clicked, and I had to click several times for it to drop the item, while the timer continued. This then happened again earlier with a banner and barrel. also,if this is in the wrong section, please move it. I suck at getting these things in the right place
  16. This was the same colour as the fence behind last night, I am not impressed colors: r=13, g=13, b=130. no idea what the exact dye ql would have been as it was around 3 years ago, but if I had to say it was probably around 60-70ql dye. cart is cedarwood This is what it looked like before (a little tinted because of the hota) Otherwise, great work on this update, I'm sure I'll survive.
  17. It is (finally!) time to slay the master of Hide and Seek himself, Mr Goblinio of Release! And I'd like to invite everyone to come and get their mining potions, and Fearless title if you've never slayed one before and manage to land a hit. Slaying is on Sunday at 7pm UTC, here's a timer for those who don't do time conversions... Location as above. In game map top of O12, community map X34/Y13. Deed is called Naughty. When you arrive, you will find the penned area is very close to the shore. I ask that people leave clearance around the immediate area in front of the pen so that we can all see what we're doing. Try to moor up along the shore going East from the site. There is plenty room by Linkoping to moor your boat and walk a little way up the shore but please note that Linkoping is not in local of the fight. Hope to see a good crowd there!
  18. After some discussion in CA Help chat tonight, it was mentioned the table to determine skill needed for slope needed some rearranging to be easier to read. I've sorted that on this page https://www.wurmpedia.com/index.php/Template:Fence_skill_table however I can't seem to get it to update on the other pages such as here https://www.wurmpedia.com/index.php/Pottery_brick_iron_fence comes in as part of the description, not sure how to get that bit to work with the page (and all other fence pages) so if someone with the knowledge would like to do so - that'd be grand!
  19. Word of mouth through online sharing is one of the best ways of promoting something without spending loads of money on ads. Probably could have done with a twitter version too, probably a bigger and better market over there - BUT I've shared for all my lil' friends to see and scroll past. Good luck to all the entrants!
  20. This is easily the best update I've seen in a long time, I love improved graphics and these are amazing... I think I actually just fell in love a little...
  21. so, this is how it looks when sailing, at night, in a boat dyed black with water reflections turned off (because I always get lost and confused with them on)
  22. bump, because this still annoys me that they don't match up properly