Aldur

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Everything posted by Aldur

  1. Was keen senses removed? Wasn't sure about this. Will be looking into the missing traits issue.
  2. It would help me a lot if you could send me your data files. You can find then at path: %localappdata%/aldurslab If you're not sure, just zip it all. It has nothing sensitive there.
  3. @Malena is the default preset also empty of all new traits? If not so, this may be a bug involving presets inherited from old version. Will put a patch on it later. Until then you can just create a new copy of default.
  4. Summary of some things that might surprise veteran users: Granger no longer prevents updating traits when inspection AH skill is lower than recorded value. This may be important when using low-skill alts... but in practice I don't think anyone ever needed that. Invisible traits (those visible only to higher level AH) are no longer highlighted. It could work for some better known traits, but since these are minority, I've decided to drop this altogether to simplify the app and avoid confusion. You have to set breeding advisor values (edit presets) manually now. If you've never used these, then first copy default scheme and then set values as you like. Can create multiple schemes. Granger may run a bit slower than it used to. But if you notice major decrease in performance, be sure to let me know. A video and computer spec would help a lot!
  5. Just rolled first part of Granger WA update. This is the "minimal" update I've promised. It took so long because I've had to think through, if those changes will be compatible with remaining work. What's in? * All new known traits have been added and can be smilexamined * Default breeding advisor values for all traits have been set to zero (up to you folks to set how you like!) * Many of the no longer needed features removed: - Detecting traits invisible at current AH level (because most traits have no exact numbers known so far) - Detecting if horse is from Epic (it was only needed for detecting invisible traits) - Validating parents during smilexamine (caused weird issues and wasn't very useful) - Validating traits mismatch during smilexamine (same reason as above + unknown AH visibility for most new traits) - Skipping trait update if inspect AH skill lower than previous scan (it was unintuitive, app shouldn't try to be smarter than it's master) - Specific handling for genesis cast (simple smilexamine update does this now under all cases) - Displaying potential traits (since AH visibility unknown for most traits and wasn't very useful) - Calculating potential value by breeding advisor (due to above and because advisor needs to be adapted to new rules). * The beer button is back * The bugs are likely, if you spot any, do not hesitate to contact me! About making use of current breeding advisor. One recommended earlier way is to create couple value presets, each scoring high for traits of different category. Once such preset is activated, Granger will suggest matching creatures containing multiple such traits. To prefer horses with less negative traits, all such presets can contain negative scores for negative traits. What's next: * New breeding advisor, with simple rules so no value presets need to be set manually and also including trait scoring caps. It will be updated together with Wurm updates to whole husbandry system. * Good display for trait category (currently it's not even displayed anywhere). * Many other earlier suggested changes to Granger. * Some more critical updates to other features. * And a sheepment of beer!
  6. Hmm I somehow thought there will be more finesse to this new system. Thank you for bringing in all this knowledge, it's priceless since I no longer have my stable, where I used to experiment with the old system while making Granger. I will try to model new breeding assistant using only the strong facts you've mentioned. As for distinguishing animals, it may be possible, but animal type is not something clearly communicated by examines. Sometimes overwritten by names, males and females have different names forcing some dictionary mapping. Could be tricky to do this automatic way, but will add it to the list and think about it.
  7. Thank you. This is valuable info! Though couple questions immediately arise. Does the number of traits in a category on parents influence chances for such category traits on offspring? Like if parents have 5 speed traits, the chance for 5 speed is greater then if they had just 1? Or is it based solely on AH skill? How about horses with traits of mixed categories. Do they also produce mixed category offspring on average? I don't need exact odds, just a 1-0 observation - there is correlation vs there does not appear to be.
  8. Hi @Sidereal , thank you for sharing how you work with breeding advisor. I've also had couple more similar feedbacks about it. It seems I was totally unaware how creatively it is used. For that reason the current advisor will stay (only be expanded with new traits). I will add the new advisor as an alternative. I've had similar idea to yours - have preset targets like "breeding best possible speed horse", "breeding best possible draft horse". But that part will take more time, as we are missing exact probability numbers for trait inheritance. I need to either find those values somehow or define some abstract rules adequate for it.
