I was definitely thinking about cosmetic changes only. I remember way back in the day in UO, when certain ores were just a giant pain to obtain and necessary in order to be viabl e in pvp. However, there is no accounting for what folks will do to obtain certain things, especially when it comes to decorating houses and such. Also, assuming xanadu gets linked to P/R, then it becomes the trade hub, if it is central to all servers. Also, if travel time are formidable enough that people don't find it interesting or compelling, I am curious as to why it is that way? Would more travel and trade not benefit Wurm as a whole? I mean, since Wurm's currency has a direct monetary value then more silver flowing would surely benefit Rolf and devs more than less. Please do not take my remarks as inflammatory in any way. I know I have not been here long enough to be an expert on all aspects of Wurm economy. I do know however, that folks in mmo's are acquisitive and would go to tremendous lengths to obtain a tiger skin rug (by way of example), if such rug would complete the decor of their living room.