ResistantHen

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Posts posted by ResistantHen


  1. Oh I had a couple horses wonder off, figured a some else may want them more then I do. I un-branded them now.


  2. Sorry for bring up this thread again, but about a year ago my old laptop I was having trouble with the snow causing severe lag. I able to go into the wurms system folders and turn off the snow layer, I don't remember the exact way I did it, but there is a solution for those of you that hate the snow that much. 

     

    Later I might resurrect that laptop long for long enough to figure out how I did that.


  3. Should also be able to hitch horse to tree, I mean hello, you already got a rope tied to the horses neck. Just tie it around a tree so it cant walk away. Good for the nomads that constantly roam the land of the Wild-server , and other servers.

    +1 to that!

     

    Hitching to trees, fences, planted signs and pretty much anything one could normally tie an animal to would be great. A hitching post would look really nice in front of my building though.


  4. Got dropped out of the game suddenly with now I am not able to launch the game.

     

    Console Log:

     

    Time is Thu Mar 20 13:33:35 PDT 2014


    Running client version 3.51-6005

    === System information ===
    Executing from F:\Users\USERNAME\My Documents\
    Operating system: Windows 7 (arch: amd64, version: 6.1)
    Java version: 1.7.0_51 (Oracle Corporation)
    Jvm version: 24.51-b03 (Oracle Corporation) [Java HotSpotâ„¢ 64-Bit Server VM]
    Available CPUs: 4

    Mar 20, 2014 1:33:35 PM java.util.prefs.WindowsPreferences
    WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
    >>> Main thread exiting.
    Loading character Easton
    Loading config test
    Loading props file F:\wurm\configs\test\gamesettings.txt
    Loading props file F:\wurm\players\Easton\password.txt
    >>> LoginFrame queue entry exiting.
    Saving props file F:\wurm\players\Easton\password.txt
    Saving props file F:\wurm\configs\test\gamesettings.txt
    Loaded pack sound.jar (r1)
    Loaded pack pmk.jar (r1802)
    Loaded pack graphics.jar (r1813)
    Options up-to-date!
    Loading props file F:\wurm\players\Easton\playerdata.txt
    Loading props file F:\wurm\players\Easton\stats.txt

    Preparing to enable console logging.
    Now logging to F:\wurm\console.Easton.log

