Gregory

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Everything posted by Gregory

  1. I thought it may of been guard towers from my experience, few weeks back I was riding along and saw the orange message and a flash of lightning heralded the arrival of 5 Eaglespirits right in front of me next to a tower. I wheeled around and there was another group of 5 spawned at the guard tower behind me.
  2. Make the speed scale with the cargo/weight being carried too maybe?
  3. I dunno I really like the idea of an npc serf for building repairs, limit if 1 per village or something as long as you have the materials bsb'ed or something.
  4. + 1 some really good ideas here.
  5. +1 it's why I like the slay 40 type missions allows multiple people to get together and do it if they want. I stress the word "if" here, the missions are not everyone cup of tea. People should want to do them fast though so they should still be designed with this in mind, if your dedicated and put the effort in you should be rewarded. Other mission idea's could be: Slay 50,100,150 common spawn mob types Kill 5,10,15 enemy players Create XX "good" quality items 50/70ql such as armour, weapons Keep the build pylons/temple missions etc but distribute karma proportionate to the individual contributions when complete. Spawn uniques, kill the "green dragon hatchling" last seen near XXXXXX. (rare mission, rare chance at drops) Just a few idea's around a more sharing mission system. Cheers
  6. This again /sigh am fine with a map reset though if the map is made larger and introduces new geographical elements such as lakes and rivers etc.
  7. It says drag "carts" though I have the 1250 version so haven't tested this fully yet. Not sure if its means drag both small and large 1250 tiles or just a combined total.
  8. A tree that springs up from the ground similar to the animation for ice pillar I could see working.
  9. + 1 doesn't hurt for it to be optional
  10. How unrealistic would it be to remove rep hits from the home servers anyway in conjunction with this change? The community could then police individual trouble makers and deeds.
  11. +1 I cringe every time it comes on now, replace it with more of the existing music it's great.
  12. New Music

    +1 love the new music, great job guys!
  13. Make it so the person that completes the mission or completes the majority of the mission is presented with a pop up allowing them to "suggest" which way the god is to move on the Valrei board. This would allow both interaction and tactics if that person is not online go to the next or back to the default coding.
  14. +25% increase (passive) to all forms of healing, it's simple and fits the path. Though I do also like the healing hands suggestion or a 50% instant heal useable in combat once a day. But it really should be a passive ability I think. Another suggestion for a passive ability could be something like: Aura of Love Description - you emit a powerful sense of love, healing all friendly creatures near you. Could work like healing over time in a 3x3 area.
  15. Bump please fix these missions it's very frustrating! Cheers
  16. New Critter Poll

    Kangaroo' s and sheep! Lol
  17. Great update, including patch notes.
  18. Wow 55, clocked mine at 47kms last night in all honesty I think that: HH should be the same speed as normal horses and their armour boosted a tiny bit, not the ridiculous scale equivalent it was before. Normal horse = nothing Normal horse + tough = cloth Hell horse = leather etc