Jeixi

Members
  • Content Count

    609
  • Joined

  • Last visited

Everything posted by Jeixi

  1. Hm I figured out it could be fixed by using Google's DNS server. Yay!
  2. Still not working here. Apparently some people can get on, some still can't... I'm no computer wizard, but from what I understand it won't work until the ISP refreshes some kind of DNS list. I read most ISP's do this every 24-48 hours. Hopefully I can get into the game before my 7 days are up...
  3. Apparently Sony forgot to pay the freaking internet bill.......... http://www.complex.com/video-games/2014/07/sony-forgets-to-pay-internet-bills-loses-power-to-various-websites Wow.
  4. I don't really understand what you mean by my ISP refreshing their lists, but I'm assuming the DNS problem only fixes itself when they do. Do you have any idea how often ISP's refresh their lists?
  5. Well I just tried the link again and it still isn't working for me. I've tried other Sony Station links, none of them work. Is it down again, or is it something not working on my end?
  6. Is the Sony Station down for you guys too? I got the Landmark closed beta invite in my email last night, and when I clicked the link to download the client I get "This webpage is not available." Tried it again this morning, same thing. I'd really like to try this out, hopefully I can get better FPS than the op.
  7. So yesterday I got an invite to the Everquest Landmark closed beta in my email. However, when I clicked the link, I got "This webpage is not available." Apparently the Sony Station is down. I tried again this morning when I woke up, still down. I used sites like isitdownrightnow, etc. to check if it was the site or me, and so far from what I can tell it's the site. Somewhat discouraging, as I've been very excited to try out this game. Has anyone had the same problem? Can any of you get on the Sony Station now? I really hope they fix this soon, I'd hate to lose a full day of access just because their site crashed...
  8. My rigor mortis makes me feel old...
  9. Revert it for PVE, nerf the guards on PVP again so they are even slower, and send all the damn PVPers to the salt mines to work for the next year for causing such a terrible change to totally screw up PVE for anyone that doesn't like to fight.
  10. Here's my two copper on the matter: I have seriously considered making a return to Wurm since dragons started spawning again. However, after reading forum posts like this, I am glad that I held off on my decision. Imagine how frustrating it would be to sail to the other side of the server to fight a dragon, possibly dying once or twice, and losing skills in the process, only to find out you don't get a title, and you don't even have enough hide to make a single glove. Don't get me wrong, I enjoy hunting for the mere thrill of the hunt as much as anyone. When I played Wurm, I would kill everything on my continent that moved two or three times a day. Being a Fo priest, it didn't matter to me if it was a champion, I could just run off and heal if I had to. But dragons aren't mere champion creatures. They are uniques. Roman and I tried to get a party together to slay a unique back when I played, an Avatar of Magranon in the Southern Steppe on Celebration. Even after making forum posts, and spamming Freedom chat, for a couple of days, the most players we could gather was about five or six. Maybe Wurm's population is temporarily boosted now after advertising for Xanadu, but it's really not much higher than it was when I left. Now I see 1000 players on at a time, whereas it was 800-900 before. Most of those players are going to be on Xanadu. So lets say I go through the ordeal of getting a party of 20-30 fighters on Celebration, which would be rather difficult I imagine. Even then, I will likely not get a title, and not get enough hide to make a glove. That's a pretty raw deal for those of us doing the killing if only the same 1-2 people who have kept dragons penned for years are going to have dragon armor afterward. I can't honestly imagine being able to get hunting parties together to successfully slay dragons over 300 times. Like a previous poster said, that would take years. And a year from now, I don't expect it to be possible to even get a large enough party together to slay a dragon. This Xanadu rush will only last so long. What do I think the devs should do about dragons? Well, for one, they probably need to be made a lot weaker, because it's just too hard to get 40 players together to kill a dragon in this game. A lot of the time you don't even have that many players on a given server. As I am posting this there are 32 players on Celebration. Half of those are probably priest alts with no fighting skill. Also, dragons need to drop enough hide to at least make a glove or boot. I can make a rare glove off a single rare cloth square. I should be able to make at least a common low ql glove off a drake hide.
  11. I mostly just play Minecraft or Starcraft 2. The cool thing about Minecraft is you can set up your own server, and also install mods. It's pretty much the ultimate sandbox, you can build anything you want, and are only limited by your own imagination. As for Starcraft 2, that game is more about strategy. I haven't been on there this week, but I trolled on there all last week playing Phantom Mode. Far as MMO's go though, I haven't seen any in recent years that were worth my time. Maybe I'm just burnt out on the whole on-rails theme park design.
  12. I never healed during combat. I just waited til whatever I was killing was dead, then healed. If you try healing during combat, you're just going to take more hits, so it's pointless to try unless you got someone else tanking. Even then, you're probably better off just attacking with them, and healing afterward.
  13. A healing bonus is just useless to a Fo priest. Fo has healing spells that heal any wound. One of them heals all the wounds a character has at once, no matter how bad they are. So why does a Fo priest need a bonus for healing?
  14. Rolf: Oh, they paid with an eyeball? Well then, ignore the suggestion. Suggestion: Improve Sea Serpent drops please...
  15. Your post is so stupid I am reporting it in hopes it will be deleted. I feel stupider for having read it. You took everything I said out of context, and even put words in my mouth, saying I was following people around doing this for over an hour. I clearly stated this was done to stop someone from harassing me, but you have to twist things around to suit your narrow minded view of the world I guess. Which server do you live on, and what are the coordinates of your house? I'm going to send a n00b alt account there to stand outside your window and fart all day. We'll see how long it takes you to go find a spider.
  16. Because Vynora is OP, and they want to keep it that way...
  17. I think it's kind of odd that out of all the things people are allowed to do to grief others, we're not allowed to lead monsters to them. Someone digs up your perimeter that you paid for? Oh that's fine, says the GM. Someone breaks into your off-deed pasture and kills all your horses. Oh, that's fine, says the GM. Someone uses a bug in the game to steal your HOTS statue off your deed? Oh well, GM can't do anything about it. But screw me for wanting to drive some n00bie away because he's been standing outside my window for an hour farting after I already put him on Ignore. I must be harassing him. Another reason for me not to return to this game, I suppose.
  18. I just want to say that although I can't stand being moderated, I'm glad that the moderation that happened was at least not entirely one-sided. Thanks, mod. Whoever you are. It's rare to see a mod do their job in such a fair and unbiased way. On topic: It seems recent changes have improved the quality of life for Fo priests quite a bit from what I observed. I might consider returning one day if I get bored enough and uniques keep spawning.
  19. There is a simple solution, OP. I've done this myself, it is guaranteed to handle n00b griefers. STEP 1: Find a spider. STEP 2: Lead the spider to the n00b. STEP 3: Repeat steps 1-2 STEP 4: Repeat step 3 until the n00b is gone.
  20. Low Mob Count

