TheMadDoctor

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Everything posted by TheMadDoctor

  1. I kind of forgot that but since a good month we have another URL for the forum post if you feel like sharing this project around: http://tinyurl.com/MagranonScar easier to remember
  2. Plus I want to Greets Whippy and SirFluffy the newly joined workers
  3. -Been starting to work on the south part of the highway (segment E-F) more actively
  4. I have updated the main title to "Indy Highway Project: Magranon's Scar (v2.0)" .added Indy to locate easier .changed revamp for 2.0 to keep track of the version of the main post without having to browse through it, all major changes to the highway might result in a 2.x rename system
  5. And it will have another, or two more turns to that path. If we could modify those nasty Peat tile we could make something even more crazy, but noooo, Peat tiles in the way.
  6. I've been neglected you folks who are following the work of this project. I've been working on the path leading to the Sleeping Hellhound for the last few months and never really took pictures, here a 360° view of it dating from March 21-2014 Path to Sleeping Hellhound (requries the Microsoft Silverlight plugin for your browser) and here a picture of few minutes ago (March 28-2014) Enjoy!
  7. We are in need of digger(s) to help expose the Segment C-D (see map in main post), its a good way to train digging if you are in needs, low skills as well as high skills. Actually high skills will be needed at some point for the height of the slopes that kind of work can create. Everyone is welcome to join.
  8. But again, that title would be more suited to "exorcism 90" than scythe (a farming tool...)
  9. Someone is trolling us at the workstation, that worker only sleep all day long!
  10. you don't want me to draw a colossus, I would get burned for heresy
  11. Here a little drawing I made a year ago to illustrate one of the brainstorm design, I decided to share it with you people. P.S. Don't be scared of my drawing skills
  12. New 360° (more like a 140°) view of the area B (Overview of the area) So now the work will be focused on: -The Diagonal B<->C -The Inn Platform (the marble block on top) (Need that mound to be mined down) -The Path to that Platform -Exposing the rock along C<->D
  13. Thanks to Webleyvickers for this aerial view of the current state of Site B
  14. Thanks to Ekib and his contingent of noobs who came to help this weekend. As Ekib told me, they might plan to come back every second weekend of the month for generic mining, which will help his group to gain skills and experience in such work.
  15. Also the trash heaps were made before we could "discard" rock shards, it was crowded by thousands of shards and was slowing down the mining, we needed a way to get rid of them fast and BSBs are getting full also very fast @Radni, Well, its not the mental will we have, but insanity, in its own way its more like a mental break down to a point where you wonder what can you really do? MWUAHHAHAHAHAH
  16. Happy Birthday Scar! (and yeah, I'm working on the revamp of the main post, I should be able to post it before Christmas)
  17. Dear Santa Rolf and Team This year was a very busy year and I have been a very good mad person... I helped some noobs to establish in some nice places, gave them some stuff to start on the right foot. I'm a faithful and devoted believer to my god, Magranon, and started an highway to his magnificence. I fought against rage and despair when several of my projects got to a stop due to engine limitations. I paid premium for a full year so I can breathe more peacefully at night. ... well, like that it doesn't look like I did much but that highway got most of my time, but its gonna be awesome. Thanks mister Santa Rolf and Team for taking care of us. Please let us have some Magranon's Tabard with some flying abilities so we can admire our creations from a heavenly height, looking at all that from the sight of the god. ...or just some extra climbing stamina so we can surface mine more easily
  18. Indeed, no ETA, at first, last year I though it would be a year and half, today I could say two year and half, maybe three... the thing is the motivation of others to join the project and our lack of gametime vs RL, if only I could be paid to create wonders in wurm, I could put RL aside
  19. A bunch of tabards to Magranon's colors, after all, we are building him a road
  20. For my part we are working on the Magranon's Scar Project for a year now and the changes I'm sure could be a nasty gash in the scenery from that angle, I wish we had access to that info so we could see building itself the wonder that will scar the surface of Independance forever. Yeah make some more maps... ALL HAIL MAGRANON!