Aldur

Members
  • Content Count

    1,494
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by Aldur


  1. Hi everyone.

     

    I feel a bit silly that I'm saying this again, especially after promising to roll a few updates to WA some time ago. That didn't happen obviously and is unlikely to happen any time soon. I have found it difficult to work on anything here, given my job and family. But I've realized that true extra difficulty lies elsewhere, it is in not being an active Wurm player and WA user. That makes a huge difference to being able to craft really good features or solve reported bugs. Feedback is great, but doesn't come close to eating your own dog food (so to speak) and back and forth communication takes a lot of effort.

     

    All that combined means I will be stopping any effort to do improvements to WA, until (hopefully) a time that I'm again an active Wurm player and WA user.

    Until then, I am happy to pass the reigns of the project to someone else. Send me a DM if interested.

     

    In meantime, I will keep the current version alive and available. Also if any Wurm update seriously breaks a feature, if I can receive clear instructions how to fix it, I can do triage. However, that is all I can commit to.

     

    I will be also taking down the famous beer button, until a new caretaker would like to use it for their own donation channel.

     

    Note: If you have been Patreon of this project and were donating in hopes of latest promises to be delivered, please send me a DM with handle name and all your money will be returned. I'm super grateful to everyone who contributed this way, but I'm not poor and prefer to be fair. :) 

     

    Cheers and thank you for participating in my very first software engineering serious product, one that lived far longer and was far more useful than I've ever hoped it would! :D


  2. Hi folks. 🙈 I can't believe I've made you wait for so long for me to check on reported issues. I'm ultra busy recently, but I guess that statement doesn't solve anything here.

     

    I will spend some time this weekend to check what is going on with skills and logs. I'm not playing wurm any more (have a character and deed, but that is it) so it may be difficult to debug things. Please send me anything you might suspect is the reason behind these issues. Hopefully by sunday we have WA working again on all fronts.


  3. Again thanks to awesome contribs of @Raybarg, WA now has a new feature called Sermoner. I'm pasting the description prepared a little earlier by Ray:

     

    234304752-bf2fd5ad-2032-4c99-a380-65691c

     

    Starting session will read logs from 30 days ago until today and list all sermons found in chosen character events log. List will show last sermon for each priest found in past 30 days and also list elapsed time since the sermon and how much cooldown if any left, aswell as count how many sermons found in events log file in past 30 days.

    Below the list is also text indication how long sermon is on cooldown with red text and green text indicating if sermon is not on cooldown.

    Feature settings

     

    234304488-1ee35c9f-6f98-4377-99a7-9ae23e

    With this setting user can omit how long since sermoners sermon to exclude them from this session. By default this value is 1440 minutes (1 day.)

     

    Also, Ray has added the settings for recent color changes and the default is again greenish greeness @TeeeBOMBFYI 


  4. Interesting, so it seems GPT is being iterated on with more data, since it never produced that result for me before. 

     

    It also seems to put more weight on my old youtube profile name (it is named AldurCraft and under it, there are tutorial videos) than the forum profile name, despite having ~100 pages of those by Sept 2021. A person would put much much more weight on the latter. A good example of how imperfect these things yet are. Skynet's end of the world averted for now. :D


  5. Colors OK 👌

     

    On the second thing, ideally I'd go with exclusive groups of options: cool down or elapsed time. (I can adjust during merge if preferable)

     

    So something like this:

    [Radio] "start cool down lasting... (...)"

    [Radio] "show elapsed time since starting condition last found"

     

    (could probably reword entire dialog to overall be more clear)


  6. 1 hour ago, Raybarg said:

    Could it be possible the ready! bars would be different color like blue, or have options to choose what colors the bars would be.

     

    This is a cool idea! The only thing that comes to my mind is that bar styles are coming from Windows directly. But there is always some secret native call to change such things, will add to my todo to check this.

     

    1 hour ago, Raybarg said:

    Also, could we choose when editing custom timer to instead of using "cooldown" to check the timer so it would instead count time after the event happening (Got this idea from Holy Site Pulse event tracking with timers.)

     

    This is also a cool idea, although code for timers is a bit messy, I'll see if that can be added relatively painlessly.


  7. By default, you will find all data in one folder:

    For WA Wurm Online: %localappdata%\AldursLab\WurmAssistantData

    For WA Wurm Unlimited: %localappdata%\AldursLab\WurmAssistantUnlimitedData

     

    When you run using relative data dir, you should notice new folders created within launcher folder:

    Wurm Assistant: data-wa-o 

    Wurm Unlimited: data-wa-u

     

    Close Assistants and copy contents between these folders to move all settings and data.

     

     

    For second question, since assistant can only work with single wurm client folder, mixing steam and standalone is currently not possible, sorry.


  8. Hi @SouthPaw, yes it is possible. You can run WA with relative data dir option. This option makes all WA data to be placed in same directory as the launcher. You can then make copies of that directory and effective have as many independent Wurm Assistants as you like. If you need further help, let me know. I think this thread has a few more in-detail guides on steps how to make this work. But the easiest one is via checkbox in the launcher.

     

    There is also a manual way to copy all your current WA data into relative instances, if you need that.


  9. On 3/4/2023 at 1:38 PM, NickMave said:

    1) Why does skill level trigger not work? I set the minimum value and still. 2) My lvl of archeology in the program shows lower than in the game, what is the reason? P.S Sound set, Active: Trueimage.pngimage.png

     

    If the skill shows lower than ingame, it probably means WA has some trouble reading latest level of it. Some of the causes may also be the reason why skill does not trigger.
    First please check if your skill gains are being logged into Wurm text logs and at what decimal resolution.
    If all is working there, I would then suggest trying Options -> Clear WurmAPI caches.
    If that doesn't help, there is probably some log parsing glitch, you may try to play with the files, move them etc. (always do the Clear WurmAPI caches afterwards).

    It is also possible that WA is observing wrong folder for logs, you can play with that using Options -> Change game client path

     

    There may be other reasons. Any extra info you can provide may point us to the solution.


  10. Hi @DannyUK, your hunch is good. It looked as wurm assistant couldn't read some info from the logs, namely the messages that state which server you are on (they print when logging in). Without that, it was unable to tell if the log line should trigger timer or not.

     

    I'm happy you're sorted that. 👍 I'm not sure exactly what was the core reason though.