    === Wurm options ===
    animation_playback_self = 0
    auto_mipmaps_enabled = 2
    auto_run_source = 0
    cavedetail = 2
    censor_chat = true
    cloud_shadows = false
    collada_animations = 3
    color_black = 0.0,0.0,0.0
    color_cyan = 0.0,1.0,1.0
    color_error = 1.0,0.3,0.3
    color_fuchsia = 1.0,0.0,1.0
    color_green = 0.08,1.0,0.08
    color_grey = 0.5,0.5,0.5
    color_lime = 0.0,1.0,0.0
    color_maroon = 0.5,0.0,0.0
    color_navy_blue = 0.23,0.39,1.0
    color_orange = 1.0,0.5,0.0
    color_purple = 0.5,0.0,0.5
    color_red = 1.0,0.0,0.0
    color_royal_blue = 0.23,0.39,1.0
    color_silver = 0.75,0.75,0.75
    color_system = 0.5,1.0,0.5
    color_teal = 0.0,0.5,0.5
    color_white = 1.0,1.0,1.0
    color_yellow = 1.0,1.0,0.0
    compressed_textures = false
    compressed_textures_S3TC = true
    contribution_culling = 150
    custim_timer_source = 1
    customTimer1 = -1|-1
    customTimer2 = -1|-1
    customTimer3 = -1|-1
    customTimer4 = -1|-1
    customTimer5 = -1|-1
    debug_mode = false
    depth_clamp_enabled = 2
    disable_select_all_shortcut = false
    display_settings = false:false:0:1600:900:32:-1:false:false
    enable_contribution_culling = false
    enable_debugs = false
    enable_lod = true
    enable_shift_drag = true
    enable_vsync = true
    engine_multithreaded = 0
    event_log_rotation = 2
    exec_source = 0
    fast_yield = false
    fbo_enabled = 2
    fog_coord_src = 0
    font_antialias = 2
    font_bold = 11
    font_default = 11
    font_header = 24
    font_italian = 11
    font_monospaced = 11
    font_static = 11
    fov_horizontal = 80
    fps_limit = 60
    fps_limit_background = 30
    fps_limit_enabled = true
    game_client_thread_priority = 2
    glsl_enabled = 2
    gpu_skinning = true
    gui_opacity = 3
    gui_skin = 1
    has_read_eula = true
    hide_inactive_friends = false
    hide_menu_examine = false
    hide_menu_no_target = false
    hide_menu_spam_mode = true
    hide_menu_stop = false
    high_res_binoculars = false
    hint_texture_scaling = 1
    impColumn = true
    inverse_mouse = false
    irc_log_rotation = 2
    irc_notif = 0
    item_creature_render_distance = 3
    key_bindings_source = 0
    keyboard_layout = 0
    loadInventoryStartup = true
    local_list_in_event = false
    lod_1 = 16
    lod_2 = 32
    log_extra_errors = false
    log_gl_errors = false
    mark_text_read = true
    material_as_suffix = true
    max_texture_size = 1
    mega_texture_size = 6
    model_loader_thread_priority = 2
    model_loading_threads = 1
    multidraw_enabled = 2
    no_brightness = false
    no_terrain_render = false
    no_world_render = false
    non_power_of_two = 2
    occlusion_queries_enabled = 2
    offscreen_texture_size = 1
    other_log_rotation = 2
    outline_picking = true
    player_texture_size = 0
    reflection_texture_size = 1
    reflections = 2
    release_context = false
    release_context_on_jogl_sleep = false
    remember_password = true
    render_distant_terrain = true
    render_glow = false
    render_sun_glare = false
    resident_models = false
    save_skills_on_quit = false
    screenshot_file_format = 1
    season_override = 0
    send_extra_tile_data = false
    setting_timestamps = true
    settings_version = 3
    shadow_level = 1
    shift_drag_default = 10
    showKChat = true
    show_body_in_inventory = false
    show_old_quickbar = false
    silent_friends_update = false
    skillgain_minimum = 3
    skillgain_no_alignment = true
    skillgain_no_favor = true
    skydetail = 1
    sound_al_gain = 3
    sound_buzzlevel = 2
    sound_cache_enabled = true
    sound_doppler_enabled = false
    sound_engine = 2
    sound_footstepslevel = 10
    sound_music_level = 5
    sound_play_ambients = true
    sound_play_buzz = true
    sound_play_combat = true
    sound_play_door = true
    sound_play_emotes = true
    sound_play_footsteps = true
    sound_play_music = false
    sound_play_weather = true
    sound_play_work = true
    stipple_enabled = true
    structure_render_distance = 2
    submit_client_data = 1
    terrain_bump = true
    terrain_res = 1
    test_attach_equipment = false
    test_mode = 0
    tile_transitions = true
    tiledecorations = 2
    togglePushToTalk = true
    treelist_outline = true
    trees = 2
    update_optional = true
    use_alpha_particles = true
    use_anisotropic_filtering = 0
    use_antialiasing = 0
    use_color_picking = true
    use_fast_clock_work_around = true
    use_fbo_color_picking = true
    use_nagles_algorithm = false
    use_nano_timer = false
    use_non_alpha_particles = true
    use_phobia_models = false
    use_tree_models = true
    use_weather_particles = true
    vbo_enabled = 2
    viewport_bob = true
    water_detail = 2

    Mar 20, 2014 1:33:56 PM class.hKiQxUFMJO run
    INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=2068533948]
    Setting up dotXSI Model Loader
    Setting up Collada Model Loader
    Mar 20, 2014 1:33:56 PM class.hKiQxUFMJO run
    INFO: Event successfully posted to Google Analytics
    Executing F:\wurm\configs\test\keybindings.txt
    Translating legacy key ENTER to RETURN
    Translating legacy key PAGE_UP to PRIOR
    Translating legacy key PAGE_DOWN to NEXT
    Word filter loaded: 23
    Starting job manager with 3 worker threads
    >>> Launch queue entry exiting.
    Using LWJGL display 1600:900:0:0 (false)

    Setting up OpenAL Sound Engine
    OpenAL version: 1.1 ALSOFT 1.15.1
    OpenAL renderer: OpenAL Soft
    OpenAL vendor: OpenAL Community
    OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    Generating: 128 source channels.

