Simju

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Everything posted by Simju

  1. Sprouts

    lemonwood x 300 grapewood x 600 camelliawood x 300 hazelnutwood x 300 QL50+ 1c per sprout free coastal (non-pvp) delivery if your order for 3s+, otherwise cod, pickup or a charge of 50c buy 300+ for 85i ea
  2. yes steel horse shoes, all items to Simju pls, and if still there pls add crowbar, tyvm
  3. saddle and steel set to me pls
  4. if chainset is still there, cod to Simju pls
  5. sounds damn great. i need a golden huge axe, no matter if it needs to be sharpened ever dozen of hits
  6. since we can craft lanters without glass it would not even need a new ressource. just plain decos. i defeitly like the idea with fishes and the one with water plants too.
  7. "Beware: These levels are recommendations, not hard requirements." - wurmpedia, animal taming from my experience (low level taming only) those values work good, but ofc with the differences mentioned from Baloo
  8. as you might already know potato+sugar + water in WINE barel = fermented vodka. if you open the still you ll see a container at the top (forgot the name) and another one named condenser. you put the fermented in the first container (up to 16 liters afaik), light it up and the second contaienr will slowly fill up with (pure) vodka. now you can take out the vodka with simply drag and dropping in ANY liquid container (barrel, wine barrel or even pottery jugs). stilled liquids seem to take by far less decay than other liquids. i have unsealed whiskey in a barrel which took no decay in about 3 month, but to be sure, i recommand using small barrel and seal them with a peg. PS: unlike in reallife, 16liters fermented vodka will result in 16 liters vodka. the rate should be about 1 to 2 liters per 2.5 to 3 hours, so a very long time
  9. ye but same like wurmhole's timer, this one isnt working
  10. to add here; i made a timer too, linked in a pm group, didnt worked either (stopped). tested with random .gif file, worked, so its not the file type
  11. If you exaim the horse, it will tell you the deed it belongs to (if branded) or/and the owner (if cared for). If both isnt represented you can consider it as not needed. I know many people who just free their horses if they are below 3-4 speed and/or gray But ofc: feel free to wait
  12. Check this thread, the prices are damn good, just pm him to imp your pants and jacket. Had several imps from his partner, the plate smith, i guess both are reliable Edit: and its defenitly worth to imp pants and jacket about +5 to 10 ql above the rest (if you want to save money), they take the most damage
  13. i m a freedom player and therefor not really into the epic prices, but its not only about moon metals. like every item in wurm and rl it has a value (not monetary) defined including usage, advantages, durability, etc. this value is what we pay for with money. to short this up every item is connected to every other (we buy moonmetals cause its better than steel, steel cause its better than iron, iron cause its better than rock, enchants cause its better than blank, and so on) and with it the value and the amount of money we pay. if a set of items has a sigificant difference in the market value (now it is about money) on two clusters while being the exact same items, that leads to a difference in ALL prices. combining the two markets would destroy both, and with it deal large damage to the community and the game itself. and to give it an example: iirc i saw simple rare forges selling on epic for 1.5-2s, while on freedom for 5-6s
  14. -1 communism will destroy wurm like everything else. you are free to sell your fish and i m sure you will get some coins, but i dont like the idea of making every skill worth the same.
  15. +10000000000000001, because +10000000000000000 isn't enough
  16. i also like the idea of bringing bonuses for killing stuff into the game, like the titles which were suggested a few days ago. the idea of getting bonuses vs a specific enemy is new and brilliant, cause if you killed 1000 wolfs you might start to figure out what their weak points are and maybe deal more damage, swing faster, etc. +1 for that part i just dislike the idea of including "traditional equipment" as in troll-bone-armor. Wurm is a special snowflake and different from the other games for many reasons, in my opinion including that is does not have a bunch of mob-loot based armors, 2-men-high legendary swords and casts for giant fireballs.