Aldur

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Everything posted by Aldur

  1. Hi @Pukariasorry for a little slower response this time Will fix tomorrow, thanks for spotting and reporting!
  2. Hi @Leorasorry about this confusion. Once upon a time I thought plugins are a good idea, even started a wiki on GitHub but there was no interest in using it, so it all died and today I'd not even recommend the "plugin" approach, even though it works. If you'd like to write something for WA, the most sensible way would be to work with source code and use me for pointers. 😁
  3. Humm... here is one with screenshots: https://www.maketecheasier.com/install-net-framework-windows-10/ If that doesn't pop up there, it's very weird, because that's built in config for all Win10 versions and updates. But that article also has alternative ways to get framework, one should work. If that doesn't help though, I'm out of simple ideas. If you don't want to give up, we can then move to private messages and I'll show you how to debug this together with me. Also I will at some point release completely new version of WA, which will be free of this dependency mojo and "just work". But I'm not yet ready for it.
  4. I think your computer may be missing core components of .NET Framework 2.0. I've looked into assemblies and while app is built for .NET 4.5, that library ObjectListView is built for 2.0. For most of us this seems to work out of the box, so not certain this is the cause, but won't hurt to try a fix. Please first tell me your exact Windows version and I'll point you to the steps to take. Example links: Windows 8.1 and 10: https://customercare.primera.com/portal/en/kb/articles/how-to-enable-net-framework-2-0-and-3-5-in-windows-10-and-8-1 Windows 11: https://www.thewindowsclub.com/enable-net-framework-2-0-3-5-in-windows-11
  5. Hi @Sonnyboy, this is often because of antivirus software. You can check this quickly by temporarily disabling antivirus. If it confirms, try adding Wurm Assistant folder to antivirus exceptions.
  6. Hi @SouthPaw there is something related to this. WA used to apply a "dead" tag to creatures, that either: Just died, example message: [13:47:19] Venerable fat Kisspick is dead. R.I.P. You have burried yourself: [03:10:29] You bury the corpse of venerable tammyrain. If this stopped working it may be because of wording changes to these messages. Please help me by providing current examples of above messages. There is no automatic removal of creatures from Granger, since the methods used here were not 100% accurate.
  7. Fixed 😎 The culprit was: [10:22:16] You feel very confident she will give birth in 1 day, 12 hours, 26 minutes.
  8. Hi @LynD- yes @Explorais 100% correct, WA is not understanding something and I will need examine event messages to figure out why.
  9. Merry Christmas fellow Wurmians. Hope that Wurm Assistant and all other valuable things in your lifes will make this Christmas happy and the New Year fruitful. Cheers!
  10. @Orlaz I've looked over code, but it ain't going to be simple to fix this. I will have to rewrite that timer entirely to allow magic like that , taking a todo note for now.
  11. Oh ok, got it! So basically the moment of reset is not exactly at the start of server, but since 5th minute of reset. Ok lemme see what I can do...
  12. Hi @Orlaz Would you mind describing this in a little more detail? Do I understand correctly that: between server coming up and before 5 minute of uptime, it is possible to meditate without triggering any cooldown? after 5th minute of uptime, the meditation cooldown works as usual? Or did I misunderstand?
  13. Somewhat different reason, but boils down to the same outcome. Have not yet thought of a good and simple way around this. A not so simple way is to add some kind of interactive window for smilexamines and other creature actions. So in the end, that things like that could be picked up - but when Granger isn't sure, there could be confirmation needed.
  14. Looks like Granger was finding "He" in [13:29:45] Healing: 1.0 *:0 👍 Fixed. Also fixed "finished parsing pregnant line" spam. Thanks @Tyarra!
  15. Hi @Nythallia @Explora I'm not sure this is the case here, I think Nythallia already added that server (correct me if I'm wrong). I'm guessing that from the message, where it says for server "SERVERSCOPED:CADENCE". My best bet is that there is a problem with reading your skill from logs. Do you have any animal husbandry gains in Skills log? If not try configuring logging of WU Client so some are generated and try again. If completely no luck with this, consider this option:
  16. Hi @Tilda @Sidereal Rolling update for branded and cared by. Not in Mood was set only during breeding, which is currently broken and fix isn't simple.
  17. Hi @Tilda The first one - can you paste me couple event log lines, it will be quick compare and fix that way. The second one - do I understand correctly, thar you'd like for smilexamine to never update parents once they are set on a creature? I did a step towards that in some update this year, but maybe I could make it completely work like this.
  18. @Jazcould you scan for these messages and paste couple full examples? I need this for getting the tool to parse correctly. had a moment to test this myself and fix is rolling as I write
  19. "Absolutely certain" 😂 fixed, update pushed PS. Thanks @Jazfor spotting this, will fix as well
  20. I have an idea, but it's not for today. I've been thinking for a while now, to have an interactive widget instead of these things being fully automatic. This way it could ask for confirmation. I've got this planned for next version, not sure when I'll be ready with it though.
  21. Well this is trickier than I thought. Since message from breeding is the same as message from examine... I can't find a good pattern to avoid accidental update of wrong creature. Scenario 1: 1. Creature A (female) and B (male) start breeding 2. Smilexamine creature C that is also pregnant 3. Creature A is marked to give birth as time of creature C 4. Creature A and B finish breeding 5. Actual birth date is disregarded. I thought of doing something like detecting examine but the outputs are varied among creatures. Then perhaps reacting to Smile that precedes examine, but that also causes tricky corner case: 1. Creature A (female) and B (male) start breeding 2. Smilexamine any other creature 3. Breeding is forgotten by WA 4. Creature A and B finish breeding 5. Nothing is updated. Did I miss any clever way to go about this? If not, we will probably need to rely on smilexamine for this... or ask developers to modify these log messages to be unique between action types.
  22. Got it, thanks to @reddragon6450🌮 [14:14:53] The aged fat Hasteocho shies away and interrupts the action. Seems unchanged. With that I can start fixing.