    === OpenGL information ===
    LWJGL version: 2.9.1
    Adapter info: aticfx64 (8.17.10.1247)
    OpenGL vendor: ATI Technologies Inc.
    OpenGL renderer: AMD Radeon HD 6450
    OpenGL version: 4.3.12618 Compatibility Profile Context 13.251.0.0
    OpenGL extensions:
    GL_AMDX_debug_output
    GL_AMDX_vertex_shader_tessellator
    GL_AMD_conservative_depth
    GL_AMD_debug_output
    GL_AMD_depth_clamp_separate
    GL_AMD_draw_buffers_blend
    GL_AMD_multi_draw_indirect
    GL_AMD_name_gen_delete
    GL_AMD_performance_monitor
    GL_AMD_pinned_memory
    GL_AMD_query_buffer_object
    GL_AMD_sample_positions
    GL_AMD_seamless_cubemap_per_texture
    GL_AMD_shader_stencil_export
    GL_AMD_shader_trace
    GL_AMD_texture_cube_map_array
    GL_AMD_texture_texture4
    GL_AMD_transform_feedback3_lines_triangles
    GL_AMD_vertex_shader_layer
    GL_AMD_vertex_shader_tessellator
    GL_AMD_vertex_shader_viewport_index
    GL_ARB_ES2_compatibility
    GL_ARB_ES3_compatibility
    GL_ARB_arrays_of_arrays
    GL_ARB_base_instance
    GL_ARB_blend_func_extended
    GL_ARB_clear_buffer_object
    GL_ARB_color_buffer_float
    GL_ARB_compatibility
    GL_ARB_compressed_texture_pixel_storage
    GL_ARB_compute_shader
    GL_ARB_conservative_depth
    GL_ARB_copy_buffer
    GL_ARB_copy_image
    GL_ARB_debug_output
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_buffers_blend
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_indirect
    GL_ARB_draw_instanced
    GL_ARB_explicit_attrib_location
    GL_ARB_explicit_uniform_location
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_layer_viewport
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_no_attachments
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_geometry_shader4
    GL_ARB_get_program_binary
    GL_ARB_gpu_shader5
    GL_ARB_gpu_shader_fp64
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_imaging
    GL_ARB_instanced_arrays
    GL_ARB_internalformat_query
    GL_ARB_internalformat_query2
    GL_ARB_invalidate_subdata
    GL_ARB_map_buffer_alignment
    GL_ARB_map_buffer_range
    GL_ARB_multi_draw_indirect
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_occlusion_query2
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_program_interface_query
    GL_ARB_provoking_vertex
    GL_ARB_query_buffer_object
    GL_ARB_sample_shading
    GL_ARB_sampler_objects
    GL_ARB_seamless_cube_map
    GL_ARB_seamless_cubemap_per_texture
    GL_ARB_separate_shader_objects
    GL_ARB_shader_atomic_counters
    GL_ARB_shader_bit_encoding
    GL_ARB_shader_image_load_store
    GL_ARB_shader_image_size
    GL_ARB_shader_objects
    GL_ARB_shader_precision
    GL_ARB_shader_stencil_export
    GL_ARB_shader_storage_buffer_object
    GL_ARB_shader_subroutine
    GL_ARB_shader_texture_lod
    GL_ARB_shading_language_100
    GL_ARB_shading_language_420pack
    GL_ARB_shading_language_packing
    GL_ARB_shadow
    GL_ARB_shadow_ambient
    GL_ARB_stencil_texturing
    GL_ARB_sync
    GL_ARB_tessellation_shader
    GL_ARB_texture_border_clamp
    GL_ARB_texture_buffer_object
    GL_ARB_texture_buffer_object_rgb32
    GL_ARB_texture_buffer_range
    GL_ARB_texture_compression
    GL_ARB_texture_compression_bptc
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_cube_map_array
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_gather
    GL_ARB_texture_mirror_clamp_to_edge
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_multisample
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_query_levels
    GL_ARB_texture_query_lod
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_texture_rgb10_a2ui
    GL_ARB_texture_snorm
    GL_ARB_texture_storage
    GL_ARB_texture_storage_multisample
    GL_ARB_texture_view
    GL_ARB_timer_query
    GL_ARB_transform_feedback2
    GL_ARB_transform_feedback3
    GL_ARB_transform_feedback_instanced
    GL_ARB_transpose_matrix
    GL_ARB_uniform_buffer_object
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_array_object
    GL_ARB_vertex_attrib_64bit
    GL_ARB_vertex_attrib_binding
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_vertex_type_10f_11f_11f_rev
    GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_viewport_array
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_envmap_bumpmap
    GL_ATI_fragment_shader
    GL_ATI_separate_stencil
    GL_ATI_texture_compression_3dc
    GL_ATI_texture_env_combine3
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_bindable_uniform
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_copy_buffer
    GL_EXT_copy_texture
    GL_EXT_direct_state_access
    GL_EXT_draw_buffers2
    GL_EXT_draw_instanced
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_sRGB
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_histogram
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_packed_pixels
    GL_EXT_pixel_buffer_object
    GL_EXT_point_parameters
    GL_EXT_provoking_vertex
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shader_image_load_store
    GL_EXT_shadow_funcs
    GL_EXT_stencil_wrap
    GL_EXT_subtexture
    GL_EXT_texgen_reflection
    GL_EXT_texture3D
    GL_EXT_texture_array
    GL_EXT_texture_buffer_object
    GL_EXT_texture_compression_bptc
    GL_EXT_texture_compression_latc
    GL_EXT_texture_compression_rgtc
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_integer
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_rectangle
    GL_EXT_texture_sRGB
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_snorm
    GL_EXT_texture_storage
    GL_EXT_texture_swizzle
    GL_EXT_timer_query
    GL_EXT_transform_feedback
    GL_EXT_vertex_array
    GL_EXT_vertex_array_bgra
    GL_EXT_vertex_attrib_64bit
    GL_IBM_texture_mirrored_repeat
    GL_KHR_debug
    GL_KTX_buffer_region
    GL_NV_blend_square
    GL_NV_conditional_render
    GL_NV_copy_depth_to_color
    GL_NV_copy_image
    GL_NV_explicit_multisample
    GL_NV_float_buffer
    GL_NV_half_float
    GL_NV_primitive_restart
    GL_NV_texgen_reflection
    GL_NV_texture_barrier
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod
    GL_SUN_multi_draw_arrays
    GL_WIN_swap_hint
    WGL_EXT_swap_control