  9. Thanks @Explora, this is a great idea and doesn't sound like rocket science (I've already coded trait category on my working branch!)
  10. Yes it's only about breeding assistant. The Granger itself will still be there But if the current breeding assistant is still useful, I can keep it working for now.
  11. Hi @KionScar, actually wasn't aware of this issue. I was considering to just drop parents from these validations and now I see I need to do just that. Thanks for pointing it out. Does the workaround of manually updating parent names in Granger help to fix this for now? ---- Hi folks. As usual I'm late with everything, but I guess it's nothing new when it comes to my Wurm Assistant updates. I've been having a lot of trouble getting Granger to love me again and just bend to my will for the required update. I've finally decided to take it slower and the nearing WA update will not have breeding assistant included. I quite feel I just need to release anything, so that yer increasing beer supply that im drinking as soon as delivered, is not wasted! But of course the breeding assistant will be back. And I welcome any ideas as to how it should work to be most useful. Some of the new inbreeding aspects seem a little foggy. Cheersy!
  12. Hi @Oblivionnreaver, couple control questions to narrow this down: 1. Do you have skill dumps generation enabled? 2. Is the current level correct in the screenshots above? 3. Would you be willing to send me all your skill and event logs from the range and any associated skill dumps, so I can try to reproduce the issue? I will look into this issue anyway, but the more info I've got, the easier it will be to nail down. Thanks for bringing this up!
  13. @Zuelatakglad it worked. Thanks for pointing that instructions may be misleading, I'll reword that to be more clear! Cheers!
  14. Hi @TildaI've just ran the version everyone here is using and smilexamine is working correctly. Tried official launcher and steam version. Source must be somewhere else. No warnings in logs? Try maybe starting WA "fresh" and checking if that works. Easiest way is to use -relativedatadir command line arg when starting (should be .bat for that there already, in the launcher dir). When using this option, all WA data will be right in launcher folder named data-wa-o. You can then also clear it and start fresh again. And when you'd like to use the old WA data, simply run it normally again. @ZuelatakI've just tried steam version of Wurm (normally not using it). I've noticed that WA does not find the correct game folder by itself, have to be selected manually (using "find" button in the dialog). Since you have already selected a folder, that causes a crash, you need to click "reset wurm assistant config" in that crash dialog to get the choice again. My suspicion is that you've selected a path too deep (\gamedata\players - suggested by error you've sent me). Simply select D:\Steam\steamapps\common\Wurm Online\gamedata and it should work again.
  15. Has anyone else observed behavior reported by @Zuelatak? @Zuelatakcould you send me the contents of that very ugly error?
  16. Hi @LynDim sorry I've meant this will be available shortly, haven't rolled the update yet.
  17. Hi @Sinsun, I don't think there was, would you like me to add this to wish list (will go to WA4 wish list, I prefer not to add more stuff to WA3). Hi everyone, I'm finishing my updates for Granger and it looks good so far. Some things to expect: Granger will use the new inbreeding message to detect relations (old method of comparing parents still working, but this new one will take precedence if available). Granger will again read all traits. Granger will also read trait points of a creature. Experimental breeding advisor for the new rules (simplified compared to old one). I'm trying to do the changes in a way that preserves existing herds in the app, but can't promise it will work for 100% cases, only that I'll assist on any bug. Unfortunately I've found it difficult to use the new creature info feature (popup), so smilexamine stays with us.
  18. Hi folks, a little progress report. I'm not yet done with updates, it was a bit of a crazy couple weeks for me (very unusually crazy). Tons of unexpected things happened, including organizational catastrophy at my work and my father finding himself in a hospital. Fortunately all problems are resolved and I've been continuously working on updates, so delayed but they should hit the update button shortly. Thank you for your patience, as usual with me, some is always needed!
  19. @Zuelatakthank you for this suggestion, i will have to think about it, but I'll move that for after Granger update, as everyone is waiting for it now. @Nomadikhanin short. Yes. Been asked for many times.
  20. There is a way already - check the main post. I am also working on new WA4 (not ATM since focusing on updates) - it will work on Linux without any magic 🪄