Takerovered

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About Takerovered

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  1. QFT Couldn't have said it better myself.
  2. I would appreciate more ways to make money in-game aside from digging dirt until you never want to play again if that is what you are getting at. Traders as a concept could be utilized much better.
  3. I'm not sure about this idea but I've advocated the detachment of silver coins from real-life money. It's crippling to some players and is only holding the game back.
  4. I sympathize with the Freedomers who should not have been affected by this change, but the PvPers, quite honestly, need to grow a pair. This should be fully expected; did you think you should be able to just stroll into the enemy kingdom and wreak havoc?
  5. It's walls as well. I will tell you right now that bashing a 70 QL low stone wall as a non-citizen is a pain in the rear end.
  6. +1 Would be extremely helpful for crowded pens.
  7. I would imagine more players would build their own ships or get their friends to do it.
  8. True, but it would be oh so worth it.
  9. Exactly what I was thinking, Girlinhat. Maybe players would actually use cloth armor that way as well.
  10. Personally, I think more features can be added to thievery so thieves do not have to resort to such a heavy level of subterfuge. For example: scaling walls (with proper equipment and a huge chance to fail at low skill; whichever skill that may be, perhaps the climbing skill as this would give it more use to train,) and coding guards so that they actually kill on sight and not just upon deed entry (it would be thrilling knowing that you could be caught at any moment, but the pathing of guards should also be adjusted accordingly. Who knows, this may make some players a little more adventurous; giving players the PvP they are looking for. In case Rolf stumbles upon this: I am confused. Why create a thievery skill if it's only good for one use (as you are put on KoS almost everywhere.) I'm not saying thieves do not deserve to be KoS'ed, but it's rather crummy that as soon as you get caught it's over. A massive revamp of thievery would reduce the alt accounts, IP changes, etc. As well.
  11. Ok so ignoring Freedom then, care to explain how it is abused?
  12. Hi guys! I'm just curious how everyone feels about thievery in Wurm. This can be on any server and you can also discuss the thievery mechanics (or a lack thereof.)
  13. I'll +1 this. It's not like it makes your meals last forever.
  14. Touchmee has just declared total war on the homeservers. : Seriously, lighten up. As Manny said deleting servers isn't going to provide a quick fix for anything unless your goal is to have even less PvP.
  15. How is PvP on Wild any different? And don't just list off features. So what if I play on Freedom? Am I banned from talking about Epic? The only reason I'm here is because PvP in general is terrible.