I'm writing to humbly ask whether you might consider reducing the size of Sloping Sands in the westerly direction by 10 tiles, and reducing its overall perimeter from the current 20 to the standard 5 tiles. Here's why:
1) Compared to other servers, Sloping Sands is a pretty bleak area for new folk to spawn into. When I first joined the server back in 2013 it was my first introduction to Wurm Online, and the area around it was built up by players in a beautiful way that inspired me to go and find a patch of countryside and start my own deed. These days, Release is quiet and we've all moved away from the starter deed, which means it's just sand and dirt and mountain as far as the eye can see with a couple of lonely houses on the horizon. Since we can't help to develop and beautify Sloping Sands itself (which comprises three buildings in which new players can't do anything except trade with the public traders), I'd like to, possibly with the help of some other community members, build a small community deed on the west lake there with open access for existing and new players, with an inn with free beds, stables with free horses, a community tavern and so forth, to make Sloping Sands an inviting place to land, and to show what few new players we get there what can be done in Wurm and give them a safe place to sleep, acquire a first horse, and get food past that first 24 hours in game if they're not yet ready to head out in the wilderness completely alone, or until they find an active recruiting village to join elsewhere on the map, like Harvest Moon Lagoon, where there's room for them to build and farm.
2) The deed of Sloping Sands and its perimeter covers almost all of that beautiful little lake to the west, despite the fact that the outer wall of Sloping Sands ends ten tiles inside the deed border on its west side. The 20 tile perimeter has no negative impact on us to the north and east, and is a minor annoyance to the south in that any deed necessarily has 25 tiles of space between it and the end of the developed area of SS, but to the west, the perimeter and excess deed tiles of SS means pretty much that whole lovely lake is consumed. It's a waste of a beautiful space.
3) Larger perimeters no doubt used to serve to protect access to starter deed areas and to prevent over-development in the initial land-grab, but Release is seven years old now and we need to work harder to entice people to stay. In addition, the new highway system means that the roads into and out of SS are well protected from rogue deeders and builders, and reducing the perimeter from 20 to 5 would still leave the highway to the east tunnel safely within perimeter space of deeds, and the highways to the north similarly safely within deed and perimeter space.
4) I'm happy to put in time, resources and silver needed to make the area more inviting. I'd just like to do it in a way that complements and leads naturally on from Sloping Sands, rather than one that hugs the edge of a 20-30 tile stretch of no-man's land to the south and west of SS. I belong to an alliance of kind and generous community-minded players who have built several of the highways, bridges and canals that make Release as accessible as it is, and we're skilled builders and craftspeople who love our server; I'm sure some of them would be willing to help with or take over management of it if for any reason I ended up putting Wurm down for a while. Let us make it more inviting for newer players to join our community.