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Everything posted by Egard

  1. Not sure if asked before but will characters be connected to the same database as the current servers. As in I already have a Egard character I won’t be able to create one on steam named Egard.
  2. I want the rare forge if still available let me know if it’s mailable with runed mailbox or where to pickup
  3. Interested if still available @Odynn
  4. That doesn’t answer the question. Should have phrased it better. Chaos to freedom you can sail between. Epic to freedom you need to use a portal. So since items won’t transfer safe to assume portal to go to pvp ?
  5. Will PvP be connected to PvE servers like chaos to freedom or epic to freedom ?
  6. Estimated time for rele
  7. Roll back the game to 2013 and be done with it.
  8. 1v1 Challenge

    I’m the reigning champ, happen to also be retired unfortunately. @ShrimpiieCan attest to my powers demolished everyone in his last tournament. Poor @Gumbostood no chance.
  9. +1 not because of covering every timezone but making it more random, right now it’s so easy to know when it’s going to spawn it should have some random factors in it in my opinion. Make it spawn anywhere from 20 hours to 30 hours after the previous
  10. Easy and fast 10/10 seller
  11. You trying make things too easy. Also its already on a timer it spawns 25 hours after the previous. Just do a little bit of work instead of wanting things handed to you. Tldr less suck more win -1
  12. Sold

    Thanks for easy transaction
  13. Problem with anything is everyone makes it a KvK this isn’t about TC and what benefits us. We all have high faith already, and free path switches due to last time we were on epic. We don’t need the sermon circle like most of you are doing. A fresh new map, fresh kingdom, fresh no items, a whole fresh new start is coming. So why not reset faith, reset meditation paths, reset kings. So it’s all new and has to start up from scratch from on this new map that’s starting up. Keeping faith just guarantees champs and priests day one. keeping meditation path just means veteran players will have a even bigger advantage then new players making the gap even bigger day one, if it’s reset veterans have a small advantage due to skill and being able to path up faster. Keeping same kings, doesn’t even sound logical due to it all being a new map new kingdoms so it should reset to allow those players in the kingdom to go for it, unite with or against who gets it. Why half ass something this big (###### RESET SKILLS but that’s another topic) stop looking at like its KvK. Everything you think you got as an advantage over the enemy kingdoms you actually don’t, all veteran kingdoms have already path up with transfer of insanity, all have faith already high due to priest meta on previous map. Honestly just removing items isn’t gonna be much if all other stuff isn’t reset with it.
  14. I have 100 faith on all 3 toons
  15. It’s a fresh start as in regards to new map, no items transferring and all the other changes. At these map resets it’s so easy to gain faith too due to large number of players for sermon and all.
  16. Since this elevation is basically a fresh start, they should reset faith and meditation path just make it easier/faster to gain. Like every double the amount of faith gained by praying and shorten by half the time it takes to path up.
  17. close

    Huge improvement from when it was last sold. Solid toon, nice amount of work put in. Good luck.
  18. sold

    Oniichan! Good luck on sale.
  19. Truestrike only takes one cast to one shot someone. Unless it’s a siege where the person who dies keep coming back. Truestrike being an hour just means if it fails the first time it won’t kill anyone but if they hit its almost certainly a one shot. I think every main fighter in Rome had truestrike already before coming to chaos.
  20. Remove all karma spells, no truestrike nothing... let the passive bonuses be the only thing that you get from tomes. Truestrike will literally one shot someone, same thing as artis. Hammer of mag and septer will one shot almost any acc. Champs damage reduction down to 20% so champs aren’t so big walking tanks. If the objective is balance and closing the gap in pvpers. These suggestions only help to do that.