    GLSL version: 4.30
    GLSL max vertex uniforms: 4096 (16384)
    GLSL max fragment uniforms: 4096 (16384)
    GLSL max varyings: 128 (128)
    Loaded vertex shader shader.white.vertex
    Loaded pixel shader shader.white.fragment
    Program 'program.white' validation: Validation successful.
    Updated attributes for 'program.white': 1 active
    Updating uniforms for 'program.white'
    Updated uniforms for 'program.white': 0 active (1)
    Loaded program program.white
    Loaded material material.mesh.default
    Loaded vertex shader shader.skin_tex0.1_light.vertex
    Loaded pixel shader shader.tex0+light.1_light.fragment
    Program 'program.skin_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.1_light': 6 active
    Updating uniforms for 'program.skin_tex0.1_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 214 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.1_light': 2 active (16)
    Loaded program program.skin_tex0.1_light
    Loaded vertex shader shader.skin_tex0.2_light.vertex
    Loaded pixel shader shader.tex0+light.2_light.fragment
    Program 'program.skin_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.2_light': 6 active
    Updating uniforms for 'program.skin_tex0.2_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.2_light': 2 active (129)
    Loaded program program.skin_tex0.2_light
    Loaded vertex shader shader.skin_tex0.3_light.vertex
    Loaded pixel shader shader.tex0+light.3_light.fragment
    Program 'program.skin_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.3_light': 6 active
    Updating uniforms for 'program.skin_tex0.3_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.3_light': 2 active (129)
    Loaded program program.skin_tex0.3_light
    Loaded vertex shader shader.skin_tex0.4_light.vertex
    Loaded pixel shader shader.tex0+light.4_light.fragment
    Program 'program.skin_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.4_light': 6 active
    Updating uniforms for 'program.skin_tex0.4_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.4_light': 2 active (129)
    Loaded program program.skin_tex0.4_light
    Loaded vertex shader shader.skin_tex0.5_light.vertex
    Loaded pixel shader shader.tex0+light.5_light.fragment
    Program 'program.skin_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.5_light': 6 active
    Updating uniforms for 'program.skin_tex0.5_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.5_light': 2 active (129)
    Loaded program program.skin_tex0.5_light
    Loaded vertex shader shader.skin_tex0.6_light.vertex
    Loaded pixel shader shader.tex0+light.6_light.fragment
    Program 'program.skin_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.6_light': 6 active
    Updating uniforms for 'program.skin_tex0.6_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.6_light': 2 active (129)
    Loaded program program.skin_tex0.6_light
    Loaded vertex shader shader.skin_tex0.7_light.vertex
    Loaded pixel shader shader.tex0+light.7_light.fragment
    Program 'program.skin_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.7_light': 6 active
    Updating uniforms for 'program.skin_tex0.7_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.7_light': 2 active (129)
    Loaded program program.skin_tex0.7_light
    Loaded vertex shader shader.skin_tex0.8_light.vertex
    Loaded pixel shader shader.tex0+light.8_light.fragment
    Program 'program.skin_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0.8_light': 6 active
    Updating uniforms for 'program.skin_tex0.8_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: tex0 : loc 327 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0.8_light': 2 active (129)
    Loaded program program.skin_tex0.8_light
    Loaded material material.mesh.skin
    Loaded vertex shader shader.skin_solid.vertex
    Loaded pixel shader shader.col.fragment
    Program 'program.skin_solid' validation: Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_solid': 4 active
    Updating uniforms for 'program.skin_solid'
    Array : bones : loc 0 : type 35666 : size 200
    Updated uniforms for 'program.skin_solid': 1 active (2)
    Loaded program program.skin_solid
    Loaded material material.mesh.skin_solid
    Loaded pixel shader shader.tex0+light+rarity.1_light.fragment
    Program 'program.skin_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.1_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.1_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 214 : type 35666 : size 1
    Single: time : loc 215 : type 35666 : size 1
    Single: tex0 : loc 216 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18)
    Loaded program program.skin_tex0_rare.1_light
    Loaded pixel shader shader.tex0+light+rarity.2_light.fragment
    Program 'program.skin_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.2_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.2_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (131)
    Loaded program program.skin_tex0_rare.2_light
    Loaded pixel shader shader.tex0+light+rarity.3_light.fragment
    Program 'program.skin_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.3_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.3_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (131)
    Loaded program program.skin_tex0_rare.3_light
    Loaded pixel shader shader.tex0+light+rarity.4_light.fragment
    Program 'program.skin_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.4_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.4_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (131)
    Loaded program program.skin_tex0_rare.4_light
    Loaded pixel shader shader.tex0+light+rarity.5_light.fragment
    Program 'program.skin_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.5_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.5_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (131)
    Loaded program program.skin_tex0_rare.5_light
    Loaded pixel shader shader.tex0+light+rarity.6_light.fragment
    Program 'program.skin_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.6_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.6_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (131)
    Loaded program program.skin_tex0_rare.6_light
