Killroth

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Killroth last won the day on June 2

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About Killroth

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  1. The new Steam server should not be a pvp and a pve server seperate. As it is now it seems to be pvp is very motivated about money instead of the fun of pvping. Make the pvp aspect as a direct portal (same skills/skill gain) to a capture the area type server like challenge or something where people can go to have fun. Get rid of the monetary gains from capping uniques/full loot pvp and make the game more enjoyable without the major losses. Make unique bosses like rift beacons. you could even have clear all the rift beacons and the dragon beacon will spawn on map. One of the main issues right now with wurm is the fact that pve cannot enjoy many things thanks to pvp/pve barriers. Why cant pve have Tabards to distinguish thier alliance? Why are wagon/tent only availble to pvp kingdoms? Is it a large profit to code club /game chest club to have people buying silver or every alliance dropping 100 + dollars for the ability to create a more meshed alliance experience. in addition to jackal for weapon skins make a rare item token to where people can trade in rares to stimulate the economy. If there is a lack of artwork for skins open up the submission to others besides the team.
  2. 5 day auction 1545 ql worth of gems 7s min bid 16s buyout sniper 1 hour rule
  3. So Jackal is under the leadership of the new company. That puts new perspective.
  4. Selling 3 breeding pairs of horses 80c per pair or 50c each. also have 3 pelts 20c each if anyone still needs.
  5. Would be cool if foragin we would find Jackal Moonstones and Wurm Moonstones that let us teleport to other server. foraging on wurm = jackal moonstone foraging on jackal = wurm moonstones
  6. If we construct a lodestone on Jackal will it teleport us to freedom? If not can we get an item called freedom lodestone added to crafting. For deeds far form starter.
  7. Pelts!!!

    Yes we need more pelts and more low level monsters will help get fighting skill gains faster Just drop a few rat spawners near starter area like 5. or sell on trader
  8. *Bump* Lets stimulate the wurm economy
  9. My proposal is a solution to a current problem in Wurm. Right now the economy of wurm is kinda stagnant with rare item prices dropping, ship prices dropping (no so much anymore cause people stopped making). What i think would help the economy is a vanity item vendor that sells items for points. People could exchange rare items (maybe horses and ships and possibly non rare items) for points or fractions of points. These points could then be used to purchase vanity items that are not craftable in the game (Cloaks , Dresses, Etc). I know this goes against the devices of a sandbox and i dont think we would have this problem if stuff dissapeared from the game or population was larger. This could be something that should temporarily appear maybe a seasonal cleanup to purge the game of excess rares and offer limited vanity items. As it is now this is a solution to our economy being kinda stagnant. Other sandbox games have done this also (Ultima Online , etc) with success.
  10. WTS Tomes

    Id like to buy a charge of green tome for 30 s if you are ok with that COD to Killroth Thanks
  11. +1 let the people who play on freedom have nice things to...
  12. No one ever said about giving it to freedom for free (or i didnt anyway) i just want everyone to be treated equally. I want the option for legitimate Alliances of more than 15+ villages and or villages with 25+ premiums to be able to pay 1g and have thier own identity. As it stands now Alliances have been overlooked totally permissions are awful...the only options a leader has is removing a village and setting motd I want pve goals for an alliance maybe like the journal (build a lighthouse/giant windmill/whatever huge project) 3.A graphic to unite our larger alliances under one banner like pvp kingdoms. Im ok with there being a limited number of whatever productions (25 wagons / 50 tents w/e) I dont care about the silvers I just want the alliance experience enriched. I dont care about the other perks pvp kingdoms get (better casting) etc etc I know Devs got alot going on just saying might be something to look into for the new Frontiers where they talking about pve coming together to fight a threat.
  13. An Alliance/deed Journal. - Faeran has been talking about this for a while. Could make an alliance/deed based journal system. complete goals together - each stage unlocks a certain decorative level. Examples of deed/alliance journal steps completed a # of missions together Slayed # beasts at a rift contributed x% to server giant colossus (or whatever big project) reached x amount of players reached a total skill level of x remained as an alliance of x number of players for over 30 days Could also add steps related to new Frontier whatever that is
  14. +1 more statues for archeology.