Wargasm

Members
  • Content Count

    2,659
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by Wargasm

  1. @Keenanany update on this? Cele lag is becoming unplayable.
  2. Do you really want to pay 1g25s for unique banners for your freedom deed? That's how much they cost currently.
  3. You just described 90% of the recent game changes. But this would defeat the purpose of someone wanting a "new" identity.
  4. But it does bother me if you change your name. Maybe you stole from people, maybe you griefed people, that reputation should stick with you until Wurm Online closes their doors.
  5. Been that way for years. Happens when you sometimes try to scrunch three crafters on one monitor.
  6. -1 Traders/merchants/auction housees should not be linked. Finding a good deal on an item should require travel.
  7. And here's his mountain screenshot... which is so tiny it doesn't tell us much...
  8. The red circled area? That looks like about a 50x50, (2500ish tiles). I still don't understand where you're wanting to deed, unless you're talking about the rock layer that touches the NE corner of Newspring?
  9. Because if you want to make money, go find a job and stop playing video games. Just… do the math okay? If you're *really* good at making bricks (YOU, not your character) you can keep up with 4 clients making bricks at the same time, shuffling rock shards into your inventory, etc. With current market prices, you're looking at about 2 Euros per hour (equivalent) and even though RMT is gone now, that is a drop in the bucket compared to doing something so simple as flipping burgers for a living. Grinding a skill just to make money from it is a stupid reason to grind a skill. Think about all the sweeping changes that have been made to the game in the last year. People that need herbs/spices/flowers no longer have to rely on botanizing, all you need is gardening (which skills MUCH faster). Coal making for ash for LW? Nah, just light up a basement full of forges and clean them. Metallurgy ---> making steel ---> plate smithing….. oh... we can just make them out of iron now. By the time a new player decides they want to take up weapon smithing and manages to get it to 90 skill 10 years later, there may no longer be such a skill.
  10. +1 for the suggestion.... but the chariot should still have a little bit of storage as opposed to NONE at all. Like, maybe enough for a small barrel or two. No room for crates or rafts.... well, maybe one raft... but that's it.
  11. 1. Only the creator can dye a bridge. 2. The whole bridge must be the same color. 3. "Pillar" buildings must match the color as well. If all three of these conditions are met, +1 from me.
  12. Such things are not allowed on PvP servers
  13. If you are on your deed, you are not breaking any rules by being on your land that YOU paid for.
  14. Because home servers are stupid. The game has devolved (in population) so dramatically that there simply isn't a need for a four server PvP cluster. Hell, we can't even populate ONE server these days with a decent number of players!
  15. I'll be happy to sell you all the bulk you want for the prices you listed. Problem is, so are the other 500 people selling. I anticipate the price of dirt to increase slightly, now that Nahjo priests are gone. Sure, Fo priests can still cast dirt... but after the ridiculous nerf to chopped veggies I don't see this happening much.
  16. New Elevation would have been fine if they would have allowed PMK's. It was mentioned several times, the devs refused, and they saw the result....Failevation 3.0.
  17. There's only what... a few thousand "WTB/WTS threads for euros that have been closed over the last ten years? Have fun, Pandalet! R.I.P.
  18. Overhauling and rebalancing PvP for the same twenty people that want to PvP is out of the question. I am not frustrated at Budda or the devs for "abandoning" PvP development, I'm frustrated at the attrition of players in Wurm as a whole, which has had a proportional effect to the population on PvP servers. But anyone with any knowledge of PvP whatsoever knows that the attrition of the PvP player base is our own fault... one death at a time. PvP suffers from the same ailment as PvE - lack of players... but the difference between the two is that PvP is much more linear in strategy and results. On Xanadu, a new player might quit the game simply because they suddenly realize the amount of effort required to build a deed, a large house or even a simple 2x2 shack. In PvP, people quit because they die, not to @Enki or to trolls, but instead to simply being in the wrong place at the wrong time... with the help of a few huge axes and a dead horse or two.
  19. Spoken like a blind fool that's never set foot in PvP. You know nothing about balance, development or the amount of bugs found on PvP servers that relate directly to PvE. As for this "majority" you speak of that would never try PvP.... you don't speak for everyone, you speak for yourself. And you yourself seem completely clueless to the fact that experience trumps all (even gear and character skills) when it comes to PvP.
  20. If you're in a WL kingdom, you cannot be a BL priest. Same goes for WL priests in a BL kingdom.
  21. Original question was asked and answered, and several replies have nothing to do with the topic. Mods, this thread can be closed if you like.