    Loaded pixel shader shader.tex0+light+rarity.7_light.fragment
    Program 'program.skin_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.7_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.7_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (131)
    Loaded program program.skin_tex0_rare.7_light
    Loaded pixel shader shader.tex0+light+rarity.8_light.fragment
    Program 'program.skin_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Bind attribute: vIndex
    Bind attribute: vWeight
    Updated attributes for 'program.skin_tex0_rare.8_light': 6 active
    Updating uniforms for 'program.skin_tex0_rare.8_light'
    Array : bones : loc 0 : type 35666 : size 200
    Single: rarity : loc 327 : type 35666 : size 1
    Single: time : loc 328 : type 35666 : size 1
    Single: tex0 : loc 329 : type 35678 : size 1
    Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (131)
    Loaded program program.skin_tex0_rare.8_light
    Loaded material material.mesh.skin_rare
    Loaded vertex shader shader.static_tex0.1_light.vertex
    Program 'program.static_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.1_light': 4 active
    Updating uniforms for 'program.static_tex0.1_light'
    Single: tex0 : loc 14 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.1_light': 1 active (15)
    Loaded program program.static_tex0.1_light
    Loaded vertex shader shader.static_tex0.2_light.vertex
    Program 'program.static_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.2_light': 4 active
    Updating uniforms for 'program.static_tex0.2_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.2_light': 1 active (128)
    Loaded program program.static_tex0.2_light
    Loaded vertex shader shader.static_tex0.3_light.vertex
    Program 'program.static_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.3_light': 4 active
    Updating uniforms for 'program.static_tex0.3_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.3_light': 1 active (128)
    Loaded program program.static_tex0.3_light
    Loaded vertex shader shader.static_tex0.4_light.vertex
    Program 'program.static_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.4_light': 4 active
    Updating uniforms for 'program.static_tex0.4_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.4_light': 1 active (128)
    Loaded program program.static_tex0.4_light
    Loaded vertex shader shader.static_tex0.5_light.vertex
    Program 'program.static_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.5_light': 4 active
    Updating uniforms for 'program.static_tex0.5_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.5_light': 1 active (128)
    Loaded program program.static_tex0.5_light
    Loaded vertex shader shader.static_tex0.6_light.vertex
    Program 'program.static_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.6_light': 4 active
    Updating uniforms for 'program.static_tex0.6_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.6_light': 1 active (128)
    Loaded program program.static_tex0.6_light
    Loaded vertex shader shader.static_tex0.7_light.vertex
    Program 'program.static_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.7_light': 4 active
    Updating uniforms for 'program.static_tex0.7_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.7_light': 1 active (128)
    Loaded program program.static_tex0.7_light
    Loaded vertex shader shader.static_tex0.8_light.vertex
    Program 'program.static_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0.8_light': 4 active
    Updating uniforms for 'program.static_tex0.8_light'
    Single: tex0 : loc 127 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0.8_light': 1 active (128)
    Loaded program program.static_tex0.8_light
    Loaded material material.mesh.static
    Loaded vertex shader shader.static_solid.vertex
    Program 'program.static_solid' validation: Validation successful.
    Updated attributes for 'program.static_solid': 2 active
    Updating uniforms for 'program.static_solid'
    Updated uniforms for 'program.static_solid': 0 active (1)
    Loaded program program.static_solid
    Loaded material material.mesh.static_solid
    Program 'program.static_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.1_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.1_light'
    Single: rarity : loc 14 : type 35666 : size 1
    Single: time : loc 15 : type 35666 : size 1
    Single: tex0 : loc 16 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17)
    Loaded program program.static_tex0_rare.1_light
    Program 'program.static_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.2_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.2_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (130)
    Loaded program program.static_tex0_rare.2_light
    Program 'program.static_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.3_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.3_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (130)
    Loaded program program.static_tex0_rare.3_light
    Program 'program.static_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.4_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.4_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (130)
    Loaded program program.static_tex0_rare.4_light
    Program 'program.static_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.5_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.5_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (130)
    Loaded program program.static_tex0_rare.5_light
    Program 'program.static_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.6_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.6_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (130)
    Loaded program program.static_tex0_rare.6_light
    Program 'program.static_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.7_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.7_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (130)
    Loaded program program.static_tex0_rare.7_light
    Program 'program.static_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.static_tex0_rare.8_light': 4 active
    Updating uniforms for 'program.static_tex0_rare.8_light'
    Single: rarity : loc 127 : type 35666 : size 1
