Boyar

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About Boyar

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  1. Wurm Map Generator FX

    Thank you so much for this great map generator and detailed documentation!
  2. A very large map, but all the mountains are about the same size and there is too much rock surface, both from a practical point of view and from an aesthetic point of view.
  3. Does this mod pack have compatibility issues with Armoury and Spellcraft mods? DUSKombat - it has similar functionality to Armoury have same changes.
  4. * mixture for cold - combined from honey, vodka, сamellia, garlik, lavander and lemon Cold - is caused by hypothermia. Stages and symptoms : Each stage progresses up to the next stage of illness after the 24 hours of in-game time. During the first stage, the character starts to sneeze randomly for 30 up to 3600 seconds. Each sneeze interrupts the current action if the character does something. On the second stage, the character starts sneezing AND coughing (the cough has the same mechanics as the sneezing). The character's stamina decreases faster for 1/3 from basic number. On the stage 3, the character is sneezing, coughing, and he has chills, his stamina runs low faster for 2/3 from basic number and his movement speed is lowered by 30%, action time is increased by 30%, and other players have the 15% chance to get infected. The cure for the 1 stage is tea (chance 50%), honey (chance 60%) and vodka (chance 70%), mixture (90%), 2nd stage cure is tea (30%), honey (40%) and vodka(50%), mixture (70%), 3d stage is tea (10%), honey (20%), vodka (30%), mixture (50%).
  5. [alpha] Permadeath

    thats very good mod - we tested game now look like roguelike ) Talor makes great mods!
  6. Our players noticed an exploit in the game mechanics with this mode, which allowed to rise "first aid" and "healing" skills quickly. Being in the cold conditions (mountains, caves, water etc.) , the players intentionally get cold and then rise their skills of healing using cotton, as it's very effective against wounds from freezing injuries. Is it possible to change the type of the wounds into the same as for the burns? In this case, this will require the usage of a farmer's salve, which in turn, will help to avoid this exploit.
  7. suggestions: caves need to be made cold for dwelling Could you please make the recovery process after injuries more complicated, for example: Hard and severe wounds could be more dangerous for survival and require complex treatment - washing by water 100ql, usage of healing covers and bandage. If they are not treated properly, this leads to puosis and infections, which in turn involves the effects of fever and chills - you must send the temperature down. And if you can, please add hardcore option like ironwill, when a character dies, he is removed from the database. Thanks!
  8. This is wonderful mod! That is what Wurm needed for many years! Thank you! I setup this mod on my server Hyperborea in test mode, because I plan to create a new huge map within the next 2-4 months. And I'm sure it will install on a new map as well! It really fits in with the concept of dividing the biomes.
  9. Litocania's Port Pab "Drowned in beer" & fishing on worm
  10. Yes, all animals are ondeed and well cared for. It seems that "care" doesn't help much
  11. Currently, several players with Animal Husbandry skill over 50 (even over 70) are facing the similar problem. It was noticed that animals (horses and buffalo only) die without any reasons (healthy and fat). Miscarriages happen very often and sometimes lead to death of the mother, again without any visible reasons, all animals are with good reserves of fat, they are not venerable and groomed well. In other words, we see the high animal mortality not only with the pregnant animals. It's not related with the server reboots. Wurm Unlimited: Dedicated Server - v. 1.3.5.5 Vanilla - No mods
  12. Currently, several players with Animal Husbandry skill over 50 (even over 70) are facing the similar problem. It was noticed that animals (horses and buffalo only) die without any reasons (healthy and fat). Miscarriages happen very often and sometimes lead to death of the mother, again without any visible reasons, all animals are with good reserves of fat, they are not venerable and groomed well. In other words, we see the high animal mortality not only with the pregnant animals. It's not related with the server reboots. Wurm Unlimited: Dedicated Server - v. 1.3.5.5 Vanilla - No mods