Keran

Members
  • Content Count

    68
  • Joined

  • Last visited

Everything posted by Keran

  1. That is a nice ship, Dragen Harald Hårfagre was in my town on it's way to Vínland
  2. +1 such a nice viking style weapon
  3. Had no selfie stick so only one toon did to get on the pircture
  4. I can confirm this bug, have experienced it on a large cart and a wagon. Come to think of it I think this was a issue some years ago not sure when it was
  5. This might not be the best defended castle but it sure looks nice with some great battles throughout history https://en.wikipedia.org/wiki/Malbork_Castle
  6. So this is why I have a drop of 20 fps making the game allmost unplayable
  7. sounds nice and would give the option to build real shanty towns
  8. Well this came as I was browsing the forums, not sure why but it was scary for a few seconds
  9. Think this is the post you want to read http://forum.wurmonline.com/index.php?/topic/128667-news-72-client-updates-and-goblin-leaders/?p=1324298
  10. ok It seems that this can happen, however I have never seen it in the 11 months this mine has been there that's why I did ask Thanks for the clarification
  11. I am well aware of that mobs spawn inside mines and that they have done that since I have started to play but this is the first time I have seen them appear inside a mine, where all the tiles are on-deed and never been any off deed tiles in the mine.
  12. I have now had a mine on my deed for a very long time and it has been quiet down there. But today as my priest was to visit his magranon altar down the mine there where 2 cave bugs waiting for him down there. The mine is all on deed and there has been a mine door on it since the beginning of it, my question is if this is something new as I have been told that mobs cannot spawn inside on-deed mines?
  13. If you look at the Bl towers there are several faces in them, I do not have a picture of it but my buddy could confirm it with me so it was not my imagination
  14. Xanadu Map

    two deeds that are no longer in my area. "Port o' Profit" h10 disbanded. new owner moved in but that is up to them to add. "Infamouse" 11i disbanded. Could add me as owner of "Clay view castle" and move the marker + add the road Thank you and keep up the good work
  15. I like your idea Mordraug make it hard and require high skill to do, and like flinty said the issue came with Xanadu map
  16. Warmachine tweaks

    Would be nice to have and finish my docks
  17. The main point in my case is to avoid making a parking lot and build a bridge over the clay tiles fail to see any creative solutions in my case as it is a creative solution that will break away from the standard land bridges being made all over the place.
  18. +1 I am in the same issue with leveling but in my case it is a small pier/ramp I am making, it has adjacent clay tiles giving me issues. With 40 slopes around it will look ugly using 5x the dirt to finish
  19. ok thanks for that post link did try to search for it but could not fins any post related going to have a look at it
  20. As the title says give us the ability to level clay tiles up it is annoying to have clay tiles and have to have ugly 40 slopes going into the sea. I am working on a road project to a friends deed and plan is to make bridges over the clay tiles, but now I can't make a small ramp because it has adjacent clay tiles. so what I suggest is to make it possible to use level to raise clay tiles, make it take the same time as leveling them down.