    Single: time : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (130)
    Loaded program program.static_tex0_rare.8_light
    Loaded material material.mesh.static_rare
    Loaded vertex shader shader.tex0.vertex
    Loaded pixel shader shader.tex0.fragment
    Program 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.tex0': 2 active
    Updating uniforms for 'program.tex0'
    Single: tex0 : loc 1 : type 35678 : size 1
    Updated uniforms for 'program.tex0': 1 active (2)
    Loaded program program.tex0
    Loaded material material.mesh.tex0
    Loaded vertex shader shader.vegetation.vertex
    Loaded pixel shader shader.tex0+col.fragment
    Program 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.vegetation': 4 active
    Updating uniforms for 'program.vegetation'
    Single: tex0 : loc 126 : type 35678 : size 1
    Updated uniforms for 'program.vegetation': 1 active (127)
    Loaded program program.vegetation
    Loaded material material.mesh.vegetation
    Loaded vertex shader shader.grass.1_light.vertex
    Loaded pixel shader shader.grass.fragment
    Program 'program.grass.1_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.1_light': 5 active
    Updating uniforms for 'program.grass.1_light'
    Single: shadowUVScale : loc 12 : type 35666 : size 1
    Single: time : loc 13 : type 35666 : size 1
    Single: wind : loc 14 : type 35666 : size 1
    Single: tex0 : loc 15 : type 35678 : size 1
    Single: tex1 : loc 16 : type 35678 : size 1
    Updated uniforms for 'program.grass.1_light': 5 active (17)
    Loaded program program.grass.1_light
    Loaded vertex shader shader.grass.2_light.vertex
    Program 'program.grass.2_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.2_light': 5 active
    Updating uniforms for 'program.grass.2_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.2_light': 5 active (131)
    Loaded program program.grass.2_light
    Loaded vertex shader shader.grass.3_light.vertex
    Program 'program.grass.3_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.3_light': 5 active
    Updating uniforms for 'program.grass.3_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.3_light': 5 active (131)
    Loaded program program.grass.3_light
    Loaded vertex shader shader.grass.4_light.vertex
    Program 'program.grass.4_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.4_light': 5 active
    Updating uniforms for 'program.grass.4_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.4_light': 5 active (131)
    Loaded program program.grass.4_light
    Loaded vertex shader shader.grass.5_light.vertex
    Program 'program.grass.5_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.5_light': 5 active
    Updating uniforms for 'program.grass.5_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.5_light': 5 active (131)
    Loaded program program.grass.5_light
    Loaded vertex shader shader.grass.6_light.vertex
    Program 'program.grass.6_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.6_light': 5 active
    Updating uniforms for 'program.grass.6_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.6_light': 5 active (131)
    Loaded program program.grass.6_light
    Loaded vertex shader shader.grass.7_light.vertex
    Program 'program.grass.7_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.7_light': 5 active
    Updating uniforms for 'program.grass.7_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.7_light': 5 active (131)
    Loaded program program.grass.7_light
    Loaded vertex shader shader.grass.8_light.vertex
    Program 'program.grass.8_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.grass.8_light': 5 active
    Updating uniforms for 'program.grass.8_light'
    Single: shadowUVScale : loc 126 : type 35666 : size 1
    Single: time : loc 127 : type 35666 : size 1
    Single: wind : loc 128 : type 35666 : size 1
    Single: tex0 : loc 129 : type 35678 : size 1
    Single: tex1 : loc 130 : type 35678 : size 1
    Updated uniforms for 'program.grass.8_light': 5 active (131)
    Loaded program program.grass.8_light
    Loaded material material.mesh.grass
    Loaded vertex shader shader.terrain.1_light.vertex
    Loaded pixel shader shader.terrain.1_light.fragment
    Program 'program.terrain.1_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.1_light': 5 active
    Updating uniforms for 'program.terrain.1_light'
    Single: shadowUVScale : loc 18 : type 35666 : size 1
    Single: tex0 : loc 19 : type 35678 : size 1
    Single: tex1 : loc 20 : type 35678 : size 1
    Updated uniforms for 'program.terrain.1_light': 3 active (21)
    Loaded program program.terrain.1_light
    Loaded vertex shader shader.terrain.2_light.vertex
    Loaded pixel shader shader.terrain.2_light.fragment
    Program 'program.terrain.2_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.2_light': 5 active
    Updating uniforms for 'program.terrain.2_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.2_light': 3 active (110)
    Loaded program program.terrain.2_light
    Loaded vertex shader shader.terrain.3_light.vertex
    Loaded pixel shader shader.terrain.3_light.fragment
    Program 'program.terrain.3_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.3_light': 5 active
    Updating uniforms for 'program.terrain.3_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.3_light': 3 active (110)
    Loaded program program.terrain.3_light
    Loaded vertex shader shader.terrain.4_light.vertex
    Loaded pixel shader shader.terrain.4_light.fragment
    Program 'program.terrain.4_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.4_light': 5 active
    Updating uniforms for 'program.terrain.4_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.4_light': 3 active (110)
    Loaded program program.terrain.4_light
    Loaded vertex shader shader.terrain.5_light.vertex
    Loaded pixel shader shader.terrain.5_light.fragment
    Program 'program.terrain.5_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.5_light': 5 active
    Updating uniforms for 'program.terrain.5_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.5_light': 3 active (110)
    Loaded program program.terrain.5_light
    Loaded vertex shader shader.terrain.6_light.vertex
    Loaded pixel shader shader.terrain.6_light.fragment