    Lets say you were playing some hypothetical MMO for months, and having tons of fun. Then an update comes along that totally ruins your routine in that game, everything you used to do in said MMO is now annoying as Hell. Is it your fault the game is no longer fun? Because by your own logic, that's what you seem to be saying... Some of you fanboys need to really shut up, you don't know everything about someone just because they bash a game you're playing. You don't know if I'm entitled. I have to go tote chainsaws uphill through a briar patch later in 100 degree heat. I'm so goddamn entitled for deciding whether or not a game is worth the money I earn with my sweat and my blood.
  21. Low Mob Count

    See, this is the attitude I am talking about. I don't even feel the need to elaborate further. On topic: Mob count seemed a little more normal when I checked today. May consider returning, but idk yet. I'm hesitant to give money to Rolf after being driven out of the game once already.
  22. Crocs can go extremely fast for a short distance, which is pretty similar to how they are in real life. I remember wandering too close to a croc a few times as a n00b, and getting eaten as a result. If you keep a distance from them though, they're easy to escape from.
  23. One reason I left was because there were no aggro mobs for me to hunt. Bison and unicorns killed them all. I lived on Celebration, btw, next to the Southern Steppe which used to be the most abundant hunting ground on the entire server. So quit claiming it's an abundant hunting ground just because you have a few mobs spawn on/migrate to your deed, Valdor.
  24. Unless this was a planned "feature" to try and coax newbies into buying deeds and paying for spirit templars.
  25. Low Mob Count

    Oh gee, I wonder where people would get the idea that veterans act elitist? Oh yeah, probably because when they find they aren't having fun, and complain about something, veteran players reply with this condescending attitude of, "It's not Wurm, it's you! Go play something else because this is the best game ever and we don't want to change it!" The dude has a legitimate point, this game is way too grindy. The grind outweighs the reward. If you're going to spend days building your house, it should be freaking huge. It took about a whole week for two people to build the 1-story, 3 room castle I lived in, even when working 12 hours a day. I can build a castle ten times that size in a single day in another sandbox game that I'm not supposed to even mention on these forums. It's not his fault if he isn't having fun playing Wurm, it's Wurm's fault. I want you veteran players to get that through your thick skulls, not all of us want to grind ten hours a day for two years to be considered viable by the community. Aside from the steep grind, this game has a myriad of other problems that have caused established players to up and leave in frustration.