The_Zenith

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Everything posted by The_Zenith

  1. While the other reasons this would be a bad idea are also true and valid, no one has really touched the main issue. The absolute #1 biggest reason this will never happen is that if there was an offline mode, you'd never have any reason to pay for wurm, which would mean that a lot of players would no longer do so, which would mean Rolf wouldn't be able to afford to keep the game under development, which would obviously be a terrible outcome. While the idea isn't all that awful in a vacuum, it'd be a pretty terrible move on the part of the development team. Also it would be a ton of work that would be better spent doing something even more important like improving the game. The good news is that there already IS a survival sandbox game with offline capability. Many would even go as far as to call it fun. If the servers go down and you're jonesing for survival, launch that little gem and get your fix while you wait.
  2. A good way to combat people playing on test in lieu of real servers as a primary thing would be to have scheduled rollbacks. I know I wouldn't want to spend all my time playing on test if I knew that nothing I did would last more than a week, for example. That way, the people who wish to actually test are much more likely to be the ones logging in. If your goal is to test, you don't care as much about your fancy enclosure poofing every few days.
  3. To confirm, additional levels require more skill to build, but the floor/ceiling tiles do not add to that, correct? Is the formula for skill requirement the same as current, (1 skill per wall), or is it more for higher levels? Edit: This is asking Zcul's opinion, and not a request for a hard CCAB response to which we should hold them when 1.0 comes out =P
  4. Would it be possible to make this a permission-based action? I'd like to be able to get maximum productivity from my guard. She's my primary source of food/pelts/etc. I know many other deed owners would like to see this as well. My deed tends to get littered with corpses butchered with carving knives by passing new players who can't even pick up the loot. Thanks for your time in reading this. =)
  5. Furthermore, the dump map doesn't have deeds and all the other nice things DM included. Also, the server was open for over a month I think before the dump was released. Please troll elsewhere. That said, I'm loving the new map and the new coordinate system. Having a separate set of values for X and Y is a great change.
  6. I logged in today and discovered I'm on the KoS list for a place called Grizzly Hollow. I can't think of anyone I might have angered, and I'd like to talk to the mayor thereof and get the situation resolved. If anyone knows the name of the owner or the location of the deed, please let me know. Thanks. =)
  7. Ahh. In that case, I apologize. =)
  8. While I think you've done a fantastic job with the map and have a fine set of rules set forth for naming things, I feel like I have to point out that the island in the west, on which lies Cydonia, Horizon, Westbrook, etc (the round one due north of your island) is the largest island on the map, with the possible exception of your own with which it is most likely tied for largest or a close second at worst. =)
  9. I both like and agree with Garis's suggestions.
  10. [edit: herp derp. This job's on Indy and I'm on Cele.]
  11. I'll do it. PM me here or in game and we can talk pricing and what not.
  12. 6) I'd like to suggest Skjaldborg Marr (which, in Norse, translates to shieldwall sea). The alliance I'm in lives on it and is called The Vikingr. Skjaldborg Saer would also work, since saer is an inlet of the sea, which this sort of is.
  13. Actually, both people were me and I just got my East/west confused. lol It's in 39x,18y in the top right corner. If you zoom in, you can see the paving and such. Sorry for the confusion (which wouldn't have existed at all if Ash knew where he bloody lived. =P )
  14. A bay seems more like the sort of thing that would be off the open sea rather than some interior body of water, so I'd like to propose we think of a more correct term for 6. I'll sleep on it and see what I can come up with. It strikes me more as a cove or a firth. [edit: I know that lakes and other interior bodies of water CAN have formations called bays, but generally when most folks think of a bay, it's facing open ocean. e.g. the Hudson, Chesapeak, and Montego Bays]
  15. Where Strathwyck's dot is currently is actually just south of The Dreamlands, which is due north of the current dot on the border between y grid lines. Strathwyck is one grid east and in the NE corner of the grid square.
  16. Strathwyck is actually one grid west from where the dot on the map is. Ashoof just doesn't know what he's talking about. =P
  17. Eden is actually the big square area directly west of the eden dot (in the middle of 35x,18y). Also, could you add Storrfjall in the center of (41x,15y)? (That's 2 r's and 2 l's =) )
  18. Nevermind, actually. A friend had a couple shaker orbs sitting around. Sorry for the false alarm.
  19. Looking for work. PM me here or in game (character name is Rekker).
  20. Looking to get 2 strongwall casts on Celebration. The trip down there is annoying, but the trip back is much faster. =)
  21. May I suggest making the armour rack large enough to fit a full set of armor? I've noticed that the chestpiece (studded at least) doesn't fit, which seems like a possible oversight.
  22. I support either a) tar box, or processing tar into tar oil and/or other byproducts. Or increase the length of the olive seasons. 2-3 days out of 42 isn't enough to have time to allow for life outside of Wurm and having time to harvest enough olives to make it through to the next season. If you misjudge the amount of oil you need or something, there's also a good chance that you'll not be able to gather more materials for a real life month or more. I'm not disparaging the change. Just requesting that some further changes be made to make it less of a chore (which isn't fun) and allow more time for playing and enjoying the game, following pursuits that are more relevant to our various interests.
  23. I've never actually seen the Whitelight altar, but that would probably also work.