    Program 'program.terrain.6_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.6_light': 5 active
    Updating uniforms for 'program.terrain.6_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.6_light': 3 active (110)
    Loaded program program.terrain.6_light
    Loaded vertex shader shader.terrain.7_light.vertex
    Loaded pixel shader shader.terrain.7_light.fragment
    Program 'program.terrain.7_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.7_light': 5 active
    Updating uniforms for 'program.terrain.7_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.7_light': 3 active (110)
    Loaded program program.terrain.7_light
    Loaded vertex shader shader.terrain.8_light.vertex
    Loaded pixel shader shader.terrain.8_light.fragment
    Program 'program.terrain.8_light' validation: Validation warning! - Sampler value tex0 has not been set.
    Validation successful.
    Updated attributes for 'program.terrain.8_light': 5 active
    Updating uniforms for 'program.terrain.8_light'
    Single: shadowUVScale : loc 107 : type 35666 : size 1
    Single: tex0 : loc 108 : type 35678 : size 1
    Single: tex1 : loc 109 : type 35678 : size 1
    Updated uniforms for 'program.terrain.8_light': 3 active (110)
    Loaded program program.terrain.8_light
    Loaded material material.terrain.bumpmap
    Launching dotXSI Model Loader threads
    Launching Collada Model Loader threads
    Starting workaround for fast running clocks
    Using LWJGL timer.
    Initialized mouse with 5 buttons.
    Experimental direct buffer cleaner init successful
    Startup Phase - Setting up..
    Initializing font texture for SansSerif (11). Texture Size: 512
    Initializing font texture for SansSerif (11, italic). Texture Size: 128
    Loading window positions from F:\wurm\players\Easton\windows_1600x892.txt
    Loading props file F:\wurm\players\Easton\windows_1600x892.txt
    Gui initialized
    Startup Phase - Preparing terrain
    Loaded vertex shader shader.water.vertex
    Loaded pixel shader shader.water.fragment
    Program 'program.water' validation: Validation warning! - Sampler value normalTex has not been set.
    Validation successful.
    Updated attributes for 'program.water': 1 active
    Updating uniforms for 'program.water'
    Single: eyeCoord : loc 0 : type 35666 : size 1
    Single: windDirAndForce : loc 3 : type 35665 : size 1
    Single: normalTex : loc 4 : type 35678 : size 1
    Single: reflectionTex : loc 5 : type 35678 : size 1
    Updated uniforms for 'program.water': 4 active (6)
    Loaded program program.water
    Startup Phase - Connecting ..
    Disabling Nagles
    Writing to F:\wurm\players\Easton\logs\_Event.2014-03.txt
    Disabling Nagles
    Writing to F:\wurm\players\Easton\logs\_Friends.2014-03.txt
    Writing to F:\wurm\players\Easton\logs\Alliance.2014-03.txt
    Writing to F:\wurm\players\Easton\logs\CA_HELP.2014-03.txt
    Mar 20, 2014 1:34:10 PM class.hKiQxUFMJO run
    INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=2068533948]
    Mar 20, 2014 1:34:10 PM class.hKiQxUFMJO run
    INFO: Event successfully posted to Google Analytics
    Login successful
    Executing F:\wurm\configs\test\autorun.txt
    Starting update of login splash image...
    Finished loading new login splash image!
    Resized terrain FBOs to 512
    Now using reflection FBO (512)
    Writing to F:\wurm\players\Easton\logs\Freedom.2014-03.txt
    Mar 20, 2014 1:37:30 PM class.hKiQxUFMJO run
    INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Performance, name=ea, value=collect, name=el, value=FPS, name=ev, value=13, name=cd01, value=2068533948]
    Mar 20, 2014 1:37:30 PM class.hKiQxUFMJO run
    INFO: Event successfully posted to Google Analytics
    Game loop broken due to exception
    java.io.IOException: An existing connection was forcibly closed by the remote host
    at sun.nio.ch.SocketDispatcher.read0(Native Method)
    at sun.nio.ch.SocketDispatcher.read(Unknown Source)
    at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source)
    at sun.nio.ch.IOUtil.read(Unknown Source)
    at sun.nio.ch.SocketChannelImpl.read(Unknown Source)
    at class.EcT5lzlBwb.iSx4WIvakA(SourceFile:507)
    at class.JYhPYQcZf6.Ma4vZ9hcx8(SourceFile:198)
    at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:328)
    at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466)
    at java.lang.Thread.run(Unknown Source)
    Startup Phase - Disconnected, trying to reconnect...
    java.net.ConnectException: Connection timed out: connect
    at sun.nio.ch.Net.connect0(Native Method)
    at sun.nio.ch.Net.connect(Unknown Source)
    at sun.nio.ch.Net.connect(Unknown Source)
    at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
    at class.EcT5lzlBwb.(SourceFile:164)
    at class.eEfqSlIFeo.(SourceFile:172)
    at class.JYhPYQcZf6.Ma4vZ9hcx8(SourceFile:263)
    at com.wurmonline.client.XU4A7KzrWy.D5FJxSKiw4(SourceFile:739)
    at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:343)
    at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466)
    at java.lang.Thread.run(Unknown Source)
    Time is Thu Mar 20 13:38:16 PDT 2014
    Performing final cleanup after playing 3m
    Saving props file F:\wurm\players\Easton\playerdata.txt
    Mar 20, 2014 1:38:16 PM class.hKiQxUFMJO run
    INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Timing, name=ea, value=collect, name=el, value=SessionTime, name=ev, value=5309, name=cd01, value=2068533948]
    Saving props file F:\wurm\configs\test\gamesettings.txt
    Saving props file F:\wurm\players\Easton\stats.txt
    Saving window positions to F:\wurm\players\Easton\windows_1600x892.txt
    Saving props file F:\wurm\players\Easton\windows_1600x892.txt
    Destroying game window
    Mar 20, 2014 1:38:16 PM class.hKiQxUFMJO run
    INFO: Event successfully posted to Google Analytics
    Shutting down OpenAL subsystem.
    XSI Model Loader Thread exited.
    Collada Model Loader exited.
    XSI Model Loader Thread exited.
    Job executor 0 terminating
    Collada Model Loader exited.
    Job executor 1 terminating
    Job executor 2 terminating
    Running garbage collector...
    Fast Clock Workaround Thread exited.
    Running finalization...
    Goodbye.
    Exit.
    WARNING: OpenAL was already stopped.

     

    Then I get this when I try and launch the game: Unable to launch the application.
     
    Exception:
     

    com.sun.deploy.net.FailedDownloadException: Unable to load resource:

    http://www.wurmonlin...wurmclient.jnlp
    at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
    at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
    at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
    at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
    at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
    at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
    at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
    at com.sun.javaws.Launcher.launch(Unknown Source)
    at com.sun.javaws.Main.launchApp(Unknown Source)
    at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
    at com.sun.javaws.Main.access$000(Unknown Source)
    at com.sun.javaws.Main$1.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

     

     
    Wrapped Exception:

    java.net.ConnectException: Connection timed out: connect


    at java.net.DualStackPlainSocketImpl.connect0(Native Method)
    at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source)
    at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source)
    at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source)
    at java.net.AbstractPlainSocketImpl.connect(Unknown Source)
    at java.net.PlainSocketImpl.connect(Unknown Source)
    at java.net.SocksSocketImpl.connect(Unknown Source)
    at java.net.Socket.connect(Unknown Source)
    at java.net.Socket.connect(Unknown Source)
    at sun.net.NetworkClient.doConnect(Unknown Source)
    at sun.net.www.http.HttpClient.openServer(Unknown Source)
    at sun.net.www.http.HttpClient.openServer(Unknown Source)
    at sun.net.www.http.HttpClient.(Unknown Source)
    at sun.net.www.http.HttpClient.New(Unknown Source)
    at sun.net.www.http.HttpClient.New(Unknown Source)
    at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source)
    at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source)
    at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source)
    at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
    at com.sun.deploy.net.HttpUtils.followRedirects(Unknown Source)
    at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source)
    at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source)
    at com.sun.deploy.net.BasicHttpRequest.doGetRequest(Unknown Source)
    at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source)
    at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source)
    at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
    at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source)
    at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source)
    at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
    at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source)
    at com.sun.javaws.Launcher.launch(Unknown Source)
    at com.sun.javaws.Main.launchApp(Unknown Source)
    at com.sun.javaws.Main.continueInSecureThread(Unknown Source)
    at com.sun.javaws.Main.access$000(Unknown Source)
    at com.sun.javaws.Main$1.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

     

     

    I get this same error on both my other pc's, and can't load www.wurmonline.com and when I ping wurmonline I get no lost packets and time=186ms.

    Ran internet speed tests and they look good any help would be great.